the biggest problem with demigod

I hate to be a critic, but...

I'm sorry for the negative post but I've been holding this back now since I first played the game.  When I try to use a skill I really think it should work, I didnt see anything on the box saying "your skills only work about 1 in 3 tries".  I know theres a ton of other problems, I know theres 2 companies working hard on multiple issues, but skills not working when you use them is HUGE.  Everything is pointless if skills don't work, Clan Matches are on the way, that would be pretty exciting IF MY SKILLS WORKED.  Whats sad is that I haven't even seen this mentioned anywhere, I hope they aren't just ignoring this.

If you have no idea what im talking about I'll give a few examples say your on Sedna or QoT, and you try to heal/shield you click your skill, click your target, and your DG stops and looks at them, you keep trying and nothing happens.  Then you move your character a little bit and try again, either you stop and look at the target again, or if you get lucky you use the skill.  Another example say your chasing someone with erebus and you click bite, and click the target, but instead of biting the target, you stop chasing him and watch him run away.  Everyone I talk to is experiencing this stuff constantly, I don't see how anyone can stand it.

This is a constant problem in every game, skills not working and random things happening when you use them, like sometimes stopping movement.

Honestly guys, fixing favor points and achievements is good and all, but what is more game breaking, not having favor items, or not having skills that work?

If anyone has heard anything on this issue please feel free to share, once again sorry for the rant.

5,138 views 10 replies
Reply #1 Top

Good news, the problem you are describing will be fixed in the next patch

 

 

Quote

"

Update: 9:48pm

This evening we got an even newer build from Gas Powered Games that addresses the issue of Demigods not chasing after a target after using an ability.  Since this change has been so heavily requested, we're going to integrate that into the beta build.  Once we finish integration and testing, we'll begin distributing it to our server farms.  We're still looking pretty good for this evening though - that's famous last words. -Brad"

 

http://forums.demigodthegame.com/351128

Reply #2 Top

This bug is known and quite frankly if they dont fix it next patch it would be because they didnt find an answer. I feel bad for you so i wont flame or anything like that, but yes we have known about this problem a long time ago and im sure its one of the first to be resolved.

Reply #3 Top

Right after i made this thread I saw the post right under it was almost the same thing and 3 pages long.

Reply #4 Top

Quoting Blitz64, reply 1
Good news, the problem you are describing will be fixed in the next patch

 

 

Quote

"

Update: 9:48pm

This evening we got an even newer build from Gas Powered Games that addresses the issue of Demigods not chasing after a target after using an ability.  Since this change has been so heavily requested, we're going to integrate that into the beta build.  Once we finish integration and testing, we'll begin distributing it to our server farms.  We're still looking pretty good for this evening though - that's famous last words. -Brad"

 

http://forums.demigodthegame.com/351128
End of Blitz64's quote

 

Thats only like a small part of the problem, skills stopping movement or dg's not chasing when you tell them is 1 problem, and skills not working when you use them is another problem, am I wrong?

Reply #5 Top

Quoting Blitz64, reply 1
Good news, the problem you are describing will be fixed in the next patch

 

 

Quote

"

Update: 9:48pm

This evening we got an even newer build from Gas Powered Games that addresses the issue of Demigods not chasing after a target after using an ability.  Since this change has been so heavily requested, we're going to integrate that into the beta build.  Once we finish integration and testing, we'll begin distributing it to our server farms.  We're still looking pretty good for this evening though - that's famous last words. -Brad"

 

http://forums.demigodthegame.com/351128
End of Blitz64's quote

 

That's not what the OP's talking about. The OP is talking about the way the skill often simply won't be used when you click the enemy, even if you click him several times. You have to walk somewhere first, then try again.

Reply #6 Top

Quoting Master, reply 5

Quoting Blitz64, reply 1Good news, the problem you are describing will be fixed in the next patch

 

 

Quote

"

Update: 9:48pm

This evening we got an even newer build from Gas Powered Games that addresses the issue of Demigods not chasing after a target after using an ability.  Since this change has been so heavily requested, we're going to integrate that into the beta build.  Once we finish integration and testing, we'll begin distributing it to our server farms.  We're still looking pretty good for this evening though - that's famous last words. -Brad"

 

http://forums.demigodthegame.com/351128

 

That's not what the OP's talking about. The OP is talking about the way the skill often simply won't be used when you click the enemy, even if you click him several times. You have to walk somewhere first, then try again.
End of Master's quote

 

Right, this seems to happen much more frequently then the follow bug.  What's annoying is theres times (like between chain stuns, or coming out of a stun with a hammer coming down on you) where you simply don't have time to move then cast,  either the skill decides to work, or you die, complete dice roll.

Reply #7 Top

I bumped that 3 page thread back up from 2 weeks ago.   I mentioned that it has been fixed and will be in the next patch.

Reply #8 Top

Hopefully that patch will address but issues.

Reply #9 Top

Quoting Blitz64, reply 7
I bumped that 3 page thread back up from 2 weeks ago.   I mentioned that it has been fixed and will be in the next patch.
End of Blitz64's quote
  I dont see how fixing the issue of demigods not chasing a target is fixing the issue of it taking me 3 tries to cast a shield.  Am I missing something?

Sorry if I'm sounding a bit rude, shits just got me really annoyed, this game is allot of fun, I just want it to work properly before it's too late.

Reply #10 Top

Quoting MrHertz, reply 9

Quoting Blitz64, reply 7I bumped that 3 page thread back up from 2 weeks ago.   I mentioned that it has been fixed and will be in the next patch.  I dont see how fixing the issue of demigods not chasing a target is fixing the issue of it taking me 3 tries to cast a shield.  Am I missing something?

Sorry if I'm sounding a bit rude, shits just got me really annoyed, this game is allot of fun, I just want it to work properly before it's too late.
End of MrHertz's quote

because maybe they are part of the same issue, not following the enemy might be the same as not being able to cast skills, cause maybe the bug is not about not being able to cast abilities, maybe the bug is about only accepting movemnt orders, thing about it atacking to pursue the enemy is an order just like casting an skill, so maybe both will be fixed.