Game Time, Bases, stuff
Im wondering, can some ppl give some feedback here, how long would it take you to complete a small random map(20 planets?) scenario vs. 1 hard AI. Because the other day I played a scenario just like that and it took me 6hours and 22 minutes to complete (and thats a good measure of how long games take for me) is that little rediculuos? If so could the way I'm playing be part of it....
Every game I've played in SoSE so far regardless of map size and whether I was completely thinking or not my strategy has been to basically build up 2 massive fleets- 1 carrier fleet with 25+carriers(criuser) 3-4 Sova's; Fleet 2- Basically evrything esle- cap ships, LRF's, heavy criusers- both fleets with healthy amount of support criusers. I dont really do much offense until then. (both fleets travel together) Could this gameplay Im doing be reason y i take so long, timewise would it be ineffeicient-agian id like to know how long other ppl would take on some map.
-Now some other stuff
It sorta seems to me that the starbases are bit overhyped- yes they are big and powerful and fully upgraded self destruct obliterates anything standing its way however I thought they would be more powewrful while they still in one piece. Because I found you dont need a very large fleet to take down a starbase and dont even need any seige nukes to do so. More heavily armored bases are somewhat an exception. I do realize my above strategy completly overwhelms a star base no matter how strong/ just is that they take quite a beating from just small strike forces.
Which brings me to my next piont- any siege criuser I think is completly useless/ slow, long reload, wasted supply space, unversitle, more of a burden - Maybe remove this ship from game replace with something esle?
-What are mods? I know theres a whole section in the forums about them but I really dont know what they are exactly/ and if im on multiplayer could I use them with ppl who may not have same mod?