ccarlton ccarlton

Would a tiny bit of a favor bonus for healing be that terrible?

Would a tiny bit of a favor bonus for healing be that terrible?

I like sedna, I'm a decent sedna player. Most of the time, if the other team doesn't have a sedna, they are in trouble, and we win.

But.. a big part of that is keeping the full court press going via healing.... Yet, at the end of the game, Because I'm spending a portion of my time healing, I'm missing out on other stuff... So I get less favor/recognition..

Granted.. the favor I get from being on the winning team is alot more than being on the losing one, and I'm definitely helping the team win..

Sure Chat messages of "TY", "Wow! Nice Save!" are great and all, but a little bit of a bonus favor based on healing done, or Amount healed while target was being damaged, or some thing would be nice..

 

 

18,952 views 45 replies
Reply #26 Top

Quoting angryandroid, reply 24

That's like saying, in a game of football, they only scored one more goal than us, why do they get the victory and points and I get nothing?
End of angryandroid's quote

Except that players arent paid based on how many goals they score, otherwise defenders and goalkeepers would recieve virtually nothing and forwards would get paid huge amounts of cash. The proposition here is that defenders are rewarded for defending in the same manner that forwards are rewarded for attacking. Favor points are kept between games, and can in a small way impact what items are available, so for someone starting out playing the game, a healing class would be a poor choice since playing 10 games as a healer would net you on average less points than playing 10 games as a class with AoE.

I'm not sure it makes much difference though tbh, how many people don't have enough favor to buy what they want? I only use 2 or 3 of them since I only play Sedna in Pantheon which takes all of a day to acquire.

Reply #27 Top

If the healing award counts potions, shields (QoT, Oak, Grofflings), lifesteal, and universal gadgets then it should be fine. At least then other Demigods have a shot at getting it, but heroes like QoT and Sedna would be more likely to recieve if... of course, Rook has a pretty good shot too.

Reply #28 Top

Can anyone explain to me why we even have favor points? Why not just let everyone choose whatever favor item they want at the start of the game? After they fix favor so you can actually gain it again and buy things everyone will eventually end up with all the items they'll ever use. It's not hard to farm favor up to buy items when the system is working. You don't even have to play other people, you can just start a custom solo with AI.

I just don't see the reason behind favor points at all. They should convert it into some sort of ranking system like BF2, etc. So people can see what 'rank' you are. And there should be no tangible reward for it, just something to show off. No reason to give people that play a lot and play well another advantage over those that don't.

Reply #29 Top

I actually made a thread about this a while ago..http://forums.impulsedriven.com/350303

 

The OP is absolutely correct. There NEEDS to be an award for healing/damage negated TO ALLIES. This would be sedna's heal, the oaks sheild, and QOTs bramble shield.

 

All the people who are whining are completely wrong. Support characters need awards they can get. Sure, they can hypothetically get damage, but that's NOT what they are designed to due. That's kinda like playing a medic in TF2 without ever healing people. You SHOULD be rewarded for helping your teammates and not just for doing your own thing. That's why it's a team game.

Here's a fun fact: SOME DEMIGODS ARE BETTER SUITED TO WIN SOME AWARDS THAN OTHERS. This award is no different.

Reply #30 Top

Quoting line0042, reply 4
I actually made a thread about this a while ago..http://forums.impulsedriven.com/350303

 

The OP is absolutely correct. There NEEDS to be an award for healing/damage negated TO ALLIES. This would be sedna's heal, the oaks sheild, and QOTs bramble shield.

 

All the people who are whining are completely wrong. Support characters need awards they can get. Sure, they can hypothetically get damage, but that's NOT what they are designed to due. That's kinda like playing a medic in TF2 without ever healing people. You SHOULD be rewarded for helping your teammates and not just for doing your own thing. That's why it's a team game.

Here's a fun fact: SOME DEMIGODS ARE BETTER SUITED TO WIN SOME AWARDS THAN OTHERS. This award is no different.
End of line0042's quote

Except for the fact that it would be IMPOSSIBLE for some Demigods to get the reward. Support DG like QoT are still capable of getting the kills, assist, damage or building awards. The first 2 might be more difficult, but it wouldn't be impossible. But the UB, TB, Rook, and Reg would be unable to get this award because THEY HAVE NO SUPPORT ABILITIES.

Therefore you contradict yourself when you say support characters need awards they can get.

 

Reply #31 Top

Quoting JagerJack, reply 5



Here's a fun fact: SOME DEMIGODS ARE BETTER SUITED TO WIN SOME AWARDS THAN OTHERS. This award is no different.
Except for the fact that it would be IMPOSSIBLE for some Demigods to get the reward. Support DG like QoT are still capable of getting the kills, assist, damage or building awards. The first 2 might be more difficult, but it wouldn't be impossible. But the UB, TB, Rook, and Reg would be unable to get this award because THEY HAVE NO SUPPORT ABILITIES.

Therefore you contradict yourself when you say support characters need awards they can get.

 
End of JagerJack's quote

nay, you are missing the point. Of course, reg and his friends the über killers won't be able to gain points in the healing category, but they have the creeps/kills/assists that a real support character can't have. so i don't see the contradiction...

Reply #32 Top

Quoting JagerJack, reply 5



Quoting line0042,
reply 4
I actually made a thread about this a while ago..http://forums.impulsedriven.com/350303

 

The OP is absolutely correct. There NEEDS to be an award for healing/damage negated TO ALLIES. This would be sedna's heal, the oaks sheild, and QOTs bramble shield.

 

All the people who are whining are completely wrong. Support characters need awards they can get. Sure, they can hypothetically get damage, but that's NOT what they are designed to due. That's kinda like playing a medic in TF2 without ever healing people. You SHOULD be rewarded for helping your teammates and not just for doing your own thing. That's why it's a team game.

Here's a fun fact: SOME DEMIGODS ARE BETTER SUITED TO WIN SOME AWARDS THAN OTHERS. This award is no different.


Except for the fact that it would be IMPOSSIBLE for some Demigods to get the reward. Support DG like QoT are still capable of getting the kills, assist, damage or building awards. The first 2 might be more difficult, but it wouldn't be impossible. But the UB, TB, Rook, and Reg would be unable to get this award because THEY HAVE NO SUPPORT ABILITIES.

Therefore you contradict yourself when you say support characters need awards they can get.

 
End of JagerJack's quote

 

Any you are WRONG when you say it is IMPOSSIBLE. Buy a universal gadget, or drop some health potions for your friends when they need them. Also, not every game will be played with support characters, and I'd sure like my ally to be rewarded for saving my ass with a gadget instead of letting me die.

I never contradicted myself. I"m not sure you know what that term means. I said it is far more difficult for support characters to win damage awards, creeps etc. But that is how it is supposed to be. If you want to get damage awards, play an assassin. That's why there are generals and assassins. The Support award would be won by people who support their teammates. Why would anyone not want this?

Reply #33 Top

Quoting Fred_Bonaparte, reply 6

Quoting JagerJack, reply 5


Here's a fun fact: SOME DEMIGODS ARE BETTER SUITED TO WIN SOME AWARDS THAN OTHERS. This award is no different.
Except for the fact that it would be IMPOSSIBLE for some Demigods to get the reward. Support DG like QoT are still capable of getting the kills, assist, damage or building awards. The first 2 might be more difficult, but it wouldn't be impossible. But the UB, TB, Rook, and Reg would be unable to get this award because THEY HAVE NO SUPPORT ABILITIES.

Therefore you contradict yourself when you say support characters need awards they can get.

 
nay, you are missing the point. Of course, reg and his friends the über killers won't be able to gain points in the healing category, but they have the creeps/kills/assists that a real support character can't have. so i don't see the contradiction...
End of Fred_Bonaparte's quote

You say that support characters can't get certain awards. But they can. Generals can use minions to destroy buildings, out-creep assasins, etc. And while they might have to work harder to get a kill award, it's still possible.

In other words, all awards are possible to obtain by all DG. It might be harder for some DG to obtain certain awards, but that's because that is not the area they excel at.

Saying that generals can't get certain awards and should have an award dedicated to them is a contradiction because ALL of the awards can be obtained by ALL the DG already. For some it is simply harder, for the reasons above.

 

Reply #34 Top

I think a tiny bonus of favor for healing is in order.. How about healing/shielding counting for assists..?

 

Hell, How about a way that people can divert some of their favor when we win to the people that they think deserve it? I've got no problem asking my teammates if I deserver a little tip, even if the game doesn't think I do.

 

 

Reply #35 Top

You say that support characters can't get certain awards. But they can. Generals can use minions to destroy buildings, out-creep assasins, etc. And while they might have to work harder to get a kill award, it's still possible.

In other words, all awards are possible to obtain by all DG. It might be harder for some DG to obtain certain awards, but that's because that is not the area they excel at.

Saying that generals can't get certain awards and should have an award dedicated to them is a contradiction because ALL of the awards can be obtained by ALL the DG already. For some it is simply harder, for the reasons above.
End of quote
It would be harder for Reg or TB to get a healing award as such, but it would be possible. Quite easy if there's no Generals.

Also, I think healing yourself should be counted. It's still healing. It would also count skills like Bite and Structural Transfer.

Hell, How about a way that people can divert some of their favor when we win to the people that they think deserve it?
End of quote
I like this idea. Even if there are some that would be jerks over it.

 

:fox:

Reply #36 Top

If you're in a game that's Rook/Erebus vs Sedna/Regulus, then Sedna wins this by default no matter what.  Many characters are more likely to win certain awards (TB for reinforcement kills, for instance).  It stops being an award if you win by default just because you're a specific character.

Consider the case of two people who are 15-0 and someone who is 14-0.  One gets the kill / kill streak and likely gold award, the other doesn't even get a consolation prize.  This is no more fair than a Sedna heal build getting few awards.  Sometimes you just don't get awards, that's the reality of the situation.

Reply #37 Top

If you're in a game that's Rook/Erebus vs Sedna/Regulus, then Sedna wins this by default no matter what. Many characters are more likely to win certain awards (TB for reinforcement kills, for instance). It stops being an award if you win by default just because you're a specific character.
End of quote
First, imo, Shield and Bramble Shield should count toward this. Second, TB and creeping?

 

:fox:

Reply #38 Top

I agree there should be a Healing award, with +10 favor awarded to it, as there is for Damage. Sedna can never compete with me (TB) in game for damage, so it's only fair that she be able to get the Healing award.

 

Although comparing this against Oak's AoE heals and QoT's shield would be difficult to do...

Reply #39 Top

Quoting Kitkun, reply 10

You say that support characters can't get certain awards. But they can. Generals can use minions to destroy buildings, out-creep assasins, etc. And while they might have to work harder to get a kill award, it's still possible.

In other words, all awards are possible to obtain by all DG. It might be harder for some DG to obtain certain awards, but that's because that is not the area they excel at.

Saying that generals can't get certain awards and should have an award dedicated to them is a contradiction because ALL of the awards can be obtained by ALL the DG already. For some it is simply harder, for the reasons above.

It would be harder for Reg or TB to get a healing award as such, but it would be possible. Quite easy if there's no Generals.
Also, I think healing yourself should be counted. It's still healing. It would also count skills like Bite and Structural Transfer.



Hell, How about a way that people can divert some of their favor when we win to the people that they think deserve it?

I like this idea. Even if there are some that would be jerks over it.

End of Kitkun's quote

Yes, it would be hard but possible for assasins to win the award if healing yourself was included. I was arguing against the award only counting against healing allies, which would be impossible for assasins to get. If the award included healing yourself I'd be fine with it. Perhaps I should have been more clear.

And I would give my teammate(s) favor if there was an option. Once you buy everything you'll ever use in a match it becomes rather useless.

Reply #40 Top

yeah, healing but only for team. if you got points for healing yourself it would be stupid and reward people who took more dmg.

 

another note, yeah assasins can't get it but THATS THE POINT, we don't want generals losin awards and ppl not playin them because they get none.

Reply #41 Top

To those suggesting that generals can compete for some of the other awards, try to bear in mind Sedna has no AoE apart from high level heal (which isnt going to win any awards). I tend to deal 1/2 to 1/4 of the damage of something like a rook or tb playing as Sedna.

Quoting dangerboyrpg, reply 3
Can anyone explain to me why we even have favor points? Why not just let everyone choose whatever favor item they want at the start of the game? After they fix favor so you can actually gain it again and buy things everyone will eventually end up with all the items they'll ever use. It's not hard to farm favor up to buy items when the system is working. You don't even have to play other people, you can just start a custom solo with AI.
.
End of dangerboyrpg's quote

I agree, the favor system makes absolutely no sense at the moment. Favor is too easy to get and the choice of items is very simple so you only need a small amount.

If favor is ever reset then I'll start caring about whether I get a healing award, but at the moment (as Sed) I get the kills and assists one from time to time, the flags and the buildings ones with alarming frequency, and never the creep one. I get the buildings one by pouncing archer towers if you're wondering...works a treat once you have vlem and plenor.

Reply #42 Top

Yes, it would be hard but possible for assasins to win the award if healing yourself was included. I was arguing against the award only counting against healing allies, which would be impossible for assasins to get.
End of quote
Ah, okay. Still, Universal Gadget can be used on allies if I recall.
yeah, healing but only for team. if you got points for healing yourself it would be stupid and reward people who took more dmg.
End of quote
It's still healing. Whether you save an ally or save yourself, you're still keeping the enemy from getting a kill or allowing you (or your ally) to stay out longer. I'd count everything but your own regen.

 

:fox:

Reply #43 Top

Quoting Kitkun, reply 17

Yes, it would be hard but possible for assasins to win the award if healing yourself was included. I was arguing against the award only counting against healing allies, which would be impossible for assasins to get.

Ah, okay. Still, Universal Gadget can be used on allies if I recall.

End of Kitkun's quote

You're right, but I don't think it would be fair for an assasin to have an award that can only be achieved by buying an item while generals can achieve all the awards using only their own skills. Besides, I doubt Universal Gadget can compete with bramble shield, heal, and the like.

Reply #44 Top

Quoting JagerJack, reply 18


You're right, but I don't think it would be fair for an assasin to have an award that can only be achieved by buying an item while generals can achieve all the awards using only their own skills. Besides, I doubt Universal Gadget can compete with bramble shield, heal, and the like.
End of JagerJack's quote

If sedna is taking awards for dmg/kills/buildings/etc from you, you're playing this game wrong.

It's pretty straightforward to me.  Ask yourself this: If you don't buy the healing spell on sedna, and focus on the pounce dmg ability, does sedna compare dmg wise to other generals? Not really, no. Sedna's potential is nowhere near some of the other DG's dmg wise.  This is because There are Dmg dealer demigods, and there are support demigods. Yet there are only dmg dealer awards.  Put some support awards in, or make it so healing counts for assists, or something.

There are a couple decent ideas in this thread..
"Allow Favor tips, or MVP voting" -- At the end of the game, you're team votes on who is the MVP on the team. If sedna/support demigod is doing their job, many times throughout the battle sedna/supportDG saved the day, allowing the other members of the team to stay in the thick of it, and win.

"Make a support award" -- Just like Sedna shouldn't win a DMG award if Sedna's teammates are skilled, the DMG DG's shouldn't be winning a healing/support award, if sedna's trying to do that either. Some people will note that without an item it wouldn't be possible for the DMG DG's to win the support award. I don't agree. The support award would cover all aspects of saving teammates. For example, if you are torchbearer, and regulus is retreating, but not fast enough, and will die, and you freeze everyone.. you just saved regulus.. I.e. If another player is recieving dmg, and you do something to prevent that player from dying, then that's supporting.. That could apply to Rook's Roll, etc.. The idea would be that if you use your stun or sheild on an opponent who is dmg'ing a teamate, and that teammate survives (more than 20(?) seconds), than you get a support credit. This means that in an all Assassin game, there would be still some competition for that support award. Good timing of skill use/smart play would be rewarded.

Of course, Sedna/QoT/Oak are likely to win this award, but again, that's not any different from Regulus likely to win the building destruction one, or another Dmg Focused DG winning a DMG award.

 

 

 

 

Reply #45 Top

For example, if you are torchbearer, and regulus is retreating, but not fast enough, and will die, and you freeze everyone..
End of quote
I doubt the game would recognize that well enough.

 

:fox: