Trade, Stations, and Strategy

Alternatives nifties in Dread Lords

(On GalCiv 2: Dread Lords)

First, there's confusion now on if economic starbases must be placed along a trade route with the trading post modules or at the originating planet.  It's definitely necessary to place the stations along the trade route.

Second, in a small map ("Chaos") and bordering military races, I've figured out you can give your enemies trading vessals.  They then setup trade routes, which brings in even more money.

I haven't yet figured out:

  • If you place the freighter near a 2nd race's planet and give the freighter to a third, will the third setup a trade route with the second (typically, at least)?  Will those relation benefits then prevent the beginnings of the galaxy-wide wartime.
  • When you give a freighter, what planet is then chosen as the "owner" for that freighter, such that the chosen planet will then be one of the two endpoints of the trade route?
  • When you give a freighter, will the game confuse the incomes or apply starbase bonuses to them (and possibly your income) when it should not?

Time to investigate!

 

Any other nifty strategies with trade?

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Reply #1 Top

Hi!

Any other nifty strategies with trade?
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Don't build your econ on trading. Compared to income one could get from trade in GC-1 it's now over-nerfed. Trade routes also have a bit too many events that make them go poof. So you better use trade just as a diplomatic tool that also makes some money, and forget econ SBs.

OFC there's also the exception: if you have only a few planets, trade can make a big part of your econ.

Will those relation benefits then prevent the beginnings of the galaxy-wide wartime?
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Not necessary. Trading just gives one or two "pluses" to relations. If there are too many "minuses", war can still break out, but likely lately than without trade.

When you give a freighter, what planet is then chosen as the "owner" for that freighter
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IIRC the homeworld.

 

BR,  Iztok

Reply #2 Top

Gah!  What's going on with the 12 route cap?  I should be at 16 right now.  Neutral shipping (3), All three trade techs (9), Freebie (1), Racial bonus (3).

It's a waste of racial points.