All CursorFX Skinned Cursors Blink Crazily in Second Life

I frequent a great 3D VR program called Second Life.  If I use any of the CursorFX skinned cursor sets, the cursors blink crazily like they are short-circuiting.  This happens only when I move the cursor into the Second Life window.  When the cursor is moved outside the SL window, everything is cool.  The only way I can resolve this is to switch to Windows Default Cursor settings.  Which is no big deal.  I know this has something to do with something called interpretation of transparent layers or something, but have no idea if the phenom is correctible.  Just curious.  Anyone?
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Reply #1 Top
I frequent a great 3D VR program called Second Life
End of quote


:NOTSURE: Great you say ayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyye....
Dunno bout that.
As for the problem, havent got the slightest clue. I would however love to know the solution if there is any, as i am experiencing the same problems in games.
Reply #2 Top
Just makes me think about that brilliant episode of The Office where Dwight re-creates his entire life in SL, except that he can fly.

Seems like a colossal waste of time to me, but so do any MehMORPehGahs.