Using Mods with 1.09a[b].046

I'm trying to run the 7 Deadly Sins mod with SOSE 1.09a[b].046 on Vista SP1.

I load the mods into C:\Users\USERNAME\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods

Then I launch SINS. Go to Options, Mods, enable the mod. Sins displays a message: "Enabled mod checksum 804242395" and then freezes up.

I then I get a MS Visual C++ runtime error stating that the sins exe "has caused the application has requested the Runtime to terminate it in an unusual way."

Any thoughts?

 

3,982 views 5 replies
Reply #1 Top

Mods aren't updated to work with the beta patch :P

Reply #2 Top

Phooey.

When you say "mods aren't updated to run with the patch" are you saying that the individual mods have not yet been updated, or Ironclad has not yet updated the mod functionality within SOSE?

thx

Reply #3 Top

The individual mods haven't been updated. We don't have the text reference data yet. They did include an updated convertData that can convert all the 1.095 files to text, but modders are still holding off for the final patch release since other stuff is still bound to change and they'd have to update their mods again :P

Reply #4 Top

Thanks. Any word on a release date for the final patch?

Reply #5 Top

Nope. Tomorrow Beta 3 is out, and apparently there's going to be a Beta 4 at the end of the month and the final 1.1 is shortly after.