Espionage bug

Lost Agents...

Over the course of a game, I built up a fine army of agents.  Just under half of them were in one opposing empire, the others were all currently idle.  I reached 'advanced' for that empire so decided to remove the agents, only to realise that it was working as if I was nullifying agents on their planet- I was losing an idle agent every time I removed an agent and also not retaining the removed agent as well.  I started with about 17 agents and was left with 1.

The latest patch meddled with espionage, right?  I started playing this game with the patch released last week and found the error with the patch released this week.

2,187 views 2 replies
Reply #1 Top
Just a quick question, did you start the game in a previous version, then upgrade to 1.96?

If so, and you had used the arrows to switch to a planet you didn't see yet, then it may be a 'bug' in saying those agents weren't allowed to be there in the new patch, so you must not of had them to begin with.
Reply #2 Top
That's very possible- I've played a new game since and removing spies has been fine since then.