Default ship stronger then player designed for no reason?

I occure some interesting "bug"? not sure, i came back to gc2 after some months.

the problem is simple that it seems that the predefined ships have more capacity then the ships i design. for instance:

-a medium class ship for terrans predefined by computer has 10 MK5 LASERS + 1 Deflector (not sure now for level)

-a medium class ship i design has only 52 cpacity, which given the size of MK5 laser means i can fit only 8 of them....

anyone can explain please?

 

8,266 views 11 replies
Reply #1 Top

it's a bug  :S ... don't know if it's fixed in 2.0 though

Reply #2 Top

It was fixed in 2.01, IIRC.

Reply #3 Top

Quoting Sole, reply 2
It was fixed in 2.01, IIRC.
End of Sole's quote

Well I know if you build custom frigates, or small vessels, you don't have enough space to make the ship as good as the pre made ones.

 

Specifically you can't put a gun and a +1 movement engine on them but the pre built ships can move 2 parsecs >_>.

 

Unless I overlooked something obvious.

Reply #4 Top

Quoting TheUltimateEnd, reply 3
Well I know if you build custom frigates, or small vessels, you don't have enough space to make the ship as good as the pre made ones.
Specifically you can't put a gun and a +1 movement engine on them but the pre built ships can move 2 parsecs .
Unless I overlooked something obvious.
End of TheUltimateEnd's quote
which version of the game  & expansion you have ?

Reply #5 Top

Base speed in TA is 2...

Reply #6 Top

Quoting Sole, reply 5
Base speed in TA is 2...
End of Sole's quote

Well in ship design it says 1 parsec that's why I'm confused.

 

I have ultimate edition.

Reply #7 Top

I get this too - it's quite annoying.  I can't build my own scout ships, because there is no room for the engine. :(

Reply #8 Top

Quoting Grapefruit, reply 7
I get this too - it's quite annoying.  I can't build my own scout ships, because there is no room for the engine.
End of Grapefruit's quote

1. Update your game.  The problem mentioned in this thread has been patched out.
2. Research miniaturization.  It lets you fit more stuff onto your hulls.
3. Use cargo hulls.  You can fit vastly more stuff on them than tinies or smalls.
4. Don't use scout ships.  Scout with colony ships.
5. Research up to Impulse Drive for +1 speed as a passive bonus and use Ion Drives on your ships to save money.

Did I miss anything?

Quoting TheUltimateEnd, reply 6

Quoting Sole Soul, reply 5Base speed in TA is 2...
Well in ship design it says 1 parsec that's why I'm confused.

 

I have ultimate edition.
End of TheUltimateEnd's quote

Yeah, that slipped through the cracks.  It's base 2 speed in TA, but the shipyard didn't get updated.

Reply #9 Top

Quoting Sole, reply 8

1. Update your game.  The problem mentioned in this thread has been patched out.

End of Sole's quote

Doesn't look like it - I re-downloaded "GalCiv II" and both attachments just yesterday, started a new "GalCiv II - Twilight of the Arnor" game, and immediately ran into this problem.  If I take the engine off the initial scout design, there's no room to put it back.

Quoting Sole, reply 8

2. Research miniaturization.  It lets you fit more stuff onto your hulls.
3. Use cargo hulls.  You can fit vastly more stuff on them than tinies or smalls.
4. Don't use scout ships.  Scout with colony ships.
5. Research up to Impulse Drive for +1 speed as a passive bonus and use Ion Drives on your ships to save money.

End of Sole's quote
Thanks for the tips. :)
Scout Ships was just an example, though; the problem remains for the other ships.  I would like to be able to make the first ships myself. :\  

 

Reply #10 Top

If I take the engine off the initial scout design, there's no room to put it back.
End of quote

I can't remember if the scout ship has a ghost/clone engine on it or not.  See if the speed actually goes down when you remove said engine.

Did you update from SDC or from Impulse?  SDC doesn't have 2.x, which is where the problem was patched.

Reply #11 Top

The speed remains at 1 when I remove the engine.  So... the engine isn't really there, that's it?

Version is 2.02, from Impulse.