Single player skirmish game will not load - Fixed

I was able to play skirmishes fine over the past 2 days, now all of a sudden any skirmish I try to create gets stuck at the loading screen. I let the game sit while I ate dinner, came back 30 minutes later and it was still at the loading screen. The music is still playing and the little symbol on the bottom is still flashing, so it didn't freeze.

1,449 views 4 replies
Reply #1 Top

Having the same issue...

Reply #2 Top

Ok, I figured it out. Somehow my Game.prefs(located in my documents/my games/gas powered games/demigod) was corrupted. I compared it to a fresh one (by starting a new profile). The section that is GameOptions was missing a lot of info. So I cut and pasted the Gameoptions from the fresh file over the ones in my normal profile and it works now. Below is what I pasted. Note that the corrupt version only had ScenarioFile for each gamemode. All the other options were gone.

 

Make sure you overwrite the entire GameOptions section of the file if you are doing this as well. If you do not overwrite it correctly it will likely make your Game.prefs file non-functional.

 

GameOptions = {
                flagcontrol = {
                    Victory = 'flagcontrol',
                    achievements = 'true',
                    Timeouts = '0',
                    ExperienceRate = 'Normal',
                    GameSpeed = 'normal',
                    FogOfWar = 'explored',
                    DeathPenalty = 'Normal',
                    StartingWarRank = '1',
                    SpawnRate = 'Normal',
                    WarScoreIncome = 'Normal',
                    TowerStrength = 'Normal',
                    StartingLevel = 'One',
                    GruntStrength = 'Normal',
                    FlagCaptureTime = 'Moderate',
                    ScenarioFile = '/maps/map05/map05_scenario.lua',
                    StartingGold = 'Normal',
                    GoldIncome = 'Normal',
                    WinningWarScore = '10000'
                },
                GameType = 'conquest',
                conquest = {
                    Victory = 'conquest',
                    achievements = 'true',
                    Timeouts = '0',
                    ExperienceRate = 'Normal',
                    GameSpeed = 'normal',
                    FogOfWar = 'explored',
                    DeathPenalty = 'Normal',
                    StartingWarRank = '1',
                    SpawnRate = 'Normal',
                    WarScoreIncome = 'Normal',
                    TowerStrength = 'Normal',
                    StartingLevel = 'One',
                    GruntStrength = 'Normal',
                    FlagCaptureTime = 'Moderate',
                    ScenarioFile = '/maps/map05/map05_scenario.lua',
                    GoldIncome = 'Normal',
                    StartingGold = 'Normal'
                },
                structuredefense = {
                    Victory = 'structuredefense',
                    achievements = 'true',
                    Timeouts = '0',
                    ExperienceRate = 'Normal',
                    GameSpeed = 'normal',
                    FogOfWar = 'explored',
                    DeathPenalty = 'Normal',
                    StartingWarRank = '1',
                    SpawnRate = 'Normal',
                    WarScoreIncome = 'Normal',
                    TowerStrength = 'Normal',
                    StartingLevel = 'One',
                    GruntStrength = 'Normal',
                    ScenarioFile = '/maps/map05/map05_scenario.lua',
                    GoldIncome = 'Normal',
                    StartingGold = 'Normal'
                },
                slaughter = {
                    KillsToWin = '20',
                    Victory = 'slaughter',
                    achievements = 'true',
                    Timeouts = '0',
                    ExperienceRate = 'Normal',
                    GameSpeed = 'normal',
                    FogOfWar = 'explored',
                    DeathPenalty = 'Normal',
                    StartingWarRank = '1',
                    SpawnRate = 'Normal',
                    WarScoreIncome = 'Normal',
                    TowerStrength = 'Normal',
                    StartingLevel = 'One',
                    GruntStrength = 'Normal',
                    ScenarioFile = '/maps/map05/map05_scenario.lua',
                    GoldIncome = 'Normal',
                    StartingGold = 'Normal'
                }
            },

Reply #3 Top

Yep worked for me too, must have been a leftover file from the beta.  All I did was delete the file though and it recreated on next startup.  Thanks for the tip!

Reply #4 Top

Deleting will work yes, but you lose all your progress in single player mode.