[beta] suggestion compilation
As the suggestion coming from beta should be posted here according to stardock staff and not in elemental beta sub-forum,
I'll do a compilation of them in here:
so here are the bugs -- search here for duplicates before posting:
I put suggestions on a separate post :
Suggestions :
Auto-explore Unit Representation :
link link
Daily Report Interface
Apply button for graphical options
Stacked Unit Removal
Shader/detail texture for the cloth map
Make UI elements more clear
Only allowed one ring per unit
Buttons/Shortcuts
Raw mana shards
More guarded loot
Scouts should pick up treasure
Trees/Mountains reduce line of sight
Remove Buildings
Improved Tile Notification
Tiles vs. Squares and City Planning
Symbol for attack value
Make the fore/back choice buttons have a drop down
Animation or progress bar during world creation.
Don't let me end my turn without researching something
Idea for improving building selection menu
Magic fountain
Camera Control
Change the Skirmish text to Custom Game
Highlighting or outlining of map tile under the cursor
Change mouse cursor
Show Net income behind the treasury amount.
Autoexplore/Auto End Turn
improved scrolling with multiple monitors
Gold for buildings to be debited when placed, not when completed
Keybinds and map control
Cloth map display options.
Remind me of not-moved units before end of turn
Unit Movement
do not Auto-move new unit
healing
Items are difficult to use
Different ways to acquire experience
auto move at the end of the turn
Improve map movement/ draw path
Cloth Map Enhancements
Pop-up when you finished to develop a tech
Initial achievement in each tech could be ommited
Tarth starting position
all choice menus should be pull down and not just left right arrows for change
How we select units.
Athos as a faction name may be offensive
Make Interface more like Civ IV where possible
"Invisible" Roads
Optional Clock
revise the "available improvements" list
Move world name at world creation
improve the built-in units
Make the ocean blue
don't allow building to be constructed if the cursor is not over an available tile
Choose Stats when leveling
Good game to all