Its my space, stay out!

Anyone thin  tht Gal Civ 3 should have it tht the other races are not allowed to enter your space unless at war or you have a treaty?

 

And a intercept order would be nice to so tht your ships would engage anyone entering your space?

6,815 views 7 replies
Reply #1 Top

Hi!

Gal Civ 3 should have it tht the other races are not allowed to enter your space
End of quote

... but you could enter theirs, eh? ;)

I'm against that. Too easy to misuse against AI: just colonize everything towards opponents, plug small gaps with starbases, and everything behind that "border" is yours. >:(

If you can't defend it, it's not yours.

BR,  Iztok

Reply #2 Top

I'd agree with Iztoc; in that light, the Yor SA is probably the closest we'll get to that.

However, it would be very nice indeed to have expanded diplomacy options that allow me to tell the AI in no uncertain terms that they'd better get that influence base out of my home sector before I eat them for breakfast.

Reply #3 Top

Deploy a series of fully loaded (sensor+range helps) attacking ships, put them on an Intercept_Guard (or sentry) mode and i assure you, you'll have your indirect borders exactly where you need them. |-)

Reply #4 Top

Deploy a series of fully loaded (sensor+range helps)
End of quote

Range has a hard cap at what was it 7-8 sectors and sensors is hard capped at 15, which Eyes maxes out for you with a +10 and a 20% modifier.

I'm fairly positive Guard/Sentry doesn't attack something just because it comes into your space, either-you'd need to be at war with them first.

Reply #5 Top

Sentry would at least wake the picket ship so you'd hit it when you TAB through active ships.

And, yes, it sure would be nice to be able to tell an AI that it needed to get rid of that starbase or move those ships away.

Reply #6 Top

The only way they could make something like that work, is if they either did away with eyes of the universe (so you don't know where every ship in the universe is on the minimap), or massively scaled it down (which they should do anyways).. to make it difficult to keep tabs on the vast area of space your empire occupies... and if you did attempt to keep tabs on all your areas, it would be something that would cost economically.

That way, only ships that are actually 'spotted' could be told to leave. If you don't know they are there, you can't tell them to do anything. Ships could be flying through your territory and wouldn't know it, so you would be unable to do anything about it.

But to have civ's unable to enter your territory due to your area of influence really doesn't make much sense, since it's not exactly 'territory', as territory is on the earth (actually landmasses and borders filled with populations of individuals).

Reply #7 Top

But it's not 'your' space.  The planets are yours, any star bases are yours, but the open space isn't anybody's.  You hold influence there, but it's not your empire there.  That's the most common response to such questions.

I would call BS though on that answer due to the UP vote about battle-ready ships being moved out of the opponent's space.  If it's not their space, then why move the ships out right?

I think even a simple "threaten" diplomacy action would be enough of a comprimise.  Right now you can beg for their money, but you can threaten for money.  An open-ended threat (no payment requests from their end) could then invoke a pulling out of ships and closing of star bases in your zone of control.