the power of the vasari

i never realized how powerful the nanites on the egg were till i played as vasari last night, and with 1 egg using level 2 nanites once and an eggg usin level 1 nanites, along with phase missiles, enemy caps were falling like houses of cards.

it was insane.. near the end of the game it took less than 10 seconds to destroy an enemy progen o_O

kinda scary to play against... now i understand why vasari are pretty much the only thing that can go toe-to-toe militarily with the advent late game, since they can basically ignore the advents shield advantages.

12,393 views 15 replies
Reply #1 Top

Hm. Nanites do 30 DPS, over ten seconds it gives 300 damage. The remaining 2000-something must have been your other damage sources, most likely Assailants with a little help of the -5 armor debuff.

It is true though that highly upgraded phase missiles are the Advent's nemesis, bypassing their most stalwart line of defense - robust shields.

Reply #2 Top

The egg is one of the deadliest capital ships, but it's also the easiest capital ship in the game to kill.  It moves slower than most other capital ships and has low armour, which makes it very vulnerable to attack.  Most Vasari players won't even bring a high level egg into a major late-game fleet battle because it is SO easy to kill.

Early-game, the biggest weakness of nanos is that you need to get very close the enemy capital ship to use it, so an enemy who is running in circles basically cannot be targeted by nanos.  Instead, use it against frigates, since it's basically a death sentence and will kill them.

 

Nanites do 30 DPS, over ten seconds it gives 300 damage.
End of quote

Phase bypass damage, ignores shields, shield mitigation, and armour.  This is massive.

Reply #3 Top

Darvin, I play Vasari 99% of the time. I know that very well.

What I meant is that he praises the EGG's nanos, indicating that the enemy progenitor died in 10 seconds. My point is that there was still 2000 hull points that somehow disappeared - it wasn't all nanos ;)

I am fully aware of nanos OP-ness, that's why I try to never use them :P

Reply #4 Top

Eh, nanos haven't been OP ever since carrier caps became dominant.  Used to be you were up against caps like Marza or Progen which needed to sit still to have any effect.  Carrier caps can easily kite and avoid nanos most of the time in these early battles.

Reply #5 Top

Quoting N3rull, reply 1
Hm. Nanites do 30 DPS, over ten seconds it gives 300 damage...
End of N3rull's quote

Where do you get those numbers?  It used to be 30 DPS over twenty seconds, so 600 damage.  Now its 25 DPS over 25 seconds, so 625 damage for level 1. 

875 for level 2 now.  (And 1125 for level 3).  He said he was using two Eggs, one at least lvl 2.   So it is possible they were killing the Progen alone, (but not in 10 seconds - an obvious exaggeration).  And yeah, he still probably needed some additional damage from fleet.

B-Tec, the main difference about Nano-Dissasembler is that it completely by-passes shields, (or applies damage directly to hull), thus damage isn't reduced by mitigation.  So it is possible to kill something that still has shields remaining.  Typical damage would have to first remove shields, and 50% mitigation means only half the damage is getting thru.  So it is not uncommon for Nano-Dissambler damage to be equivalent to double (or even quadruple) typical damage.

Edit:  Aw, now I get it... DPS for only 10 seconds, not the full duration.

Reply #6 Top

yeah i knew that the nano's didnt do it all but i was basically referring to the ability of the vasari to be like "oh you have shields? i didnt notice." ;P

Reply #7 Top

Quoting Darvin3, reply 2
Phase bypass damage, ignores shields, shield mitigation, and armour.  This is massive.
End of Darvin3's quote
Phase missiles bypass armor too?  o_O

 

:fox:

Reply #8 Top

phase missles bypass everthing. even condoms.

Reply #9 Top

Phase missiles do not bypass armour.  Nanos is unique in that respect.  When it says "25 damage per second" it means that the target loses 25 hull points every second.

Reply #10 Top

Quoting Kitkun, reply 7
Phase missiles bypass armor too?  
End of Kitkun's quote
No. That's what you get when you're thinking of five different sentences at once - you get one that takes functional analysis with the help of a Fourier transform to understand. Happens to me as well ^^.

Sage - right , it's 25 dps not 30. Those 10 seconds came from the OP's:

it took less than 10 seconds to destroy an enemy progen
End of quote
That post sounded like he claimed that his nanites wiped the enemy progen in 10 seconds, which I kindly proved untrue.

I'm a Maths student. That's what Mathematicians do. They prove each other wrong for the sake of it.
This integral operator is compact - no it's not, noob <proof>.
Doing big arcing turns is the wisest thing to do in space - omfg no, it's not <proof>.
EGG's nanites are so awesome that they can eliminate a progen in 10 seconds with some phase missile help - no, <proof= it's the phase missiles that killed the progen with some tiny help from nanites damage and armor debuff>.

Reply #11 Top

i was referring to the overall ability of the vasari to almost entirely bypass shields and eliminate armor...

i had about 35 assailants with fully upgraded phase missles, 2 eggs, one lvl 2 nanites one lvl 1 nanites. idk the numbers, but thats at least 4 armor taken away. nanites eatin on the hull, and with a big portion of the phase missles not havin to worry bout shields it took maybe (yeah i exagerated earlier;P ) but it was seriously somethin around 15-30 seconds. it was mind blowing.

Reply #12 Top

When you get 2 LVL nano you can fire at garda (which are hard to kill when Cap is alone) and forget about it, on 3 LVL you can kill a KOdiak like that.

Result: Extremely good on multistar maps

Reply #13 Top

If the Kodiak has enough hull point upgrades, or there's a hoshiko in the fleet (a mid-late game TEC player without hoshikos is a JOKE) it won't work.  Moreover, if there are ten or more Kodiaks, you have a serious risk that your egg could be dead before it even nanos its third target.  Unless you have substantial overseer backup, DO NOT risk your high level egg in big fleet battles.  It just dies way too easily.

Reply #14 Top

the fact that the egg is so damned big makes it a prime target for focus fire by itself... >_>

Reply #15 Top

Thats the reason why late game my egg fleet consists of LRMS siege and the egg and a maurader and maybe a vulk.

The fleet is used to mainly jus mop up badly protected worlds or to jus take a planet after my main fleet has moved on to the next battle.(the antorak helps to allow even the egg to run if an enemy fleet jumps in)

Of course thats my SP tactic. it doesnt quite work out that way in MP-_-