Game story

Settings are Tiny Rare Masochistic(all incredible) 1.04

Using technologist
research +20
Hitpoints +20
Soldiering +30
PQ +5

I settled the 16 pq world in my own system with my colonyship
and purchased soils immediatly.
Also purchased soils immediatly on Earth, raising its PQ
to 23.

I set tax rate to 56% I believe and 100% government spending
about 90% to research(resulted in 35 per turn)
and rest to social, building entertainment obviously :)

I researched communication theory-defense theory and
industry theory(1 turn each at 35 per turn)
I then went for diplomatic(just for republic) and did some
tech trading with majors for some of the cheap missing techs
like cold fusion, medical theory propulsion theory etc.

Then I dived straight for frigates at 100% research.

When I got close I put some production into military
and build a transport and stored up production in a constructor.(I have two planets after all)

After I got frigates I moved my constructor production to
frigate, changed military spending to the point where
it would produce next turn and purchased a frigate on
the other planet(my transport was nearing the Arcean.

2 frigates arrived, one died to a battle axe but the planet
fell. so the Arcean were gone. A 2nd and 3rd transport
were with a new frigate and on their way to the
Alterian home world, they had 2 battleaxes and I waited
for a 3rd(4 total now) frigate. I used two transports on
them to conserve their buildings.

About this time the Torian declared war on me and a massive
fleet of starfighters headed my way, followed by frigates.

I built a 5th transport and took out a near by minor
right as the torian fleet arrived, I lost every ship I had.

I started teching to battleships, most everything going
to research.

The dregin who had two systems and were trading big time
with me(I wasnt doing any trading), but they were friendly
with me anyway.

They came to my rescue and declared war on the torians.

I sneaked a small fleet of 2 transports and 2 frigates to
their system and waited for the dregin to empty the system,
they didnt but it did drop to 1 battleaxe and thats all I
needed.

So the Torians are gone and I trade for alliance with
Dregin and ally up with them(they really liked me!)

I finished battleship research and moved to nearly 100%
military production again.

I declared war on the Yor, dregin came to my rescue and I
repeated the same thing I did with the torians with the Yor

2 battleships and 2 transports arrived at the Yor system
and took out the single battleship defending, Yor gone.

I broke alliance with the dregin that same turn and then
assessed the situtation. I have about 5 battleships to
their 8, and each of theirs was equal to 3 of mine, and
of course they were orbiting their home system.

So I built up a military resource while slowing researching
1d, 2d and 3d phasing, while building a large fleet of
battleships. This took about 35-45 turns.

So military resource built up, I have 10 spare constructors
and about 25 battleships to their 15.

Move 2 combat transports and the battleships between their
two systems, took the 10 constructors and built a starbase
in their sector with +11 to ship attack and had a field
day, a 1 turn war :)


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