WilliamLeverett WilliamLeverett

Is this system good enough for SINS?

Is this system good enough for SINS?

Hey everybody, I was wondering if this setup would be goodenough to be able to play sins? I am most likely going to playing with a custom map and over 500 planets with 10 AI. My current system is an upgraded HP with 1gb ram, AMD 4200+ X2, and an 8500GT. I can not get anything more than mid-fleet sizes and medium maps until I start to see stutters. My current system will prohibit fully max setting. I am currently operating at the lowest widescreen resolution available, the highest stettings that my system will allow and 2x AA. So this is my new configuration And I wanted your guys oppinion on it before I build it. I want to be able to play on fully max visual settings, but only 4xAA, and mid-resolution widescreen screen settings. So how does this system for sins look?

Motherboard: http://www.newegg.com/Product/Product.aspx?Item=N82E16813131232

CPU: http://www.newegg.com/Product/Product.aspx?Item=N82E16819116063

Memory: http://www.newegg.com/Product/Product.aspx?Item=N82E16820145184

Hard Drive: http://www.newegg.com/Product/Product.aspx?Item=N82E16822152096

Video Card: http://www.newegg.com/Product/Product.aspx?Item=N82E16814141073

12,761 views 34 replies
Reply #26 Top

I'm still looking for relpies... HELP!!!

Reply #28 Top

e8400 on an asus p5n-d (750I) OC'd to 4 ghz.  4gb memory   i've tried running sins on both a single 9800gtx+ and also with SLI and SLI doesn't help sins AT ALL.  When i play sins my video card temps barely rise at all.  On big maps once fleets are assembled the game slows down but it is still playable however i can't be zoomed in or else my system chugs to 10 fps or less.

 

Heres my question.   I don't mean to be out of line to the developers but,,,,,  why would you include 8-10 player huge scenarios when even they can't be run on a current system?  I for one love playing huge 10 player single player battles for 10 hours but the slowdown is rough and I have a fairly solid system.   Has anyone been able to enjoy a large game with fleets and maintain a solid framerate? 

 

BTW:  You might as well buy an E8400 3.0 ghz duo for $169.00 on newegg instead of the one you have mentioned in your post. 

Reply #29 Top

LOL.... ;P I'm nowhere close to any of those specs and sins runs fair on my system 6200T/C AMD3000+ 1(yes) 1Gig of ram. Thats with most settings on except AA. It has some slow moments, but ive seen worse on many other games.

Reply #30 Top

all basic stuff...

Q.  What are the hardware requirements?
A.  The Iron Engine takes advantage of the latest machines and scales to support older hardware as well.

Minimum Requirements: 

 

  • Windows XP SP2 / Windows Vista
  • 1.8 GHz Single-Core Processor
  • 512 MB RAM (1 GB for Windows Vista)
  • 128 MB DirectX 9 3D Video Card (Radeon 9600 / GeForce FX 6600 and above)
  • DirectX 9.0c Compatible Sound Card
  • DVD-ROM Drive
  • 3 GB Hard Drive Space
  • Keyboard and Mouse
  • DirectX 9.0c

Recommended Requirements:

  • 2.2 GHz Dual- or Quad-Core Processor
  • 1 GB RAM (2 GB for Windows Vista)
  • 256 MB DirectX 9 3D Video Card (Radeon X1600 / GeForce 7600 and above)

 

about all u need right?

Reply #31 Top

I'm on a laptop with a Radeon Xpress 200M (integrated, turbocache only) using 256MB of my system ram leaving me with 768Mb free, and a celeron-m 410 (1.46Ghz) and I can play fine with textures @ highest, details @ high, bump @ low, bloom & AA off, 1280x800.

Basically, this game runs on pretty much anything from the last 5-6 years, possibly more. PlasmaPong has higher actual requirements than Sins ^^'

Reply #32 Top

I have to say I hit a lot of lag, large 3 star map, me and 7 computers.

All settings lowest, no AA, bloom on, 1400 x900 75hz (monitor native)

some skyboxes off, trade ship icons off,

C2D 2.66ghz (stock) & 3ghz when OC'd, 4GB ram, nvidia 8600gt oc2,

 

runs equally crappy when OC'd and stock, no discernable difference.

what gives?

Reply #33 Top

Quoting Simmyaz, reply 3
e8400 on an asus p5n-d (750I) OC'd to 4 ghz.  4gb memory   i've tried running sins on both a single 9800gtx+ and also with SLI and SLI doesn't help sins AT ALL.  When i play sins my video card temps barely rise at all.  On big maps once fleets are assembled the game slows down but it is still playable however i can't be zoomed in or else my system chugs to 10 fps or less.

 

Heres my question.   I don't mean to be out of line to the developers but,,,,,  why would you include 8-10 player huge scenarios when even they can't be run on a current system?  I for one love playing huge 10 player single player battles for 10 hours but the slowdown is rough and I have a fairly solid system.   Has anyone been able to enjoy a large game with fleets and maintain a solid framerate? 

 

BTW:  You might as well buy an E8400 3.0 ghz duo for $169.00 on newegg instead of the one you have mentioned in your post. 
End of Simmyaz's quote

Thanks. I had already pretty much decided on a system like this. Thanks for the help.

Reply #34 Top

Quoting Shadow_of_Light, reply 5
all basic stuff...

Q.  What are the hardware requirements?
A.  The Iron Engine takes advantage of the latest machines and scales to support older hardware as well.

Minimum Requirements: 

 


Windows XP SP2 / Windows Vista
1.8 GHz Single-Core Processor
512 MB RAM (1 GB for Windows Vista)
128 MB DirectX 9 3D Video Card (Radeon 9600 / GeForce FX 6600 and above)
DirectX 9.0c Compatible Sound Card
DVD-ROM Drive
3 GB Hard Drive Space
Keyboard and Mouse
DirectX 9.0c
Recommended Requirements:


2.2 GHz Dual- or Quad-Core Processor
1 GB RAM (2 GB for Windows Vista)
256 MB DirectX 9 3D Video Card (Radeon X1600 / GeForce 7600 and above)
 

about all u need right?
End of Shadow_of_Light's quote

What gives? I have a system just like this (just like the reccomended requirments) and I'm having freaking problems with anything more than Med fleets on a 4 player custom map. Sins needs to do better than this because I know they can. Come on, step it up. Even people with systems far better than mine are having problems. WTH. Stardock, it's time to make some MAJOR ratifications.