Worlds being overthrown

(culture drops to zero)

I've gotten pretty good at the game to this point, and am playing Vasari at the moment (great race in this game with a solid distinct style).

I usually get to the end of the game with 1 opponent remaining, and go to war with him, usually after being at peace and destroying the second to the last civilization. Prior to wiping that last civilization, I make a point to put major fleet elements in the last empire's homeworld, to smash his frigate/cap factories and engage fleets as they come in piecemeal.

But here's where I get my butt kicked. I start loosing worlds all over the board to cultural attacks, with my loyalty dropping to zero percent. Not sure of how this happens or what to do to defend against it. I'm playing against TEC, and have lost around 6 worlds to this type of attack whilst smashing the opponent's homeworld and his fleets. My counter is to build propaganda facilities (forget hte name, but they expand your civ's culture to neighboring planets), and try to destroy his nearby broadcasting centers and such. I usually win the game against the AI either on normal or difficult, but this is my achilles heel.

 

Any tips?

4,370 views 7 replies
Reply #1 Top

You just have to build your culture center and spread your culture before he does :lol:.

Reply #2 Top

Yep, you basically have to get your own broadcast centers up before the enemy culture becomes a threat. Most AIs don't focus too heavily on it, so usually 2-3 centers around all your front line planets is easily enough ;)

Reply #3 Top

Remember too that culture per broadcast center is divided by the number of phase lanes going from that planet.  Therefore, if your enemy has 4 broadcast center with 4 lanes coming from the planet, you only need 1 center at your world to prevent culture from overthrowing your planet.

In other news, culture is a slow painful process (like 30min), you really should look at your empire every so often.

Reply #4 Top

Remember too that culture per broadcast center is divided by the number of phase lanes going from that planet. 
End of quote

I'm not aware of this :o Where'd you learn that? The only thing I'm aware of that slows culture spread is consecutive jumps.

Reply #5 Top

I guess just from experience.  Let's say you have 1 world that splits in 3 phase lanes, and each phase lane then branches to 2 additional phase lanes, you notice that culture spread slows.  Ok, now look at a botched start, where your HW only has one phase lane.  Now put a broadcast center there.  You will notice that that broadcast center spreads very fast from the one lane.  Also, let's take a game expample.  I have seen plenty of times where 1 enemy broadcast center will counter 3 of mine.

I guess it's just imperical, and if someone points out the entity files that proves me wrong, thats fine.

By the way, if I am right, I think I might be the first person to show you something new in this game. :)

Reply #6 Top

Alas, you wouldn't be the first :P I guess I never paid that much attention to it. I'll try to do some experimenting this weekend :)

Reply #7 Top

I would try putting a culture center at each planet. Then your culture might be strong enough to resist enemy culture.