Unable to Load Mod

I'm having difficulty understanding how this is supposed to work.  I've installed the basic toolkit, created the necessary mod folder, filled it with the virgin entity files that came with the toolkit, and the game crashes when I try to enable the mod.

I've tried a few different approaches, as well.  I deleted everything from the <modname>/gameinfo folder except a single virgin entity file and it crashed.  I tried a single entity file with a single variable changed, still crashes.  I tried putting no files in there.  Still crashes.

It looks straight forward enough in the modset guide.  What am I missing here?

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Reply #1 Top

Ha.  Figured it out.

 

Apparently there are 9 files in the gameinfo folder that are rather critical but weren't included with forgetools.  I didn't go through all 894 files to figure out exactly which ones, but there it is.

I'm rather surprised nobody else has had a problem with this (or at least failed to mention it anywhere on these forums).