Adding new races help!

Hey i recently started making a mod and i've added all new races in my raceconfg file but when i load up the mod and select the race it asks me to custimize each race, how do i pre custimize it so the player doesn't have too, thanks!

3,648 views 9 replies
Reply #1 Top

Well, if the races do not actually replace the original races, they will not appear. Post one of the races, and I can help you more.

Reply #2 Top

Ok let me give ya all the details, i'm doing this in TA and when you go to the choose race screen the correct races are there but then it asks you to custimize the races, something i already did in the racecnfg file, not to mention when you go to pick your opponents it gives you the choice between 2 of each civ my modded one and the regular one.thanks for your help.

 

</Race>
    <Race Name="The Galactic Republic">
        <RaceID>7</RaceID>
        <DisplayName>Galactic Republic</DisplayName>
        <Alignment>75</Alignment>
        <Description>The Drath are a reptilian race who were originally the dominant species on what is now known as Altaria.</Description>
        <Homeworld>Coruscant</Homeworld>
        <Homestar>Drathis</Homestar>
        <RaceLeader>Chancellor Palpatine</RaceLeader>
        <ShortEmpireName>The Republic</ShortEmpireName>
        <AIPersonality>8</AIPersonality>
        <DialogueTag>Drath</DialogueTag>
        <LeaderGender>1</LeaderGender>
        <Portrait>Gfx\Race\RaceImage07.png</Portrait>
        <Logo>Gfx\Race\RaceLogo07.png</Logo>
        <SmallLogo>Gfx\Race\Small\RaceLogo7.png</SmallLogo>
        <DefaultTradePortrait>Gfx\Race\Trade_Race7_Neutral.png</DefaultTradePortrait>
        <DefaultTradeMovie>RaceImage07_neutral.bik</DefaultTradeMovie>
        <FriendlyTradeMovie>RaceImage07_happy.bik</FriendlyTradeMovie>
        <UnfriendlyTradeMovie>RaceImage07_angry.bik</UnfriendlyTradeMovie>
        <UnitedPlanetsMovie>RaceImage07_Small.bik</UnitedPlanetsMovie>
        <RobotMovie>NewsRobot_Alien</RobotMovie>
        <RobotImage>Gfx\Message_Alien</RobotImage>
        <RaceMusic>Race07</RaceMusic>
        <RaceColor>237, 88, 19</RaceColor>
        <ShadowColor>221, 146, 172</ShadowColor>
        <UndefendedStarColor>236, 81, 82</UndefendedStarColor>
        <DefendedStarColor>237, 88, 19</DefendedStarColor>
        <SectorColor>237, 88, 19</SectorColor>
        <BaseColor>208, 160, 62</BaseColor>
        <TrimColor>64, 0, 0</TrimColor>
        <EngineColor>255, 255, 0</EngineColor>
        <InterfaceColor>237, 88, 19</InterfaceColor>
        <ShipStyle>Republic Style</ShipStyle>
        <ModuleStyle>1</ModuleStyle>
        <AbilitiesDescription>+ Strong Diplomacy
- Weak start-up economy</AbilitiesDescription>
        <AIAbilities>50</AIAbilities>
        <Aggression>50</Aggression>
        <FinancialResources>100</FinancialResources>
        <CPUUsage>0</CPUUsage>
        <SuperAbility>7</SuperAbility>
        <ResearchAdvantage>Diplomacy</ResearchAdvantage>
        <ECONOMICS>0</ECONOMICS>
        <WEAPONS>0</WEAPONS>
        <DEFENSE>0</DEFENSE>
        <SPEED>0</SPEED>
        <POPULATIONGROWTH>-20</POPULATIONGROWTH>
        <SOCIALPRODUCTION>0</SOCIALPRODUCTION>
        <MILITARYPRODUCTION>0</MILITARYPRODUCTION>
        <RESEARCH>0</RESEARCH>
        <INFLUENCE>0</INFLUENCE>
        <TRADE>0</TRADE>
        <MORALE>0</MORALE>
        <DIPLOMACY>30</DIPLOMACY>
        <HITPOINTS>0</HITPOINTS>
        <REPAIR>0</REPAIR>
        <SENSORS>0</SENSORS>
        <ESPIONAGE>0</ESPIONAGE>
        <SOLDIERING>50</SOLDIERING>
        <INTERESTRATES>0</INTERESTRATES>
        <PLANETQUALITY>0</PLANETQUALITY>
        <TRADEROUTES>1</TRADEROUTES>
        <CRIME>0</CRIME>
        <CABINET>0</CABINET>
        <RANGE>0</RANGE>
        <LUCK>0</LUCK>
        <COURAGE>0</COURAGE>
        <CREATIVITY>0</CREATIVITY>
        <GOVERNMENT>0</GOVERNMENT>
        <LOYALTY>0</LOYALTY>
        <LOGISTICS>8</LOGISTICS>
        <MINIATURIZATION>0</MINIATURIZATION>
        <CustomizationPoints>10</CustomizationPoints>
        <CivType>4</CivType>
        <TechTree>Drath_TechTree</TechTree>
        <Tech>WayOfTheDrath</Tech>
        <Tech>IndustrialRevolution</Tech>
        <Tech>HyperDrive</Tech>
        <Tech>FusionReactors</Tech>
        <Tech>TraditionalResearch</Tech>
        <Tech>StellarCartography</Tech>
    </Race>

Reply #3 Top

Where have you put the file? It looks ok, but if it is actualoly in the custome race folder, it will not work. I am actually attempting to resolve the multiple-opponents thing myself, and will give you an answer when I have it.

Reply #4 Top

UPDATE: There is also a neat little trick I learned for finding typos in a raceconfig: rename the internal names of your races to the names of their corresponding races in the game. Then open the race selector window. The races with typos will be the default races, and those without typos will be your races.

Reply #5 Top

It's in the Data folder of the mods folder, and the mod is in the gal civ mod folder should i put it in TA mod folder or does that not matter?

Reply #6 Top

When you say it asks you to customize each race, do you mean this in the same way that it asks you to customize the normal races when playing without a mod?

Reply #7 Top

It needs to be in the TA folder.

Reply #9 Top

The customization is part of the game, but waht you can do is set up the race how you want and then leave the player to either customize or leave the races how they are, like in the normal game.