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Balance Patch: Technologies and Economics

Balance Patch: Technologies and Economics

The purpose of this thread is to balance the economic aspects of the game as well as the technologies...this includes "useless" technologies like Communal Labor, economic structures like refineries, and other aspects of the game such as Colony Pods on the Vasari Starbase...

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Reply #26 Top

I still stand behind my earlier numbers.  35% upgrading to 45% and 55%.