Making Pirates Interesting
I've been thinking a bit lately about the pirates and trying to think of how they could be made more interesting. I like the idea of having them in the game, but they seem to get just plain tedious in their blind "attack until we're all dead" philosophy.
I haven't played a lot yet, so I don't know all of the rules regarding how they play, but how about some of these ideas:
- Do they get harder as the game progresses? I'm not sure, but if not, they should, in terms of numbers and ship strength.
- The pirates could gain in strength as a direct result of bounties paid to them - if nobody "pays" them, they don't grow in strength (or at least grow more slowly), but the more you use them, the more they use the bounty funds to upgrade themselves, in whatever way they can/might (ship upgrades, weapon upgrades, home system defense upgrades, ...)
- Given the idea of them using bounty funds for upgrades, perhaps they could simply spend their bounty to buy any sort of ship from any of the existing player fleet types to add to their own fleet (pirates buying their own Serevun Overseers, or Hoshiko's, for example!)
- Perhaps their AI could be improved to make them more intelligent - doing things like retreating when overwhelmed, or to simply divert to another, hopefully less well-defended, system to continue their attacking (instead of just committing suicide).
- A method of capturing ships could be pretty cool - they can have some sort of new board-n-capture ships available to them - when they manage to capture a ship, they return to their base and add that ship to their fleet for future attacks - would make their attacks much more interesting, especially when they start capturing and using Cruisers!
- As upgrade options, pirate home base could be slowly toughened up with eventual upgrades to their gauss cannons (I noticed they always maintain the same basic models), maybe a planetary shield, hangar defenses, etc. Or... ooo! how about they obtain a phase stabilizer to let them warp anywhere? Then you'd have a reason to make your own targetted strike against that structure!
- I've heard mention that the Pirates can't do wormholes or star-to-star navigation - goes without saying to add that if missing.
- Can there be multiple pirate bases in a map? Could be interesting to not know which base from which they are launching.
