CallTheVoid CallTheVoid

Demigod Rant (Part 2)

Demigod Rant (Part 2)

This game is becoming highly discouraging... while fun, the imbalances and one-sided gameplay show more and more every game I play.

For starters, why has UB not been gimped?  Seriously, this is what the Dev's were thinking when they balanced this character... "Ok guys, lets give one Demigod the ability to Slow, DoT, we'll give them fast attack speed, an AoE, and a Stun!" "We'll also make this a locked Dev only character since it'll be so overpowered!"  Guess what, they forgot to lock it as a Dev only character!

Come on, all the games you guys play, if there is a UB, do they not ALWAYS have the most kills?  And what is the margin between Kills and Deaths when you have a UB in-game?  Wow, this thing needs gimped A S A P.  Usually I say leave it up to the Dev's to decided these things, but they seem to be missing this one while out at lunch.  In fact, I'm about ready to take up Dota style and put in game titles "NO UB!"

Now, here comes the one-sided gameplay aspect.  All people do anymore is armor builds.  They only worry about increasing their HP and Armor.  In UB's case, that is really all you need in a game... but there really isn't much in way of item builds.  Whoever has the most HP, usually wins!  Whoever has the most armor and HP, always wins!  What is the point of the other items in-game?  They are useless.  This is leading to very limited gameplay and this is the worst thing you could possibly have in a game.

My last little rant, is the creeps.  I still think Giants are way overpowered.  It seems in every game I play, all the game turns out to be is a race to whoever can afford giants in one fast upgrade!  No priests, no angels, no cats, just buy 'em all at once and do it first and you win!!  Anyways, every single game is turning out to be exactly the same.  It is becoming discouraging and getting to be boring.  It is still a fun and beautiful game, but there are some serious issues at this point.

Please fix Stardock... asap. TYVMIA

12,873 views 37 replies
Reply #26 Top

What is so good about grasp?  The beast can't move while he is using it which leaves him vulnerable, the damage/HP transfer is inconsequential even in the early levels and the range isn't exactly fantastic.  Plus unless you're playing a spit beast with 2+ mana items or a HoL, you will only have the mana for maybe 2 grasps max before you are OOM.

 

And seriously complaining about plague?  Only thing that is good for is stopping HoL.

Reply #27 Top

For starters, why has UB not been gimped?  Seriously, this is what the Dev's were thinking when they balanced this character... "Ok guys, lets give one Demigod the ability to Slow, DoT, we'll give them fast attack speed, an AoE, and a Stun!" "We'll also make this a locked Dev only character since it'll be so overpowered!"  Guess what, they forgot to lock it as a Dev only character!
End of quote

While I think there may be a few minor balance issues with UB, he's nothing like what you're making him out to be, cry some more :P .

 

 

Now, here comes the one-sided gameplay aspect.  All people do anymore is armor builds.  They only worry about increasing their HP and Armor.  In UB's case, that is really all you need in a game... but there really isn't much in way of item builds.  Whoever has the most HP, usually wins!  Whoever has the most armor and HP, always wins!  What is the point of the other items in-game?  They are useless.  This is leading to very limited gameplay and this is the worst thing you could possibly have in a game.
End of quote

I agree that HP stacking is getting out of hand, it outshines most other item combinations on almost every Demigod.

 

 

For someone who seems to hate UB so much, I find it interesting that you've logged twice as much time as UB than any other single Demigod according to your online statistics. Maybe if you spent more time as another character learning to counter UB than playing as the Demigod you claim to be "ZOMG DEV ONLY CHARACTER CUZ HIS SO OP!1!1!!" you wouldn't need to make posts like this.

UB is one of the most kite-able Demigod's in the game and is easily taken down if you use your head, tactics and abilities.
End of quote

 

A character with all this : a slow ability on their auto-attack, an inherent higher base speed, a speed increasing ability, and a high damage ranged DoT all at once is easily kiteable?

Also online statistics are fucked, My Demigod Stats. Now check how many custom games I have played compared to the amount of games it says I've played as each Demigod, very accurate.

Reply #28 Top

Obviously if you sit around long enough for the beast to close into melee range, you're not going to escape him but all the players that have ever given me trouble as a beast are the ones who know to GTFO of Dodge as soon as they see me closing in.  Also;  A high damage DoT is less dangerous than a high burst damage attack when kiting.

Reply #29 Top

I think the issue is that Beast is quite strong in a game full of weak players.  He's easy to learn and popular.  His playstyle is simple, and he's one of the best characters for just plain duking it out.  However, in games with good players, he becomes just another character.  Good players can definitely play him competitively, but he's got serious weaknesses that can be exploited as well.

If there is even a problem, it only exists with inexperienced players (on both sides).

Reply #30 Top

the strongest 2 man team that i've used (or played against) is Oak+Sedna in the hands of skilled players. extreme durability and killing power combined with amazing interrupt ability for control of the battlefield. can't touch em if they know what they're doing. also truly bonkers late-game power since we all know how Mr. The Oak gets around level 15. 

 

complaining about Beast (or any one other Demigod) just suggests that most of your game time is spent in disorganized groups fighting mostly 1on1s. Beast is pretty good 1on1, one of the best for that. but its totally different in higher level play and Beast has no balance issues that i know of. 

Reply #31 Top

Quoting IllegalDustbin, reply 2
A character with all this : a slow ability on their auto-attack, an inherent higher base speed, a speed increasing ability, and a high damage ranged DoT all at once is easily kiteable?
End of IllegalDustbin's quote

UB uses his Spit Ability. Until it cooldowns, he's Melee only and must get within Melee range to attack you. If you're going up against UB in Melee, all things considered equal, and you're not UB you're most likely going to be fighting an up hill batlle so you need to pull back. Kite him into a 2v1 situation and use burst damage to bring him down. UB that stacks speed lacks HP, so you need to keep him slowed/stunned to bring him down much in the same way that he'll use his Slow to keep you within range.

Edit:
Just also wanted to add if you know they'll use Spit as an opener - the sudden drop of HP, mixed with UB's Melee attacks, will often force an opponent into running away and if it's momentary; this is how UB plays - you need to be ready for that and mix it into your strategy.

Reply #32 Top

spit has a cooldown of 5 on  cata     use spit  hit once   grasp   then u spit again and  attack till he is dead

with  deased slowing him and the speed boost from inner  means  that the oppoant is highly unlikey going to escape

 

seeing as 2 spits do a max of 3000 + 644 from grasp   that is 3644  dmg  and most people have arround 5-6k hp  so over half and  that isn'ty couinting the auto attacks being done while u are fighting

and if you stay and fight  with the spit already hit then your proberly going to lose unless u can either  counter its effects

Reply #33 Top

i love when someone bitches about a char being OP and it turns out they have tried to play this particular OP and just completely fail, frustrated that they cant harness the OP part themselves due to lack of skill then run to a forum to complain about it. That scenario is just gold my dears.

Reply #34 Top

Quoting Deepjay, reply 8
i love when someone bitches about a char being OP and it turns out they have tried to play this particular OP and just completely fail, frustrated that they cant harness the OP part themselves due to lack of skill then run to a forum to complain about it. That scenario is just gold my dears.
End of Deepjay's quote

i  didn't say it was op i said it was hard  i have killed loads of ub mostly because there stupid  and think there the best

i just think its cool down should be the same as other skills like it  such as pounce and  pent   like them

Reply #35 Top

Quoting si1foo, reply 9

Quoting Deepjay, reply 8i love when someone bitches about a char being OP and it turns out they have tried to play this particular OP and just completely fail, frustrated that they cant harness the OP part themselves due to lack of skill then run to a forum to complain about it. That scenario is just gold my dears.
i  didn't say it was op i said it was hard  i have killed loads of ub mostly because there stupid  and think there the best

i just think its cool down should be the same as other skills like it  such as pounce and  pent   like them
End of si1foo's quote

 

I wasnt referring to you. I was posting in general.

 

Re: OP UB's, i've killed plenty but have the most difficult time when they really stack HP and have good support - ie 6kish. Though this applies to any demigod, when good players really come at you with a crapload of HP it takes what's required in killing them to a specific teamplay level.

 

Reply #36 Top

hmm i had someone come at me with 7k hp and i had 5 i qwon because  he might have had a better build but  he was too stupid to know that a reg with out wings  means watch your feet

all his extra hp when the way of the toilet after he trood on my mines