GalCiv2 First Person Shooter ???

I read somewhere that GalCiv 2 was going to be a first person shooter for a console...Is that made-up or am I just crazy?
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Reply #1 Top
Yes, you are right. You start in a research lab on Skowbo IV with a bag full of AMM's and your goal is to kill Lord Kona, who is lost in the virtual reality modules on Iversona II.

:sniff!:
Reply #3 Top
#2 by Citizen smok-n-joe - 6/4/2003 4:58:29 PM So its a real game?
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no. but let's pretend it is.

my favorite feature shown at e3 was the rpg and diplomacy parts mixed in where you can bargain with a arcean and buy a new gun using various amounts of aphrodesiac and credits. using influence points you can convince the local drengin thug to kill the arcean and get your money back.

however, the local gang of altarians will consider you evil (when you look into mirrors you will look more and more evil: crooked teeth, dark shadows under your eyes, red leather clothing, chains, etc.) they will attack you at any opportunity, which is a bit unfair. great, i decide to take a contract on someone's life *once* and i'm evil.

or you can be peaceful and go work for the torians as a cook chopping up and roasting some weird meat with delicious skin at their shop. when the human health inspector random event comes in you can help the torians cover up what the meat is, do nothing, or sell them out. each choice has its own unique benefits and consequences.

i do have issues with possible game balance issues, such as when you immediately come face to face with the 500 draginol army when you only have your pencil to defend yourself with, but most of the hardcore board memebers told me that i "should try different strategies" and "adapt".

the part i don't like is the way it will be scored. i have no idea what the system is sued, but me and 7% of the board agree that it is unfair to them.


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Reply #4 Top
It was an April Fool's joke.
Reply #5 Top
#4 by Senator Nakor - 6/4/2003 5:37:12 PM It was an April Fool's joke.
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seriously though, as i wrote out my game description, i wondered why that wouldn't make a great game. combine gta3's persistent world (only make it more persistent), add some diplomacy/rpg elements, alien npc's with personality, and some random events, and you got yourself a funny time-sink of a game.
Reply #6 Top
*lol*
russellmz2, your description of galciv2 is awesome!

great, i decide to take a contract on someone's life *once* and i'm evil.
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;p hihi... I know where that comes from;)


Reply #7 Top
hihi... I know where that comes from ;)
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i only steal from the best. (original quote is a parody of the arthur urban classic of "great, i decide to utilize slaves *once* and i'm evil")