The planets don't look normal.

Ok I am having a wierd problem and I couldn't fix it in the options tab I was wondering if there is any thing I could change so that the planets apper normal while in game?  I looks like the planets don't load and just the atmosphere does.  so you can't see the terran on any of the planets and there all see-through.  The asteroids and stars are ok this just happens to my planets.  Does any one know how I could fix this problem?
4,473 views 4 replies
Reply #1 Top
Make sure your video card drivers are up to date from the manufacturer's website.

Also, what are your PC specs?
Reply #2 Top
What video card and driver version do you have?
Reply #3 Top
My computer does this too, an I've tested some self-created meshes, one of which has the same transparency problem:

It seems that it ONLY affects objects shaped like spheres! I thought it was caused by the haze around the planet, and it might be related...

I tried a Dyson Sphere (36,000) units radius, with both an inside and an outside, and both surfaces had the transparency issue... The Dyson Sphere replaced an ICE planet, and the radius of the haze was only 5000, so the haze might not be it...

...also tried a Planet-Remnant, and it worked fine (which is consistent with the pirate base being displayed normally, and the remnant had RenderAsVolcanic...

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I'll try isolating which combination of things causes it...
I'll also try slightly corrupting a perfect sphere mesh to see at what point the problem decides to kick-in

The solution MAY be to render everything as volcanic, and I'll test that too...

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Oh, and I think I don't have a video card at all, just software... ...The side panel is off, so I can just peek in when I go to that computer... (I think I just have chip-memory, with no proper card)

Also, I believe the textures do load, as I can make it so they are only transparent on the dark side of the mesh (why aren't there all three texture maps for a planet, in it's mesh file?)
Reply #4 Top
Okay, I swapped the meshes so that the Volcanic Fragment is meshed to an Ice planet's Entity file, and the Dyson Sphere is meshed to the Volcanic planet's entity file...

This means that the 'render as volcanic' marker in the Entity files is part of the solution for people with transparent planets. The other part of the solution may be stripping off the Transparency information from the DDS files...


The transparency issue follows the ice planet, no matter what mesh I use...


I hope this helps...