Cursor bug in Fences
I recorded a short video clip of the bug in question to help clarify the situation.
As you can see, the cursor "sticks" when it is moved directly from a fence to an open window. The fence looks as if it still thinks the cursor is over it and the cursor looks like it did when it was last over the fence. That is, until I move the cursor over the desktop and everything returns to normal. I have also tested this after unloading Windowblinds and the same thing happens.
Maybe Fences could be made to acknowledge a transition from a fence to a window in a similar way to how it acknowledges a transition from a fence to the desktop?