Is This just cosmetic or does it do something? Phase stabilizers and Trade ships

Some times my trade ships from trade ports jump to distant planets when i build Phase Stabilizers. does this affect any income by flying to more planets? or is it purely cosmetic?

9,190 views 18 replies
Reply #1 Top

It allows your trade ships to reach distant planets unaccosted.

Reply #2 Top

it can mess up the optimal or white line trade route, the white line trade route (which is found by cursoring over your credit indicator) is the best and most lucrative trade route in your empire and is set by what trade ports are on what planets in a string and when you get multiple phase lanes (even ones created by Phase Stabilizers) the game tries (and often fails) to get the best route possible

Reply #3 Top

ok so does it help my econ? like making more money?

Reply #4 Top

it depends on how it effects the white trade line

it can go either way, for example using a phase stabilizer to get around a dead zone in which you cannot place a trade port/starbase with a trade port then it would improve

flipside if the phase stabilizer may shift the white trade line to a set of trade ports that are of lesser amount then it would have a negative effect

Reply #5 Top

it can mess up the optimal or white line trade route
End of quote

No, phase stabilizers don't have an effect on trade routes, even if trade ships may use them to jump.

Reply #6 Top

they always messed up my route

then again that was pre-entrenchment

Reply #7 Top

I am fairly certain with entrenchment and diplomacy that phase stabilizers don't affect trade...

they always messed up my route

then again that was pre-entrenchment
End of quote

It's been a long time, but I think I remember this too...I think the mechanics were reworked when starbases were introduced...

Reply #8 Top

They definitely don't mess with the trade route. They reduce chance of enemy intercepting them though. 1 trade ship killed gives guy who killed it 50 credits.

Reply #9 Top

Quoting Syneptus, reply 1
It allows your trade ships to reach distant planets unaccosted.
End of Syneptus's quote

I think I said that already...

 

One more thing. Phase Stabilizers only work in one system. You cannot use a stabilizer to travel to another stabilizer that is at a different star.

I think that one should be able to do this... :typo:

Reply #10 Top

Quoting Syneptus, reply 9

Quoting Syneptus, reply 1It allows your trade ships to reach distant planets unaccosted.
I think I said that already...

 

One more thing. Phase Stabilizers only work in one system. You cannot use a stabilizer to travel to another stabilizer that is at a different star.

I think that one should be able to do this...
End of Syneptus's quote

Too overpowered (if it isn't already), that takes away the natural choke point of stars and/or wormholes, which is much more significant than even jumping to any two other planets.

Reply #11 Top

I think that one should be able to do this... :typo:
End of quote

Let me get this straight... you want to buff what is already a ludicrously powerful late-game tool?  You want to make it combo even better with the already godly Kostura? 

No way, this thing is already borderline broken as is on some maps, and I wouldn't dream of making it any more effective.

Reply #12 Top

afaik income is a multiplier of tradeports on a trade-chain (planets with a tradeport next to eachother using the shortest travel-time possible

the longer the chain, the more income you get, i dont think it's related to tradeships dropping of goods

(if would be related to tradeships dropping of goods, then it would drop of depending on flight time or jumps, and a steady income would become buggy and unreliable.)

tradeships that get destroyed do give the empire destroying them money, and reduce the unfortunate owners income ... until it is rebuild

 

 

phase stabilizers are already extremely usefull when it comes to tradeships,   i.e.  they wil not have to traverse neutral ground to get to another planet so the chance of them being destroyed is much, much smaller (not counting interstellar trade)

 

with buffing the stabilizers.... i dont think that's neccesary... and isn't realistic,

there's a reason star to star jumps are used, they dont use phase-lanes for it  and phase stabilizers create artificial phase lanes

Reply #13 Top

do stabilizers also affect refineries

Reply #14 Top

Maybe, I'm not sure...but it wouldn't really matter much anyway...refinery ships never have to go more than one jump away from the planet with the refinery...at best, a phase stabilizer will just allow them to move through phase space faster, but one jump is still one jump...

Reply #15 Top

do stabilizers also affect refineries
End of quote

If they did... that'd be absolutely ridiculous.

Reply #16 Top

Refinery ships jump only 1 phase jump to gravity well that has resource asteroids in it. Phase stabilizers don't add planets refineries can mine from.

Phase stabilizers create shortcuts if you will but they don't physically change map which IMO would be needed to effect refineries as well.

Reply #17 Top

Thank you so much for the answers

Reply #18 Top

sorry, double post