Graphics Driver failure

Hey, I've been playing Demigod all day since the release and I have to say its a lot of fun. I've had a few occasions (about 5 or 6) where the game would crash and I would receive an error about a graphics driver failure. After this happened twice I updated the drviers (which were only two months behind). When it occurs it is always in a match (skirmish our tournament), there is no specific map or even precondition that I notice. Sometimes its early in the game, sometimes it is late. I have all settings on high and AA on 2, VSync is on, resolution is 1980 x 1020.

On top of the following, I use a soundmax digital sound card using the digital coax output (integrated). I do run the graphics card (x1900xt) overclocked from 500 mhz to 690 mhz. It runs quite stable and cool, it doesn't seem to effect the problem.

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System Information
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Time of this report: 4/13/2009, 23:52:07
   Operating System: Windows Vistaâ„¢ Business (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
           Language: English (Regional Setting: English)
               BIOS: BIOS Date: 12/26/07 Ver: 08.00.14
          Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 6400+ (2 CPUs), ~3.2GHz
             Memory: 3326MB RAM
          Page File: 1322MB used, 5554MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 10
DX Setup Parameters: Not found
     DxDiag Version: 6.00.6001.18000 32bit Unicode

 

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Display Devices
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        Card name: Radeon X1900 Series
     Manufacturer: ATI Technologies Inc.
        Chip type: ATI Radeon Graphics Processor (0x7249)
         DAC type: Internal DAC(400MHz)
       Device Key: Enum\PCI\VEN_1002&DEV_7249&SUBSYS_0B121002&REV_00
   Display Memory: 1915 MB
 Dedicated Memory: 508 MB
    Shared Memory: 1406 MB
     Current Mode: 1920 x 1080 (32 bit) (60Hz)
          Monitor: Generic PnP Monitor
      Driver Name: atiumdag.dll,atiumdva.cap,atitmmxx.dll
   Driver Version: 8.14.0010.0647 (English)
      DDI Version: 9Ex
Driver Attributes: Final Retail
 Driver Date/Size: 2/25/2009 17:18:08, 3839488 bytes
      WHQL Logo'd: Yes

822 views 2 replies
Reply #1 Top

It managed to not crash the bug report once just now, here is the failure. I have the rest of the log if this is helpful.

c:\Work\forge\main\code\src\libs\gpggal\VertexBufferD3D9.cpp(65) Hardware device was removed

Reply #2 Top

http://forums.demigodthegame.com/346320/page/1/#2140366

 

I threw like 5 more failure logs through pastebin here. I also have the game log. ATI CCC claims that the crash was from atikmdag and that it had to be recovered every crash.

 

The problem occurs much later when AA is turned off as well as ATI adaptive AI. It still happens if a game goes on for a while, but I can sometimes actually finish a game now before it crashes.