"Undoing" Diplomacy Points?

I am really struggling to understand how the whole diplomacy points/diplomacy victory system works.

As I try to learn, I just played a single-player game with 4 players:  me+AI vs. two AI's, with teams locked.  I began playing per my usual strategies and started noticing that the two enemy AIs' diplomacy points were rising very quickly compared to mine and my partners.  Again, since I don't nearly at all understand what factors contribute to these rising points, I had no idea what to do.  After winning battle after battle, suddenly, the game was over - they won with the diplomatic victory.

So what am I missing here?  What is the point?  In such a scenario is it just a matter of sending envoy after envoy to your partner, and gifting each other as quickly as possible, regardless of other factors in play?  Similarly, once an enemy's diplomacy points are rising, and nearing victory, is there ANYthing I can do to slow or reverse the trend?

I'm really really just not getting this aspect of the game.  We really REALLY need some sort of tutorial or FAQ or somethign to explain this.

4,284 views 3 replies
Reply #1 Top

I've already done my good deed of explaining this today. Use the search function next time this was covered in Beta. I can't help you cause if I did a second good deed, then my inner Karma of evilness would get outta whack and I would be a goodie two shoes like Kitkun and would have to kill myself. (KITKUN be my archnemesis!!? I always wanted one...)

Reply #2 Top

You gain diplomacy points by having more positive relations than negative. Today's patch actually disables Diplomatic Victory in locked team games because it was meant for FFA. It also tweaks the rates of point gains for AIs to balance it out a bit.

But basically you have to strive to get relations as high as possible as quick as possible. There's not a whole lot you can do against the AI's, rather than blowing up its envoys. You just have to gain them faster to win.

Reply #3 Top

Great, thanks! 

So it wasn't just my imagination that a diplomatic vicotry in a locked-team game isn't a good combination.  It was also unclear in the game whether diplomacy were points that were gained "per-achievement" vs. points that are gained compounding over time. 

Slowly figuring it out.