Terror Star won't attack
Campaign bug
from
GalCiv2 Forums
In the campaign, the Iconians inhabited one of the planets around the star that needs to be blown up with the terror star. Since I am allied with them and I could not break the alliance to detonate the star. I lost the Terror Star to overwhelming numbers of Dread Lords. No big deal, I will use influence to capture the planet. That worked. I built a new TS and attempted to destroy the star. No luck. The game would ask if I am sure, since they are my planets and ships in orbit. I say yes, and nothing happens. Again, I am overwhelmed by the Dread Lord fleets. Good thing I saved the game before I did anything. I started the game in 1.91 and have now upgraded to 1.96.
I would be happy to supply a save game, but I really want to blow up the star. I don't want to have to go through the scenario again.
Am I missing something or is this really a bug with the scenario? If nothing else, you should mod the scenario to prevent anyone but the human from populating the planets around the star.
I would be happy to supply a save game, but I really want to blow up the star. I don't want to have to go through the scenario again.
Am I missing something or is this really a bug with the scenario? If nothing else, you should mod the scenario to prevent anyone but the human from populating the planets around the star.