CTD in middle of 4v4
from
Stardock Forums
On the big snowy circular one. Debug log from what appears to be the start of the game. Made me sad - was doing well =(
Line 538 would appear to be relevent.
Code: xml
- info: CVP_GameData:
- szGameName: ping < 200
- szHostPlayerName: mmotp
- szHostIPAddress: 128.54.140.86
- szPassword:
- szMapName: Mandala
- szGameSpecificXML (size): 3522
- szGameGUID: dba7a8d7-0127-46f2-b63f-1a0b66aea570
- szGameToken: FGwgwUFlgN8BaKkBT23w9AmMa/D8bH9I95HuufI5AcB9Ph1Rxj8dCISPM/SAcijgDArCgUTseF1Tj2yIEbe1y4FR0VUGO/tVJSuDDkl5Z318956rscGDdpIYgvJesU3k/eftNEDUAaO/auvC2vH4mVjprfNdBzkZ7eF9B/zCnZdxjpJzPaDe0wbPyiZZTmaecgv4BrHo2f5j2t1vTalC0Tvh8J2rw0++1dlWF9mQzqtTlPwuyciT4/LUf7PWRDKzapW/qpGtQ8zZ7rfTbt5E8u3+WSqHXusjVWO4bH3fmk32yXjHfF1BbUWKp0uwVfMOwYRZpiuKq63IMbljbZ16bcYz8prBdvgb5Trv4gbiZiFktIkdv6SIFibXnVAw6N1Ffv8w+mco1xxXv0DmhWZ+t8ByfWoX2b30Ru2nF59NpVowJEEX1jzGXnWWthlUYs40XSzHJ0xcxwU=
- szStartTime: 0001-01-01T00:00:00
- szLastNotificationTime: 2009-04-16T22:23:04.62
- szGameVersion:
- dwHostPlayerID: 26733
- dwHostPort: 0
- dwMinPlayers: 1
- dwMaxPlayers: 2
- dwGameTypeID: 5
- dwGameMapID: 52
- dwNumPlayers: 1
- dwGameID: 159000
- bRanked: 0
- bPrivate: 0
- dwHostTeamID: 0
- dwHostEntityID: 0
- dwWinningTeamID: 0
- info: >>>Entering CVPInterface::UpdateGameData()
- info: >>>Exiting CVPInterface::UpdateGameData()
- info: Calling CVPUpdateGame. gameDataXML [len]: [3522]
- info: CVP_GameData:
- szGameName: ping < 200
- szHostPlayerName: mmotp
- szHostIPAddress: 128.54.140.86
- szPassword:
- szMapName: Mandala
- szGameSpecificXML (size): 3522
- szGameGUID: dba7a8d7-0127-46f2-b63f-1a0b66aea570
- szGameToken: FGwgwUFlgN8BaKkBT23w9AmMa/D8bH9I95HuufI5AcB9Ph1Rxj8dCISPM/SAcijgDArCgUTseF1Tj2yIEbe1y4FR0VUGO/tVJSuDDkl5Z318956rscGDdpIYgvJesU3k/eftNEDUAaO/auvC2vH4mVjprfNdBzkZ7eF9B/zCnZdxjpJzPaDe0wbPyiZZTmaecgv4BrHo2f5j2t1vTalC0Tvh8J2rw0++1dlWF9mQzqtTlPwuyciT4/LUf7PWRDKzapW/qpGtQ8zZ7rfTbt5E8u3+WSqHXusjVWO4bH3fmk32yXjHfF1BbUWKp0uwVfMOwYRZpiuKq63IMbljbZ16bcYz8prBdvgb5Trv4gbiZiFktIkdv6SIFibXnVAw6N1Ffv8w+mco1xxXv0DmhWZ+t8ByfWoX2b30Ru2nF59NpVowJEEX1jzGXnWWthlUYs40XSzHJ0xcxwU=
- szStartTime: 0001-01-01T00:00:00
- szLastNotificationTime: 2009-04-16T22:23:04.62
- szGameVersion:
- dwHostPlayerID: 26733
- dwHostPort: 0
- dwMinPlayers: 1
- dwMaxPlayers: 2
- dwGameTypeID: 5
- dwGameMapID: 52
- dwNumPlayers: 1
- dwGameID: 159000
- bRanked: 0
- bPrivate: 0
- dwHostTeamID: 0
- dwHostEntityID: 0
- dwWinningTeamID: 0
- info: >>>Entering CVPInterface::UpdateGame()
- info: >>>Exiting CVPInterface::UpdateGame()
- info: >>>Entering CVPInterface::GetGameData()
- info: >>>Exiting CVPInterface::GetGameData()
- info: >>>Entering CVPInterface::StartGame()
- info: >>>Exiting CVPInterface::StartGame()
- debug: Loading module '\000/lua/ui/help/gametips.lua\000'
- debug: Loading module '\000/lua/ui/game/loading.lua\000'
- info: Sounds process locked
- info: Saving replay to "Z:\Mike's Stuff\(Moved) My Documents\My Games\Gas Powered Games\Demigod\replays\omsion\LastGame.DGReplay"
- warning: Granny: FileReading (c:\Work\forge\main\code\src\libs\granny\granny_file_info.cpp(152): File has run-time type tag of 0x8000002d, which doesn't match this version of Granny (0x80000026). Automatic conversion will be attempted.)
- info: Total Material Count: 13 Total Mesh Count: 13
- debug: C->lua \000prop_methods
- debug: C->lua \000ScriptTask_Methods
- debug: C->lua \000AnimAimController
- debug: C->lua \000EntityCategory
- debug: C->lua \000unit_command_queue_methods
- debug: C->lua \000blip_methods
- debug: C->lua \000animcomposition_methods
- debug: C->lua \000MotorFallDown
- debug: C->lua \000SlideController
- debug: C->lua \000controller_methods
- debug: C->lua \000platoon_methods
- debug: C->lua \000unit_command_methods
- debug: C->lua \000entity_methods
- debug: C->lua \000threatQuery_methods
- debug: C->lua \000animstate_methods
- debug: C->lua \000IEffect
- debug: C->lua \000projectile_methods
- debug: C->lua \000aibrain_methods
- debug: C->lua \000recon_database_methods
- debug: C->lua \000aitarget_methods
- debug: C->lua \000weapon_methods
- debug: C->lua \000CollisionBeamEntity
- debug: C->lua \000navigator_methods
- debug: C->lua \000attacker_methods
- debug: C->lua \000shield_methods
- debug: C->lua \000unit_methods
- debug: Loading module '\000/lua/common/buffdefinitions.lua\000'
- debug: Loading module '\000/lua/common/buffdefbasestats.lua\000'
- debug: Loading module '\000/lua/common/buffdefmisc.lua\000'
- debug: Loading module '\000/lua/common/citadelupgrades.lua\000'
- debug: Loading module '\000/lua/common/abilitydefinitions.lua\000'
- debug: Loading module '\000/lua/sim/entity.lua\000'
- debug: Loading module '\000/lua/sim/vizmarker.lua\000'
- debug: Loading module '\000/lua/utilities.lua\000'
- debug: Loading module '\000/lua/sim/buff.lua\000'
- debug: Loading module '\000/lua/sim/buffaffects.lua\000'
- debug: Loading module '\000/lua/sim/ability.lua\000'
- debug: Loading module '\000/lua/common/validateability.lua\000'
- debug: Loading module '\000/lua/common/commonutils.lua\000'
- debug: Loading module '\000/lua/ui/game/hud_msgs_failure.lua\000'
- debug: Loading module '\000/lua/ui/uiutil.lua\000'
- debug: Loading module '\000/lua/lazyvar.lua\000'
- debug: Loading module '\000/lua/maui/layouthelpers.lua\000'
- debug: Loading module '\000/lua/maui/effecthelpers.lua\000'
- debug: Loading module '\000/lua/maui/bitmap.lua\000'
- debug: Loading module '\000/lua/maui/control.lua\000'
- debug: Loading module '\000/lua/maui/group.lua\000'
- debug: Loading module '\000/lua/maui/text.lua\000'
- debug: Loading module '\000/lua/maui/multilinetext.lua\000'
- debug: Loading module '\000/lua/ui/game/module_pause.lua\000'
- debug: Loading module '\000/lua/ui/prefs.lua\000'
- debug: Loading module '\000/lua/options/optionslogic.lua\000'
- debug: Loading module '\000/lua/maui/button.lua\000'
- debug: Loading module '\000/lua/maui/dragger.lua\000'
- debug: Loading module '\000/lua/maui/edit.lua\000'
- debug: Loading module '\000/lua/maui/checkbox.lua\000'
- debug: Loading module '\000/lua/maui/scrollbar.lua\000'
- debug: Loading module '\000/lua/maui/cursor.lua\000'
- debug: Loading module '\000/lua/maui/border.lua\000'
- debug: Loading module '\000/lua/maui/itemlist.lua\000'
- debug: Loading module '\000/lua/user/skins/layouts.lua\000'
- debug: Loading module '\000/lua/maui/movie.lua\000'
- debug: Loading module '\000/lua/common/lootdefinitions.lua\000'
- debug: Loading module '\000/lua/common/achievements/hema01_achievementdata.lua\000'
- debug: Loading module '\000/lua/common/achievements/hepa01_achievementdata.lua\000'
- debug: Loading module '\000/lua/common/achievements/hgsa01_achievementdata.lua\000'
- debug: Loading module '\000/lua/common/achievements/hoak_achievementdata.lua\000'
- debug: Loading module '\000/lua/common/achievements/hqueen_achievementdata.lua\000'
- debug: Loading module '\000/lua/common/achievements/hrook_achievementdata.lua\000'
- debug: Loading module '\000/lua/common/achievements/hsedna_achievementdata.lua\000'
- debug: Loading module '\000/lua/common/achievements/hvampire_achievementdata.lua\000'
- debug: Loading module '\000/units/heroes/hema01/hema01_abilities.lua\000'
- debug: Loading module '\000/units/heroes/hepa01/hepa01_abilities.lua\000'
- debug: Loading module '\000/units/heroes/hgsa01/hgsa01_abilities.lua\000'
- debug: Loading module '\000/units/heroes/hgsa01/hgsa01mine01_abilities.lua\000'
- debug: Loading module '\000/units/heroes/hoak/hoak_abilities.lua\000'
- debug: Loading module '\000/units/heroes/hoculus/hoculus_abilities.lua\000'
- debug: Loading module '\000/units/heroes/hqueen/hqueen_abilities.lua\000'
- debug: Loading module '\000/units/heroes/hrook/hrook_abilities.lua\000'
- debug: Loading module '\000/units/heroes/hsedna/hsedna_abilities.lua\000'
- debug: Loading module '\000/units/heroes/hvampire/hvampire_abilities.lua\000'
- debug: Loading module '\000/units/minions/highpriest/highpriest01_abilities.lua\000'
- debug: Loading module '\000/units/minions/highpriest/highpriest02_abilities.lua\000'
- debug: Loading module '\000/units/minions/highpriest/highpriest03_abilities.lua\000'
- debug: Loading module '\000/units/minions/highpriest/highpriest04_abilities.lua\000'
- debug: Loading module '\000/units/reinforcements/rpriest/rpriest01_abilities.lua\000'
- debug: Loading module '\000/units/un/b/unbflagcooldown01/unbflagcooldown01_abilities.lua\000'
- debug: Loading module '\000/units/un/b/unbflagdamageamp01/unbflagdamageamp01_abilities.lua\000'
- debug: Loading module '\000/units/un/b/unbflagexperience01/unbflagexperience01_abilities.lua\000'
- debug: Loading module '\000/units/un/b/unbflaghealthregen01/unbflaghealthregen01_abilities.lua\000'
- debug: Loading module '\000/units/un/b/unbflagmanaregen01/unbflagmanaregen01_abilities.lua\000'
- debug: Loading module '\000/units/un/b/unbflagmaxhealth01/unbflagmaxhealth01_abilities.lua\000'
- debug: Loading module '\000/units/un/b/unbflagmaxmana01/unbflagmaxmana01_abilities.lua\000'
- debug: Loading module '\000/units/un/b/unbflagwavesizes01/unbflagwavesizes01_abilities.lua\000'
- debug: Loading module '\000/units/un/b/unbflagwavespeed01/unbflagwavespeed01_abilities.lua\000'
- debug: Loading module '\000/units/un/b/unbidol01/unbidol01_abilities.lua\000'
- debug: Loading module '\000/characters/angel/angel_character.lua\000'
- debug: Loading module '\000/characters/archer/archer_character.lua\000'
- debug: Loading module '\000/characters/archer/archer_movie_character.lua\000'
- debug: Loading module '\000/characters/bird/bird_character.lua\000'
- debug: Loading module '\000/characters/ent/ent_character.lua\000'
- debug: Loading module '\000/characters/flag/flag_character.lua\000'
- debug: Loading module '\000/characters/giant/giant_character.lua\000'
- debug: Loading module '\000/characters/giant/giant_r_character.lua\000'
- debug: Loading module '\000/characters/highpriest/highpriest02_character.lua\000'
- debug: Loading module '\000/characters/highpriest/highpriest03_character.lua\000'
- debug: Loading module '\000/characters/highpriest/highpriest04_character.lua\000'
- debug: Loading module '\000/characters/highpriest/highpriest_character.lua\000'
- debug: Loading module '\000/characters/king/king_character.lua\000'
- debug: Loading module '\000/characters/leopard_rider/leopard_rider_character.lua\000'
- debug: Loading module '\000/characters/mage/mage_character.lua\000'
- debug: Loading module '\000/characters/mage/magefire_character.lua\000'
- debug: Loading module '\000/characters/minotaur/minotaur_character.lua\000'
- debug: Loading module '\000/characters/minotaur/minotaur_movie1_character.lua\000'
- debug: Loading module '\000/characters/minotaur/minotaur_movie2_character.lua\000'
- debug: Loading module '\000/characters/minotaurcaptain/minotaurcaptain02_character.lua\000'
- debug: Loading module '\000/characters/minotaurcaptain/minotaurcaptain03_character.lua\000'
- debug: Loading module '\000/characters/minotaurcaptain/minotaurcaptain04_character.lua\000'
- debug: Loading module '\000/characters/minotaurcaptain/minotaurcaptain_character.lua\000'
- debug: Loading module '\000/characters/oak/oak_character.lua\000'
- debug: Loading module '\000/characters/priest/priest_character.lua\000'
- debug: Loading module '\000/characters/priest/priest_movie_character.lua\000'
- debug: Loading module '\000/characters/queen/queen_character.lua\000'
- debug: Loading module '\000/characters/queen/queen_open_character.lua\000'
- debug: Loading module '\000/characters/queen/queen_open_movie_character.lua\000'
- debug: Loading module '\000/characters/rook/rook_character.lua\000'
- debug: Loading module '\000/characters/serpent/serpent_character.lua\000'
- debug: Loading module '\000/characters/siegearcher/siegearcher02_character.lua\000'
- debug: Loading module '\000/characters/siegearcher/siegearcher03_character.lua\000'
- debug: Loading module '\000/characters/siegearcher/siegearcher04_character.lua\000'
- debug: Loading module '\000/characters/siegearcher/siegearcher_character.lua\000'
- debug: Loading module '\000/characters/sniper/sniper_character.lua\000'
- debug: Loading module '\000/characters/sniper/sniperfury_character.lua\000'
- debug: Loading module '\000/characters/spirit/spirit_character.lua\000'
- debug: Loading module '\000/characters/trebuchet/hrooktreb_character.lua\000'
- debug: Loading module '\000/characters/trebuchet/trebuchet_character.lua\000'
- debug: Loading module '\000/characters/unclean_beast/unclean_beast_character.lua\000'
- debug: Loading module '\000/characters/unclean_beast/unclean_beast_movie_character.lua\000'
- debug: Loading module '\000/characters/vampire/vampire_character.lua\000'
- debug: Loading module '\000/characters/vampire_lord/vampire_lord_character.lua\000'
- debug: Loading module '\000/characters/waridol/waridol_character.lua\000'
- debug: Loading module '\000/characters/whiptail/whiptail_character.lua\000'
- debug: Loading module '\000/characters/yeti/yeti_character.lua\000'
- debug: Loading module '\000/lua/common/powerupdefinitions.lua\000'
- debug: Loading module '\000/lua/common/items/achievement_items.lua\000'
- debug: Loading module '\000/lua/common/items/artifact_items.lua\000'
- debug: Loading module '\000/lua/common/items/boot_items.lua\000'
- debug: Loading module '\000/lua/common/items/chest_items.lua\000'
- debug: Loading module '\000/lua/common/items/consumable_items.lua\000'
- debug: Loading module '\000/lua/common/items/generals_items.lua\000'
- debug: Loading module '\000/lua/common/items/glove_items.lua\000'
- debug: Loading module '\000/lua/common/items/helm_items.lua\000'
- debug: Loading module '\000/lua/common/items/ring_items.lua\000'
- info: Active mods in sim: \000{ }
- debug: Loading module '\000/lua/common/armortypes.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/goals/advancegoals.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/goals/itemgoals.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/goals/killgoals.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/goals/mastergoals.lua\000'
- debug: Loading module '\000/lua/sim/ai/aiglobals.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/goals/squadgoals.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/actions/attackactions.lua\000'
- debug: Loading module '\000/lua/sim/ai/aiutilities.lua\000'
- debug: Loading module '\000/lua/common/validateinventory.lua\000'
- debug: Loading module '\000/lua/common/validateshop.lua\000'
- debug: Loading module '\000/lua/ui/game/achievement.lua\000'
- debug: Loading module '\000/lua/sim/scenarioutilities.lua\000'
- debug: Loading module '\000/lua/sim/ai/aiabilityutilities.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/actions/captureactions.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/actions/ctfactions.lua\000'
- debug: Loading module '\000/lua/sim/ai/aictfutilities.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/actions/miscactions.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/actions/moveactions.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/actions/shopactions.lua\000'
- debug: Loading module '\000/lua/sim/ai/aishoputilities.lua\000'
- debug: Loading module '\000/lua/sim/ai/aichatglobals.lua\000'
- debug: Loading module '\000/lua/common/validateupgrade.lua\000'
- debug: Loading module '\000/lua/game.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/actions/squadlocationactions.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/actions/useachievementitemsactions.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/actions/useitemsactions.lua\000'
- debug: Loading module '\000/units/heroes/hema01/hema01_aiactions.lua\000'
- debug: Loading module '\000/units/heroes/hepa01/hepa01_aiactions.lua\000'
- debug: Loading module '\000/units/heroes/hgsa01/hgsa01_aiactions.lua\000'
- debug: Loading module '\000/units/heroes/hoak/hoak_aiactions.lua\000'
- debug: Loading module '\000/units/heroes/hqueen/hqueen_aiactions.lua\000'
- debug: Loading module '\000/units/heroes/hrook/hrook_aiactions.lua\000'
- debug: Loading module '\000/units/heroes/hsedna/hsedna_aiactions.lua\000'
- debug: Loading module '\000/units/heroes/hvampire/hvampire_aiactions.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/sensors/buffsensors.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/sensors/ctfsensors.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/sensors/distancesensors.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/sensors/goapsystemsensors.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/sensors/nearbysensors.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/sensors/unitstatussensors.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroes/sensors/warstatussensors.lua\000'
- debug: Loading module '\000/units/heroes/hsedna/hsedna_aisensors.lua\000'
- debug: Loading module '\000/units/heroes/hema01/hema01_aiblueprint.lua\000'
- debug: Loading module '\000/units/heroes/hepa01/hepa01_aiblueprint.lua\000'
- debug: Loading module '\000/units/heroes/hgsa01/hgsa01_aiblueprint.lua\000'
- debug: Loading module '\000/units/heroes/hoak/hoak_aiblueprint.lua\000'
- debug: Loading module '\000/units/heroes/hoculus/hoculus_aiblueprint.lua\000'
- debug: Loading module '\000/units/heroes/hqueen/hqueen_aiblueprint.lua\000'
- debug: Loading module '\000/units/heroes/hrook/hrook_aiblueprint.lua\000'
- debug: Loading module '\000/units/heroes/hsedna/hsedna_aiblueprint.lua\000'
- debug: Loading module '\000/units/heroes/hvampire/hvampire_aiblueprint.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/goals/basicgoals.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/actions/capturepointactions.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/actions/ctfflagactions.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/actions/laneactions.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/actions/strongholdactions.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/actions/structuredefensefortactions.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/sensors/capturepointsensors.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/sensors/ctfsensors.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/sensors/herostatussensors.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/sensors/lanesensors.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/sensors/strongholdsensors.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/sensors/structuredefensefortsensors.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/sensors/structuresensors.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/sensors/warstatussensors.lua\000'
- debug: Loading module '\000/lua/sim/ai/squads/assassinate.lua\000'
- debug: Loading module '\000/lua/sim/ai/squad.lua\000'
- debug: Loading module '\000/lua/sim/ai/squads/attackstronghold.lua\000'
- debug: Loading module '\000/lua/sim/ai/squads/attackstructuredefensefort.lua\000'
- debug: Loading module '\000/lua/sim/ai/squads/capturepoint.lua\000'
- debug: Loading module '\000/lua/sim/ai/squads/ctfcapture.lua\000'
- debug: Loading module '\000/lua/sim/carryableflag.lua\000'
- debug: Loading module '\000/lua/sim/forgeunit.lua\000'
- debug: Loading module '\000/lua/sim/unit.lua\000'
- debug: Loading module '\000/lua/sim/ai/squads/ctfdefend.lua\000'
- debug: Loading module '\000/lua/sim/ai/squads/defendflag.lua\000'
- debug: Loading module '\000/lua/sim/ai/squads/defendstronghold.lua\000'
- debug: Loading module '\000/lua/sim/ai/squads/defendstructuredefensefort.lua\000'
- debug: Loading module '\000/lua/sim/ai/squads/pushlane.lua\000'
- debug: Loading module '\000/lua/sim/stattracking.lua\000'
- debug: Loading module '\000/lua/sim/achievements.lua\000'
- debug: Loading module '\000/lua/scenarioenvironment.lua\000'
- info: Loading save file: \000/maps/MAP04/MAP04_save.lua
- info: Loading script file: \000/maps/MAP04/MAP04_script.lua
- debug: Loading module '\000/lua/sim/conquest.lua\000'
- debug: Loading module '\000/lua/sim/victory.lua\000'
- debug: Loading module '\000/lua/common/preload.lua\000'
- debug: Loading module '\000/lua/sim/simcamera.lua\000'
- debug: Loading module '\000/lua/system/singleevent.lua\000'
- debug: Loading module '\000/lua/gamecolors.lua\000'
- debug: Loading module '\000/lua/sim/conquestglobals.lua\000'
- debug: Loading module '\000/lua/aibrain.lua\000'
- debug: Loading module '\000/lua/sim/ai/brainplanner.lua\000'
- debug: Loading module '\000/lua/sim/ai/herogoap.lua\000'
- debug: Loading module '\000/lua/sim/skill.lua\000'
- debug: Loading module '\000/lua/common/validateskill.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroaiaction.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroaigoal.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroaisensor.lua\000'
- debug: Loading module '\000/lua/sim/ai/heroaiworldstate.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategicgoap.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategicaction.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategicgoal.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategicsensor.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/assets/laneasset.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategicasset.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/assets/flagasset.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/assets/strongholdasset.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/assets/enemyasset.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/assets/herobrainasset.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/assets/friendlyasset.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/assets/teambrainasset.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/assets/structuredefensefortasset.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategic/assets/ctfflagasset.lua\000'
- debug: Loading module '\000/lua/sim/ai/strategicworldstate.lua\000'
- debug: Loading module '\000/lua/sim/structureunit.lua\000'
- debug: Loading module '\000/lua/sim/characterunit.lua\000'
- debug: Loading module '\000/lua/sim/character.lua\000'
- debug: Loading module '\000/lua/factions.lua\000'
- debug: Loading module '\000/lua/sim/herounit.lua\000'
- debug: Loading module '\000/lua/sim/inventory.lua\000'
- debug: Loading module '\000/lua/platoon.lua\000'
- debug: Loading module '\000/units/ug/b/ugbdefense01/ugbdefense01_script.lua\000'
- debug: Loading module '\000/lua/sim/rangedweapon.lua\000'
- debug: Loading module '\000/lua/sim/weapon.lua\000'
- debug: Loading module '\000/lua/sim/attacker.lua\000'
- debug: Loading module '\000/lua/sim/unitcommandqueue.lua\000'
- debug: Loading module '\000/units/ug/b/ugbdefense02/ugbdefense02_script.lua\000'
- debug: Loading module '\000/lua/sim/beamweapon.lua\000'
- debug: Loading module '\000/units/ug/b/ugbresource01/ugbresource01_script.lua\000'
- debug: Loading module '\000/units/ug/b/ugbhealthstatue01/ugbhealthstatue01_script.lua\000'
- debug: Loading module '\000/units/strongholds/stronghold01/stronghold01_script.lua\000'
- debug: Loading module '\000/lua/sim/spireunit.lua\000'
- debug: Loading module '\000/lua/sim/shop.lua\000'
- debug: Loading module '\000/units/structures/swall_column01/swall_column01_script.lua\000'
- debug: Loading module '\000/units/structures/swall_mid02/swall_mid02_script.lua\000'
- debug: Loading module '\000/units/structures/swall_mid01/swall_mid01_script.lua\000'
- debug: Loading module '\000/units/structures/swall_end01/swall_end01_script.lua\000'
- debug: Loading module '\000/units/structures/swall_diag_mid01/swall_diag_mid01_script.lua\000'
- debug: Loading module '\000/units/structures/swall_diag_end01/swall_diag_end01_script.lua\000'
- debug: Loading module '\000/units/structures/swall_diag_mid02/swall_diag_mid02_script.lua\000'
- debug: Loading module '\000/units/ug/b/ugbshop01/ugbshop01_script.lua\000'
- info: !!!!!! Beat 0 is now available. Any loading after is this is on the foreground thread.
- debug: Loading module '\000/lua/maui/frame.lua\000'
- debug: Loading module '\000/lua/user/skins/skins.lua\000'
- debug: Loading module '\000/lua/user/usercamera.lua\000'
- debug: Loading module '\000/lua/ui/game/screen_skilltree.lua\000'
- debug: Loading module '\000/lua/ui/controls/window.lua\000'
- debug: Loading module '\000/lua/ui/game/treepicker.lua\000'
- debug: Loading module '\000/lua/ui/game/screen_shop_tabbed.lua\000'
- debug: Loading module '\000/lua/ui/game/treepickervert.lua\000'
- debug: Loading module '\000/lua/common/validateshop.lua\000'
- debug: Loading module '\000/lua/common/validateinventory.lua\000'
- debug: Loading module '\000/lua/ui/game/achievement.lua\000'
- debug: Loading module '\000/lua/ui/game/screen_hero.lua\000'
- debug: Loading module '\000/lua/ui/game/hud_scoreboard.lua\000'
- debug: Loading module '\000/lua/ui/game/timer.lua\000'
- debug: Loading module '\000/lua/ui/game/hud_buffs.lua\000'
- debug: Loading module '\000/lua/ui/game/screen_shopachievements.lua\000'
- debug: Loading module '\000/lua/ui/game/screen_citadel.lua\000'
- debug: Loading module '\000/lua/ui/game/hud_infopanel.lua\000'
- debug: Loading module '\000/lua/common/validateupgrade.lua\000'
- debug: Loading module '\000/lua/ui/game/hud_respawn.lua\000'
- debug: Loading module '\000/lua/common/validateskill.lua\000'
- debug: Loading module '\000/lua/ui/game/worldview.lua\000'
- debug: Loading module '\000/lua/ui/controls/worldview.lua\000'
- debug: Loading module '\000/lua/user/targetarea.lua\000'
- debug: Loading module '\000/lua/user/worldmesh.lua\000'
- debug: Loading module '\000/lua/ui/game/flagview.lua\000'
- debug: Loading module '\000/lua/ui/game/module_unitview.lua\000'
- debug: Loading module '\000/lua/ui/game/chat.lua\000'
- debug: Loading module '\000/lua/ui/controls/combo.lua\000'
- debug: Loading module '\000/lua/maui/slider.lua\000'
- debug: Loading module '\000/lua/ui/game/consoleecho.lua\000'
- debug: Loading module '\000/lua/ui/game/floattext.lua\000'
- debug: Loading module '\000/lua/ui/game/announcement.lua\000'
- debug: Loading module '\000/lua/ui/game/hud_gamemodemsg.lua\000'
- debug: Loading module '\000/lua/ui/game/screen_gameresult.lua\000'
- debug: Loading module '\000/lua/multiplayer/cvp.lua\000'
- debug: Loading module '\000/lua/ui/game/hud_menubar.lua\000'
- debug: Loading module '\000/lua/ui/game/hud_xp.lua\000'
- debug: Loading module '\000/lua/ui/game/hud_gold.lua\000'
- debug: Loading module '\000/lua/ui/game/hud_casting.lua\000'
- debug: Loading module '\000/lua/ui/game/hud_healthmanabars.lua\000'
- debug: Loading module '\000/lua/ui/game/module_inventory.lua\000'
- debug: Loading module '\000/lua/ui/game/module_herostats.lua\000'
- debug: Loading module '\000/lua/ui/game/hud_abilities.lua\000'
- debug: Loading module '\000/lua/ui/game/hud_inventory.lua\000'
- debug: Loading module '\000/lua/ui/game/itembutton.lua\000'
- debug: Loading module '\000/lua/ui/game/hud_achievement.lua\000'
- debug: Loading module '\000/lua/ui/game/hud_minionselect.lua\000'
- debug: Loading module '\000/lua/ui/game/hud_rollover.lua\000'
- debug: Loading module '\000/lua/ui/debug/minimaptest.lua\000'
- debug: Loading module '\000/lua/maui/minimap.lua\000'
- debug: Loading module '\000/lua/ui/game/loading.lua\000'
- info: Sounds process locked
- debug: Loading module '\000/lua/ui/help/gametips.lua\000'
- debug: Loading module '\000/lua/ui/game/selection.lua\000'
- debug: Loading module '\000/lua/debug/enginestats.lua\000'
- debug: Loading module '\000/lua/debug/cvpstats.lua\000'
- debug: Loading module '\000/lua/renderselectparams.lua\000'
- debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
- debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
- debug: Loading module '\000/lua/sim/tasks/abilitytask.lua\000'
- debug: Loading module '\000/lua/sim/scripttask.lua\000'
- debug: Loading module '\000/lua/sim/navigator.lua\000'
- debug: Loading module '\000/lua/sim/item.lua\000'
- debug: Loading module '\000/lua/sim/upgradesys.lua\000'
- debug: Loading module '\000/units/un/b/unbflagmaxhealth01/unbflagmaxhealth01_script.lua\000'
- debug: Loading module '\000/lua/sim/flagunit.lua\000'
- debug: Loading module '\000/units/un/b/unbidol01/unbidol01_script.lua\000'
- debug: Loading module '\000/units/un/b/unbflag01/unbflag01_script.lua\000'
- debug: Loading module '\000/units/ug/b/ugbportal01/ugbportal01_script.lua\000'
- debug: Loading module '\000/units/un/b/unbflagdamageamp01/unbflagdamageamp01_script.lua\000'
- debug: Loading module '\000/units/un/b/unbflagmaxmana01/unbflagmaxmana01_script.lua\000'
- debug: Loading module '\000/units/un/b/unbflagcooldown01/unbflagcooldown01_script.lua\000'
- debug: Loading module '\000/units/ug/b/ugbshop05/ugbshop05_script.lua\000'
- debug: Loading module '\000/lua/sim/blip.lua\000'
- debug: Loading module '\000/units/heroes/hepa01/hepa01_script.lua\000'
- debug: Loading module '\000/lua/sim/meleeweapon.lua\000'
- debug: Loading module '\000/units/heroes/hvampire/hvampire_script.lua\000'
- debug: Loading module '\000/units/heroes/hsedna/hsedna_script.lua\000'
- debug: Loading module '\000/units/heroes/hoak/hoak_script.lua\000'
- debug: Loading module '\000/units/heroes/hgsa01/hgsa01_script.lua\000'
- debug: Loading module '\000/units/heroes/hema01/hema01_script.lua\000'
- debug: Loading module '\000/lua/sim/unitcommand.lua\000'
- debug: Loading module '\000/units/reinforcements/rsoldier/rsoldier01_script.lua\000'
- debug: Loading module '\000/units/reinforcements/rarcher/rarcher01_script.lua\000'
- debug: Loading module '\000/units/reinforcements/rpriest/rpriest01_script.lua\000'
- debug: Loading module '\000/units/reinforcements/rcatapultasaurus/rcatapultasaurus01_script.lua\000'
- debug: Loading module '\000/units/reinforcements/rangel/rangel01_script.lua\000'
- debug: Loading module '\000/units/minions/highpriest/highpriest01_script.lua\000'
- debug: Loading module '\000/lua/sim/minionunit.lua\000'
- debug: Loading module '\000/units/minions/minotaurcaptain/minotaurcaptain01_script.lua\000'
- debug: Loading module '\000/units/minions/siegearcher/siegearcher01_script.lua\000'
- debug: Loading module '\000/lua/sim/powerup.lua\000'
- debug: Loading module '\000/props/droppeditem_script.lua\000'
- debug: Loading module '\000/units/misc/buildseed_script.lua\000'
- debug: Loading module '\000/units/ug/b/ugbshop01/ugbshop01ward01_script.lua\000'
- debug: Loading module '\000/units/ug/b/ugbshop01/ugbshop01tolsink_script.lua\000'
- debug: Loading module '\000/units/heroes/hsedna/hsednayeti_script.lua\000'
- debug: Loading module '\000/units/heroes/hvampire/hvampirevampire01_script.lua\000'
- debug: Loading module '\000/units/heroes/hgsa01/hgsa01mine01_script.lua\000'
- debug: Loading module '\000/units/heroes/hoak/hoakspirit_script.lua\000'
- debug: Loading module '\000/units/heroes/hoak/hoakraisedeadward01_script.lua\000'
- info: Loading hero abilities tables
- info: Hero: \000hema01
- debug: Loading module '\000/units/heroes/hema01/hema01_skilllayout.lua\000'
- info: Hero: \000hsedna
- debug: Loading module '\000/units/heroes/hsedna/hsedna_skilllayout.lua\000'
- info: Hero: \000hvampire
- debug: Loading module '\000/units/heroes/hvampire/hvampire_skilllayout.lua\000'
- info: Hero: \000hepa01
- debug: Loading module '\000/units/heroes/hepa01/hepa01_skilllayout.lua\000'
- info: Hero: \000hgsa01
- debug: Loading module '\000/units/heroes/hgsa01/hgsa01_skilllayout.lua\000'
- info: Hero: \000hoak
- debug: Loading module '\000/units/heroes/hoak/hoak_skilllayout.lua\000'
- info: End Hero abilities load
- debug: Loading module '\000/lua/simcallbacks.lua\000'
- debug: Loading module '\000/lua/sim/simresourceviewer.lua\000'
- debug: Loading module '\000/lua/simping.lua\000'
- info: MUSIC : Activating cue [Start_Cue]
- info: MESHBP: /meshes/game/TargetArea_mesh
- debug: Loading module '\000/lua/ui/game/keybindings.lua\000'
- debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
- debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
- debug: Loading module '\000/lua/user/shopaction.lua\000'
- debug: Loading module '\000/lua/formations.lua\000'
- info: Sounds process unlocked
- info: Sounds process unlocked
- info: Setting audio parameter 'WARSCORE' to value '1.000000'
- info: Setting audio parameter 'TEAM' to value '2.000000'
- info: Setting audio parameter 'LEVEL' to value '1.000000'
- info: Setting audio parameter 'ALIVE' to value '1.000000'
- info: Setting audio parameter 'TOURNAMENT' to value '0.000000'
- info: Setting audio parameter 'TEAM' to value '2.000000'
- debug: Loading module '\000/lua/user/userscriptcommand.lua\000'
- debug: Loading module '\000/lua/sim/tasks/beginshoptask.lua\000'
- debug: Loading module '\000/units/ug/b/ugbshop07/ugbshop07_shoplayout.lua\000'
- debug: Loading module '\000/units/ug/b/ugbshop09/ugbshop09_shoplayout.lua\000'
- debug: Loading module '\000/lua/sim/tasks/endshoptask.lua\000'
- info: Victory = \000conquest
- debug: Loading module '\000/lua/formations.lua\000'
- debug: Loading module '\000/projectiles/healingstatueeffect01/healingstatueeffect01_script.lua\000'
- debug: Loading module '\000/lua/sim/projectile.lua\000'
- debug: Loading module '\000/units/ug/b/ugbshop08/ugbshop08_shoplayout.lua\000'
- info: Initiating Hero AI plan for: \000hsedna
- debug: Loading module '\000/lua/usermusic.lua\000'
- debug: Loading module '\000/projectiles/spellslow01/spellslow01_script.lua\000'
- info: Setting audio parameter 'LEVEL' to value '2.000000'
- debug: Loading module '\000/projectiles/bolt01/bolt01_script.lua\000'
- debug: Loading module '\000/projectiles/frostball01/frostball01_script.lua\000'
- debug: Loading module '\000/projectiles/boulder01/boulder01_script.lua\000'
- debug: Loading module '\000/projectiles/misteffect01/misteffect01_script.lua\000'
- debug: Loading module '\000/projectiles/misteffect02/misteffect02_script.lua\000'
- debug: Loading module '\000/projectiles/misteffect03/misteffect03_script.lua\000'
- debug: Loading module '\000/projectiles/misteffect04/misteffect04_script.lua\000'
- debug: Loading module '\000/projectiles/misteffect05/misteffect05_script.lua\000'
- debug: Loading module '\000/lua/user/abilitycommand.lua\000'
- debug: Loading module '\000/projectiles/arrow01/arrow01_script.lua\000'
- warning: Clamping character u+0057 to MAX_CHAR_WIDTH
- debug: Loading module '\000/projectiles/aftermatheffect01/aftermatheffect01_script.lua\000'
- debug: Loading module '\000/projectiles/hailball01/hailball01_script.lua\000'
- info: KILL VO : [KillHero_hvampire]
- debug: Loading module '\000/projectiles/misteffect06/misteffect06_script.lua\000'
- info: Setting audio parameter 'LEVEL' to value '3.000000'
- debug: Loading module '\000/projectiles/misteffect07/misteffect07_script.lua\000'
- debug: Loading module '\000/lua/user/powerupaction.lua\000'
- debug: Loading module '\000/lua/sim/tasks/poweruppickuptask.lua\000'
- info: Initiating Hero AI plan for: \000hsedna
- debug: Loading module '\000/units/minions/siegearcher/siegearcher03_script.lua\000'
- info: Setting audio parameter 'LEVEL' to value '4.000000'
- info: Setting audio parameter 'WARSCORE' to value '2.000000'
- info: Setting audio parameter 'LEVEL' to value '5.000000'
- info: Initiating Hero AI plan for: \000hsedna
- warning: hvampire can't use ability HVampireMistOn because of \000{ Cooldown=true, CooldownRemaining=8.4000091552734, Disabled=true }
- warning: Error running /lua/sim/tasks/AbilityTask.lua script in CScriptObject at 31c24270: ...rams\games\demigod\dgdata.zip\lua\sim\scripttask.lua(74): ScriptTask.TaskTick called. Did you forget to add TaskName to your command lua param table?
- stack traceback:
- [C]: in function `error'
- ...rams\games\demigod\dgdata.zip\lua\sim\scripttask.lua(74): in function <...rams\games\demigod\dgdata.zip\lua\sim\scripttask.lua:72>
- info: Setting audio parameter 'LEVEL' to value '6.000000'
- debug: Loading module '\000/lua/sim/tasks/seedbuild.lua\000'
- debug: Loading module '\000/lua/common/validatebuild.lua\000'
- debug: Loading module '\000/units/ug/b/ugbfort01/ugbfort01_script.lua\000'
- info: Setting audio parameter 'WARSCORE' to value '3.000000'
- info: ARMY1_2 Adding upgrade [CBuildingHealth01]
- info: ARMY1_2 Adding upgrade [CTroopArmor01]
- debug: Loading module '\000/projectiles/bolt02/bolt02_script.lua\000'
- debug: Loading module '\000/units/ug/b/ugbshop04/ugbshop04_shoplayout.lua\000'
- info: ARMY2_3 Adding upgrade [CBuildingHealth01]
- info: Setting audio parameter 'WARSCORE' to value '2.000000'
- debug: Loading module '\000/units/minions/minotaurcaptain/minotaurcaptain02_script.lua\000'
- debug: Loading module '\000/units/minions/siegearcher/siegearcher02_script.lua\000'
- info: Initiating Hero AI plan for: \000hsedna
- debug: Loading module '\000/units/heroes/hoak/hoakraisedeadward02_script.lua\000'
- info: Setting audio parameter 'LEVEL' to value '7.000000'
- info: Setting audio parameter 'WARSCORE' to value '4.000000'
- info: KILL VO : [KillHero_hepa01]
- debug: Loading module '\000/units/minions/highpriest/highpriest02_script.lua\000'
- info: Setting audio parameter 'LEVEL' to value '8.000000'
- debug: Loading module '\000/units/ug/b/ugbshop02/ugbshop02_shoplayout.lua\000'
- debug: Loading module '\000/units/ug/b/ugbshop10/ugbshop10_shoplayout.lua\000'
- info: Initiating Hero AI plan for: \000hsedna
- info: Setting audio parameter 'WARSCORE' to value '5.000000'
- debug: Loading module '\000/units/strongholds/stronghold02/stronghold02_script.lua\000'