Integratable MODs
i've looked throguh what forums i could, and couldn't see anything about this take on the modding aspect of the game.
For me one of the things i'd like to see is being able to play other peoples mods seemlessly.
what i mean by this is, comparing it to say sins for example. the mods on there were great, but when the community wittled down a bit it was almost impossible to get a mod game going, and the main reason for this i found was you ( the user ) had to get off your backside and go trudging off to through the modders website and download thier installers. In some cases download new maps too.
Personally coming home from work and wanting a good game of sins i'd rarely try a mod, i'd simply not bother because i knew ( from previous failed attempts ) that to get the mod working... would take large amounts of time even tryin to explain to other people where to go to install the mod, and if the game did start, not many would play another game on that mod, especially if they lost. heh. So in the end i just took what games i could with sins, and mods just got ignored simply because of how difficult if was to get everyone on the same hm sheet so to speak, when most just wanted to sit down and play.
I hope that with EWOM, we can still get these features, however i would like the game to incorporate the downloading and installing of the other players mods or user created content. This would then inturn abolish the need to try to explain to others how to install mods. Hopefully everyone would be able to simply download from each other or from the server ( once host uploaded ) like, say user created maps might download in FPS games for example.
Anyways, i wanted to bring this up, in the hope it can be implemented in some way, i'll like the game regardless, but itd be nice to be able to try the usercreated content without having to install things seperatley, mainly because in my experience... the masses tend to steer away from seperate installs. Automation server side would be great !!! ![]()