Screen Tearing in TPM 2008 1.5.050 **Resolved**

*** Looks like my setup was running the framerate too high, I enabled Vsync and all is well. **

Hi Guys,

           I played TPM Express and everything worked perfectly.  Last night, I purchased the full version and am getting a black tear across the screen when I play.  I have turned all animation option off, including Multipsample, and tried in both Full and Windowed mode.  Also, I have updated to the most recent ATI ASUS graphics driver. Here is the debug log:

 

Debug Message:  Version 1.50 last updated on: Wed Sep 17 11:56:23 2008
Debug Message:  *********DXDiag info follows.*********
System Info
Time: 12/16/2008, 15:22:29
DirectX Version: DirectX 10
Machine Name: QUAD
Operating System: Windows Vistaâ„¢ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
Languages: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: Maximus II Formula
BIOS: BIOS Date: 07/21/08 18:05:22 Ver: 08.00.14
Processor: Intel(R) Core(TM)2 Quad CPU    Q9650  @ 3.00GHz (4 CPUs), ~3.0GHz
Physical Memory: 8190MB RAM
Page File: 2408MB used, 20163MB available
Windows Dir: C:\Windows


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: ASUS EAH4870 series
Manufacturer: ATI Technologies Inc.
Chip Type: ATI Radeon Graphics Processor (0x9440)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_9440&SUBSYS_02621043&REV_00
Display Memory: 3827 MB
Current Display Mode: 1920 x 1200 (32 bit) (60Hz)
Monitor Name: Acer P243W
Monitor Max Resolution:
Driver Name: atidxx32,atidxx64.dll,atiumdag,atiumdva,atiumd64.dll,atiumd6a.cap,atitmm64.dll
Driver Version: 7.15.0010.0134
Driver Date: 11/27/2008 13:34:55
DirectX Acceleration Enabled: Yes
 


Sound info
Sound device 1:
Description: Speakers (Creative SB X-Fi)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_000B&SUBSYS_00411102&REV_03
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 6.00.0001.1321
Driver Date: 7/25/2008 11:10:52
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 
Sound device 1:
Description: Digital Output Device (HDMI) (High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_1002&DEV_AA01&SUBSYS_00AA0100&REV_1001
Manufacturer ID: 1
Product ID: 100
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.00.5840.16387
Driver Date: 11/2/2006 00:28:10
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 
Sound device 1:
Description: Digital Output Device (HDMI) (3- High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_1002&DEV_AA01&SUBSYS_00AA0100&REV_1001
Manufacturer ID: 1
Product ID: 100
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.00.5840.16387
Driver Date: 11/2/2006 00:28:10
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 
Sound device 1:
Description: SPDIF Out (Creative SB X-Fi)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: PCI\VEN_1102&DEV_000B&SUBSYS_00411102&REV_03
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 6.00.0001.1321
Driver Date: 7/25/2008 11:10:52
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 


Debug Message:  *********END dxdiag info.*********
Debug Message:  Entering WinMain
Debug Message:  ******* Starting Game Shell *******
Debug Message:  Candidate Outlines: OFF
Debug Message:  Map Glow: OFF
Debug Message:  Candidate Animated Bobbling: OFF
Debug Message:  ParseCommandLine:
Debug Message:  ERROR (CDrawManager): Unable to retrieve animation core pointer from the component factory.
Debug Message:  Using 0 samples for multisampling.
Debug Message:  Game Resolution: 1024 x 768 (windowed mode)
Debug Message:  HAL (hardware vertex processing)ASUS EAH4870 series
Debug Message:  Presentation Interval: Immediate.
Debug Message:  Back Buffer Bit Depth: X8R8G8B8.
Debug Message:  32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
Debug Message:  ** Checking Direct3D 9 Device Capabilities ************************************
Debug Message:  A full-color cursor is supported in hardware at high resolution modes.
Debug Message:  Bump mapping is supported.
Debug Message:  Device is now ready
Debug Message:  Border size reported as 6 by 26
Debug Message:  RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message:  Shell initialization complete
Debug Message:  ***** Initializing Game *****
Debug Message:  No files found matching mask fonts\*.otf
Debug Message:  Timer Frequency is 0 da7a64
Debug Message:  Initializing sound card.
Debug Message:  initailizing bink
Debug Message:  No files found matching mask C:\Program Files (x86)\Stardock Games\The Political Machine 2008\Data\*xml
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008/Campaign\*xml
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008/Candidates\*xml
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008/Gfx\*xml
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008/Maps\*xml
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008/Snapshots\*xml
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008/Candidates/Configs\*xml
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008/Candidates/Packages\*xml
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008/Gfx/Candidates\*xml
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008/Gfx/Icons\*xml
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008/Maps\*.PM2MapListXML
Debug Message:  Map list file loaded successfully!
Debug Message:  Create setup screens.
Debug Message:  Create setup screens.
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008\Candidates\Configs\*.candidatecfgxml
Debug Message:  Set mouse.
Debug Message:  Set update timer.
Debug Message:  Popup Manager Update: Unhiding FullScreenBink
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008\Campaign\.PM2Save
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008\Candidates\.PM2Save
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008\Gfx\.PM2Save
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008\Maps\.PM2Save
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008\Snapshots\.PM2Save
Debug Message:  Candidate Outlines: ON
Debug Message:  Map Glow: ON
Debug Message:  Candidate Animated Bobbling: ON
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008\Campaign\.PM2Save
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008\Candidates\.PM2Save
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008\Gfx\.PM2Save
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008\Maps\.PM2Save
Debug Message:  No files found matching mask C:\Users\Sam\Documents\My Games\PolMachine2008\Snapshots\.PM2Save
Debug Message:  WM_CLOSE message received.
Debug Message:  GameUninitialize start
Debug Message:  Killing World
Debug Message:  Killing World: Completed
Debug Message:  GameUninitialize end
Debug Message:  Shutting down sound system.
Debug Message:  Clearing sound and music handles.
Debug Message:  GameUninitialize end
Debug Message:  ResourceManager::Invalidate
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\The Political Machine 2008\Gfx\fx\Candidate.fx has 43 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\The Political Machine 2008\Gfx\fx\CandidateOutline.fx has 16 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\The Political Machine 2008\Gfx\fx\ScreenSpace.fx has 9 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\The Political Machine 2008\Gfx\fx\basic.fx has 29 refs
Debug Message:  effect: C:\Program Files (x86)\Stardock Games\The Political Machine 2008\Gfx\fx\scene.fx has 22 refs
Debug Message:  LEAK (CLib3DComponentFactory): IRenderer refcount nonzero at release-time; 2327 refcount.
Debug Message:  Main Shell terminating normally

Any assistance would be appreciated.

 

Sam

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