Knights of Honor
some ideas that worked well in terms of world immersion
hi there. it´s the first time i actually write in a game forum. Just to give my two cents on some game designs that worked well. "Knights of Honor" had some interesting features in world immersion aspects. The caravans and the traders roaming the countryside were, in my opinion, excellent for this purpose and gave a sensation of a living breathing world. I wonder if "Elemental" will be close to some of these aspects concerning the matter. I would love to see a similar attention from Stardock, a vibrant and dynamic design is sure to give a superior feeling in the enjoyment of the game, in contrast to so many that end up being sterile and uninteresting despite good mechanics. Thanks and keep up the splendid work.