game freezes up and crashed to desktop

During a skirmish match the game stalled and crashed to desktop. Here is

the error messge:

 

Deserialized nil table key.

Program : C:\Program Files (x86)\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :

Callstack:
    unavailable.

Last 100 lines of log...

A full record of the log is stored in the Demigodlog.txt file

info:   ScriptedAction="/lua/user/ShopAction.lua",
info:   SelectedBracket="",
info:   SelectionCenterOffsetX=0,
info:   SelectionCenterOffsetY=0,
info:   SelectionCenterOffsetZ=0,
info:   SelectionMeshSizeX=4,
info:   SelectionMeshSizeY=4,
info:   SelectionMeshSizeZ=4,
info:   SelectionMeshUseTopAmount=0,
info:   SelectionSizeX=5,
info:   SelectionSizeY=1,
info:   SelectionSizeZ=1,
info:   SelectionThickness=0,
info:   SelectionYOffset=0.5,
info:   Shop=__blueprints.ugbshop08.Shop,
info:   SizeX=4,
info:   SizeY=4,
info:   SizeZ=4,
info:   Source="/units/ug/b/ugbshop08/ugbshop08_unit.bp",
info:   Steering=__blueprints.ugbshop08.Steering,
info:   StrategicIconName="",
info:   Weapon=__blueprints.ugbshop08.Weapon
info: }
info: Setting audio parameter 'LEVEL' to value '6.000000'
info: Initiating Hero AI plan for: \000hqueen
info: Setting audio parameter 'ALIVE' to value '0.000000'
info: Setting audio parameter 'LEVEL' to value '2.000000'
info: Setting audio parameter 'LEVEL' to value '3.000000'
info: Setting audio parameter 'LEVEL' to value '4.000000'
info: Setting audio parameter 'LEVEL' to value '5.000000'
info: Setting audio parameter 'LEVEL' to value '6.000000'
info: Setting audio parameter 'ALIVE' to value '1.000000'
info: KILL VO : [KillHero_hqueen]
debug: Loading module '\000/lua/user/powerupaction.lua\000'
info: Initiating Hero AI plan for: \000hqueen
info: Setting audio parameter 'LEVEL' to value '7.000000'
info: Setting audio parameter 'WARSCORE' to value '4.000000'
debug: Loading module '\000/projectiles/spike03/spike03_script.lua\000'
info: Setting audio parameter 'WARSCORE' to value '4.000000'
info: Initiating Hero AI plan for: \000hqueen
info: Setting audio parameter 'LEVEL' to value '8.000000'
info: KILL VO : [KillHero_hqueen]
info: Setting audio parameter 'ALIVE' to value '0.000000'
debug: Loading module '\000/units/strongholds/stronghold02/stronghold02_script.lua\000'
info: Setting audio parameter 'WARSCORE' to value '5.000000'
info: Initiating Hero AI plan for: \000hqueen
info: Setting audio parameter 'LEVEL' to value '2.000000'
info: Setting audio parameter 'LEVEL' to value '3.000000'
info: Setting audio parameter 'LEVEL' to value '4.000000'
info: Setting audio parameter 'LEVEL' to value '5.000000'
info: Setting audio parameter 'LEVEL' to value '6.000000'
info: Setting audio parameter 'LEVEL' to value '7.000000'
info: Setting audio parameter 'LEVEL' to value '8.000000'
info: Setting audio parameter 'ALIVE' to value '1.000000'
info: Setting audio parameter 'LEVEL' to value '9.000000'
info: Initiating Hero AI plan for: \000hqueen
info: Setting audio parameter 'ALIVE' to value '0.000000'
debug: Loading module '\000/lua/sim/tasks/seedbuild.lua\000'
debug: Loading module '\000/lua/common/validatebuild.lua\000'
debug: Loading module '\000/units/ug/b/ugbfort01/ugbfort01_script.lua\000'
info: Setting audio parameter 'WARSCORE' to value '6.000000'
info: Setting audio parameter 'LEVEL' to value '2.000000'
info: Setting audio parameter 'LEVEL' to value '3.000000'
info: Setting audio parameter 'LEVEL' to value '4.000000'
info: Setting audio parameter 'LEVEL' to value '5.000000'
info: Setting audio parameter 'LEVEL' to value '6.000000'
info: Setting audio parameter 'LEVEL' to value '7.000000'
info: Setting audio parameter 'LEVEL' to value '8.000000'
info: Setting audio parameter 'LEVEL' to value '9.000000'
info: Setting audio parameter 'ALIVE' to value '1.000000'
info: Setting audio parameter 'LEVEL' to value '10.000000'
info: Setting audio parameter 'WARSCORE' to value '5.000000'
info: Setting audio parameter 'ALIVE' to value '0.000000'
info: Setting audio parameter 'LEVEL' to value '2.000000'
info: Setting audio parameter 'LEVEL' to value '3.000000'
info: Setting audio parameter 'LEVEL' to value '4.000000'
info: Setting audio parameter 'LEVEL' to value '5.000000'
info: Setting audio parameter 'LEVEL' to value '6.000000'
info: Setting audio parameter 'LEVEL' to value '7.000000'
info: Setting audio parameter 'LEVEL' to value '8.000000'
info: Setting audio parameter 'LEVEL' to value '9.000000'
info: Setting audio parameter 'LEVEL' to value '10.000000'
info: Setting audio parameter 'ALIVE' to value '1.000000'
debug: Loading module '\000/units/minions/siegearcher/siegearcher04_script.lua\000'
info: Setting audio parameter 'ALIVE' to value '0.000000'
info: Setting audio parameter 'WARSCORE' to value '7.000000'
info: Setting audio parameter 'LEVEL' to value '2.000000'
info: Setting audio parameter 'LEVEL' to value '3.000000'
info: Setting audio parameter 'LEVEL' to value '4.000000'
info: Setting audio parameter 'LEVEL' to value '5.000000'
info: Setting audio parameter 'LEVEL' to value '6.000000'
info: Setting audio parameter 'LEVEL' to value '7.000000'
info: Setting audio parameter 'LEVEL' to value '8.000000'
info: Setting audio parameter 'LEVEL' to value '9.000000'
info: Setting audio parameter 'LEVEL' to value '10.000000'
info: Setting audio parameter 'ALIVE' to value '1.000000'
info: Setting audio parameter 'WARSCORE' to value '6.000000'
info: Initiating Hero AI plan for: \000hqueen
info: Setting audio parameter 'LEVEL' to value '11.000000'
warning: Attempt to deserialize unknown lua data.

749 views 1 replies
Reply #1 Top

I'm getting this error message too, and its happening quite often

Comp Specs:

OS Name    Microsoft(R) Windows(R) XP Professional x64 Edition
Version    5.2.3790 Service Pack 2 Build 3790
OS Manufacturer    Microsoft Corporation
System Manufacturer    Gigabyte Technology Co., Ltd.
System Model    M750SLI-DS4
System Type    x64-based PC
Processor    AMD64 Family 15 Model 67 Stepping 3 AuthenticAMD ~3000 Mhz
Processor    AMD64 Family 15 Model 67 Stepping 3 AuthenticAMD ~3000 Mhz
BIOS Version/Date    Award Software International, Inc. F4, 5/16/2008
SMBIOS Version    2.4

Total Physical Memory    4,094.25 MB
Available Physical Memory    3.09 GB
Total Virtual Memory    5.75 GB
Available Virtual Memory    5.11 GB

NVIDIA GeForce 8800 GTS x2 SLI

Please help. This bug happens about 5-30 minutes in, locking up the game. Alt tabbing out gets me that exact same "Deserialized nil table key" error msg that the OP has posted.