Game Seems Choppy

Hello,

I submitted a support issue to StarDock last night.. and havent heard back yet.. so i figured let me post here and see what others have encountered.

I am at work now, so I dont have access to my home PC (where the machine is installed) to provide a 100% accurate report..... but i would be VERY surprised if my machine wasnt strong enough to meet the RECOMMENDED requirements.. as I am a professional Graphic Designer who runs Photoshop and other 3D rendering software applications with no problems.

I have Windows XP and a Nvidea GEForce (I believe 6200) graphics card with DirectX 9.0c, 2GB of RAM and a Processor that I believe is a little faster than 2 Ghz.... My monitor is a HP 22 inch widescreen with a resolution of 1680 x 1050.

And yet.. when i tried to run PM2008 last night... both the opening sequence video and the game play run extremely slow and choppy. Ive tried changing the resolutions of the game as well as disabled FULL SCREEN mode... but it still runs very choppy. I even closed out all of my memory hog applications that I had running.. like Outlook.. and still CHOPPY.

Am i missing something? Has anyone else encountered a similar problem?

Any suggestions would be GREATLY appreciated.

thanks,

Brian

24,474 views 32 replies
Reply #1 Top

Very odd. On every machine we're played the game on, the opening video is the LAST thing to get chopppy (as in, if the game played at 10 fps, the video would still run at 200).

Can you post your my 'my games\polmachine2008\debug.err' file here so we can get a better idea of what's going on?

Thanks! :)

Reply #2 Top
I will have to do it when I get home later this evening.

Where EXACTLY can I find this file?

I saw someone else has posted the .err file.... however I couldnt seem to find it in my Program Files > directory.

I did not see a "my games" folder in my PM 2008 game folder.

I doubt this would have anything to do with it.. but I opted for the Digital Download vs a Retail BOX version.
Reply #3 Top
Where EXACTLY can I find this file?
End of quote

the file is located at"My Documents\My Games\PolMachine2008\debug.err".  It gets overritten every time you start a new game.
Reply #4 Top
thanks... ill post it up when i get home in about 3 hours or so.

Anyone know where I can find an online ro downloadable version of the user manual in the meantime that I can read now?
Reply #5 Top
I am having the EXACT same problem! Everything, especially on the menus seems like it is on a delay. You click a button, nothing happens for two seconds, and then it happens. I have tried this game on my laptop and it works perfectly, but its not even playable on the desktop because of the same reason of the original poster. What should I do??
Reply #6 Top
Debug Message: Version 1.01 last updated on: Sun Jun 15 23:29:16 2008
Debug Message: sig.bin file located at: C:\Documents and Settings\All Users\Application Data\Stardock\The Political Machine 2008\sig.bin
Debug Message: *********DXDiag info follows.*********
System Info
Time: 6/18/2008, 08:14:17
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: HOME
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
Languages: English (Regional Setting: English)
System Manufacturer: Dell Computer Corporation
System Model: DIM4500
BIOS: BIOS Date: 07/18/02 13:31:28 Ver: 08.00.00
Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz
Physical Memory: 1022MB RAM
Page File: 420MB used, 2042MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce FX 5200
Manufacturer: NVIDIA
Chip Type: GeForce FX 5200
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0322&SUBSYS_01AD196E&REV_A1
Display Memory: 256.0 MB
Current Display Mode: 1024 x 768 (32 bit) (60Hz)
Monitor Name: Plug and Play Monitor
Monitor Max Resolution: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.6218
Driver Date: 6/29/2007 00:43:00
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: Santa Cruz(tm)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: TURTLE_BEACH\SANTA_CRUZ_WDM_INTERFACE
Manufacturer ID: 1
Product ID: 100
Driver Name: tbcwdm.sys
Provider: Voyetra Turtle Beach
Driver Version: 5.12.0001.4161
Driver Date: 4/3/2002 15:51:16
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0

Sound device 1:
Description: Modem #2 Line Playback (emulated)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID:
Manufacturer ID: 1
Product ID: 81
Driver Name:
Provider:
Driver Version:
Driver Date:
Type: Emulated
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Using 0 samples for multisampling.
Debug Message: Game Resolution: 1024 x 768 (full screen mode)
Debug Message: HAL (software vertex processing)NVIDIA GeForce FX 5200
Debug Message: Presentation Interval: Immediate.
Debug Message: Refresh Rate: 0hz.
Debug Message: Back Buffer Bit Depth: X8R8G8B8.
Debug Message: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
Debug Message: ** Checking Direct3D 9 Device Capabilities ************************************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: Bump mapping is supported.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Shell initialization complete
Debug Message: The Political Machine 2008 is activated.
Debug Message: ***** Initializing Game *****
Debug Message: No files found matching mask fonts\*.otf
Debug Message: Timer Frequency is 0 369e99
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: No files found matching mask C:\Program Files\Stardock Games\The Political Machine 2008\Data\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008/Campaign\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008/Candidates\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008/Gfx\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008/Maps\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008/Snapshots\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008/Candidates/Configs\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008/Gfx/Candidates\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008/Maps\*.PM2MapListXML
Debug Message: Map list file loaded successfully!
Debug Message: Create setup screens.
Debug Message: Create setup screens.
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008\Candidates\Configs\*.candidatecfgxml
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Popup Manager Update: Unhiding FullScreenBink
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008\Campaign\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008\Candidates\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008\Gfx\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008\Maps\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008\Snapshots\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008/Scenarios\*.PM2ScenarioXML
Debug Message: Unknown edit field Candidate_Options_Sheet type: PropertyPage
Debug Message: Unknown edit field Platform_Select_Sheet_Left_Placeholder type: PropertySheet
Debug Message: Unknown edit field Platform_Select_Sheet type: PropertySheet
Debug Message: Unknown edit field Candidate_Select_Sheet type: PropertyPage
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Popup Manager Update: Unhiding LoadingWnd
Debug Message: {Start Game} PLAYER 1: HillaryClinton - Homestate 33
Debug Message: {Start Game} PLAYER 2: RonPaul - Homestate 42
Debug Message: ******* GameStarted *******
Debug Message: Popup Manager Update: Unhiding CreateAdWnd
Debug Message: Popup Manager Update: Unhiding BuildHeadquartersWnd
Debug Message: Popup Manager Update: Unhiding CreateAdWnd
Debug Message: Popup Manager Update: Unhiding CreateAdWnd
Debug Message: Popup Manager Update: Unhiding SpecialInterestWnd
Debug Message: Popup Manager Update: Unhiding EndorsementsWnd
Debug Message: Popup Manager Update: Unhiding SpecialInterestWnd
Debug Message: Popup Manager Update: Unhiding EndorsementsWnd
Debug Message: Popup Manager Update: Unhiding SpecialInterestWnd
Debug Message: Popup Manager Update: Unhiding EndorsementsWnd
Debug Message: Popup Manager Update: Unhiding SpecialInterestWnd
Debug Message: Popup Manager Update: Unhiding SpecialInterestWnd
Debug Message: Popup Manager Update: Unhiding SpecialInterestWnd
Debug Message: Popup Manager Update: Unhiding EndorsementsWnd
Debug Message: Error. String Not Found. Table: IssueUtil String Name:
Debug Message: Error. String Not Found. Table: IssueUtil String Name:
Debug Message: Popup Manager Update: Unhiding Campaign
Debug Message: Popup Manager Update: Unhiding FundRaisingWnd
Debug Message: Popup Manager Update: Unhiding CreateAdWnd
Debug Message: Popup Manager Update: Unhiding BuildHeadquartersWnd
Debug Message: Popup Manager Update: Unhiding CreateAdWnd
Debug Message: Popup Manager Update: Unhiding NewspaperWnd
Debug Message: About to auto save.
Debug Message: Deleting save game.
Debug Message: Deleting save game.
Debug Message: Finished auto save.
Debug Message: Popup Manager Update: Unhiding SpecialInterestWnd
Debug Message: Failed to validate HQ Upgrade for RonPaul. Stamina: 4 Money: 67 HQLevel: 0
Debug Message: Popup Manager Update: Unhiding EndorsementsWnd
Debug Message: Popup Manager Update: Unhiding AssetInfoWnd
Debug Message: Popup Manager Update: Unhiding SpecialInterestWnd
Debug Message: Popup Manager Update: Unhiding EndorsementsWnd
Debug Message: Popup Manager Update: Unhiding Campaign
Debug Message: Popup Manager Update: Unhiding AnnounceActivistWnd
Debug Message: Popup Manager Update: Unhiding Campaign
Debug Message: Your points: 62117.367188
Debug Message: Popup Manager Update: Unhiding NewspaperWnd
Debug Message: Popup Manager Update: Unhiding AssetInfoWnd
Debug Message: Popup Manager Update: Unhiding CreateAdWnd
Debug Message: Popup Manager Update: Unhiding NewspaperWnd
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing World
Debug Message: Killing World: Completed
Debug Message: GameUninitialize end
Debug Message: Shutting down sound system.
Debug Message: Clearing sound and music handles.
Debug Message: CandidateManager LEAK: Candidate From File 01AF81E8 'HillaryClinton' leaked. 1 extra refs.
Debug Message: CandidateManager LEAK: Candidate Config 'Agent_MovieDirector' leaked. 1 extra refs.
Debug Message: CandidateManager LEAK: Candidate Config 'GenericMale' leaked. 1 extra refs.
Debug Message: CandidateManager LEAK: Candidate Config 'HillaryClinton' leaked. 2 extra refs.
Debug Message: CandidateManager LEAK: Candidate Element 'Briefcase' leaked. 1 extra refs.
Debug Message: CandidateManager LEAK: Candidate Element 'Default_Ear1' leaked. 6 extra refs.
Debug Message: CandidateManager LEAK: Candidate Element 'EyeBrow_Default1' leaked. 4 extra refs.
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Debug Message: CandidateManager LEAK: Candidate Element 'Female_Eye1_Blue' leaked. 2 extra refs.
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Debug Message: CandidateManager LEAK: Candidate Element 'Male_Almond_Eye1' leaked. 2 extra refs.
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Debug Message: CandidateManager LEAK: Candidate Element 'NoEye' leaked. 2 extra refs.
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Debug Message: CandidateManager LEAK: Candidate Element 'NoGlasses' leaked. 2 extra refs.
Debug Message: CandidateManager LEAK: Candidate Element 'NoHat' leaked. 2 extra refs.
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Debug Message: CandidateManager LEAK: Candidate Element 'Nose_Pointy1' leaked. 2 extra refs.
Debug Message: CandidateManager LEAK: Candidate Element 'Nose_Round1' leaked. 1 extra refs.
Debug Message: CandidateManager LEAK: Candidate Element 'Prop_MovieSlate' leaked. 1 extra refs.
Debug Message: CandidateManager LEAK: Candidate Element 'Wig_Male_Part2' leaked. 2 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Black' leaked. 6 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'BlackPinStripes' leaked. 5 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'BlackPolkadots' leaked. 5 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'BlackWeave' leaked. 5 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Blue' leaked. 8 extra refs.
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Debug Message: CandidateManager LEAK: Candidate Material 'BluePolkadots' leaked. 5 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'BlueWeave' leaked. 5 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Brown' leaked. 6 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'BurntOrange' leaked. 6 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'BurntYellow' leaked. 6 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'DarkBlue' leaked. 10 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'DarkGreen' leaked. 8 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'DarkGrey' leaked. 6 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Deniem' leaked. 6 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'FlagStripes' leaked. 5 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Forest' leaked. 8 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Green' leaked. 8 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Hair1' leaked. 2 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Hair10' leaked. 2 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Hair11' leaked. 2 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Hair12' leaked. 2 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Hair13' leaked. 2 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Hair14' leaked. 2 extra refs.
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Debug Message: CandidateManager LEAK: Candidate Material 'Hair3' leaked. 2 extra refs.
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Debug Message: CandidateManager LEAK: Candidate Material 'Hawaiian' leaked. 5 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Hearts' leaked. 5 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Lavender' leaked. 8 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'LiteDeniem' leaked. 8 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'MedBrown' leaked. 6 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'MedGrey' leaked. 6 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'MimeStripes' leaked. 5 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Orange' leaked. 8 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Pink' leaked. 8 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Plaid_Green' leaked. 5 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Plaid_Red' leaked. 5 extra refs.
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Debug Message: CandidateManager LEAK: Candidate Material 'Purple' leaked. 8 extra refs.
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Debug Message: CandidateManager LEAK: Candidate Material 'RedPolkadots' leaked. 5 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Skin0' leaked. 1 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Skin1' leaked. 1 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Skin10' leaked. 1 extra refs.
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Debug Message: CandidateManager LEAK: Candidate Material 'Slate' leaked. 8 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'Smiley' leaked. 5 extra refs.
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Debug Message: CandidateManager LEAK: Candidate Material 'Yellow' leaked. 8 extra refs.
Debug Message: CandidateManager LEAK: Candidate Material 'YellowRedStripes' leaked. 5 extra refs.
Debug Message: GameUninitialize end
Debug Message: WARNING: Animation Manager Leaked Model: gfx/Map_Data/icons/HQ3_Default_Large.x Extra Refs: 1
Debug Message: ResourceManager::Invalidate
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\Candidate.fx has 43 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\CandidateOutline.fx has 16 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\GameObject.fx has 42 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\GameObjectOutline.fx has 16 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\ParticleEffect_Test.fx has 24 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\ScreenSpace.fx has 9 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\basic.fx has 29 refs
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Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\scene.fx has 22 refs
Debug Message: Resource Manager leaked resource: Vert Buffer Wrapper: BackGroundNodeVB390-749426560 1 refs
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Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Ad_Images\Ad_Energy_B.png 3 refs
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Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\CandidateElements\ClothingTexture.png 11 refs
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Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\CandidateElements\PaletteTextures\FlagStripes1.png 3 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\CandidateElements\PaletteTextures\Hawaiian.png 2 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\CandidateElements\PaletteTextures\Hearts.png 2 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\CandidateElements\PaletteTextures\MimeStripes.png 2 refs
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Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\CandidateElements\PaletteTextures\Smiley.png 2 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\CandidateElements\PaletteTextures\YelowRedStripes.png 2 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\CandidateElements\PropTexture.png 11 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Icons\Smiley_Dont_Care.png 1 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Icons\Smiley_Oppose.png 1 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Icons\Smiley_Support.png 1 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Icons\Stat_Charisma.png 1 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Icons\Stat_Comeliness.png 1 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Icons\Stat_Credibility.png 1 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Map_Data\MainScreenBackgroundFlag.png 1 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Map_Data\icons\Ad_Texture.png 85 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Map_Data\icons\CampaignJet.png 8 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Map_Data\icons\HQ1_Texture.png 74 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Map_Data\icons\HQ2_Texture.png 25 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Map_Data\icons\PropTexture.png 5 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Maps\StateSheen.png 1 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Maps\StateWood.png 1 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Maps\Terrain\US_Terrain.png 1 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Scenes\CandidateCreate.png 1 refs
Debug Message: Animation manager still has 2 ref to SkinnedModelWorkingPalette
Debug Message: IDirect3D9 object not cleared; 229 ref counts still remaining.
Debug Message: Main Shell terminating normally
Reply #7 Top

*bleh* Those are ALOT of leaked resource messages :(  Never good.

Can you update your drivers and see if those go away? :)  Thanks!

Reply #8 Top
Alright, I updated the drivers and still had the same problem. Here is the new error messages after only running the game a few seconds.

Debug Message: Version 1.01 last updated on: Sun Jun 15 23:29:16 2008
Debug Message: sig.bin file located at: C:\Documents and Settings\All Users\Application Data\Stardock\The Political Machine 2008\sig.bin
Debug Message: *********DXDiag info follows.*********
System Info
Time: 6/19/2008, 15:31:06
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: HOME
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
Languages: English (Regional Setting: English)
System Manufacturer: Dell Computer Corporation
System Model: DIM4500
BIOS: BIOS Date: 07/18/02 13:31:28 Ver: 08.00.00
Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz
Physical Memory: 1022MB RAM
Page File: 402MB used, 2059MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce FX 5200
Manufacturer: NVIDIA
Chip Type: GeForce FX 5200
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0322&SUBSYS_01AD196E&REV_A1
Display Memory: 256.0 MB
Current Display Mode: 1024 x 768 (32 bit) (75Hz)
Monitor Name: Plug and Play Monitor
Monitor Max Resolution: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.7516
Driver Date: 5/2/2008 22:46:00
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: Santa Cruz(tm)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: TURTLE_BEACH\SANTA_CRUZ_WDM_INTERFACE
Manufacturer ID: 1
Product ID: 100
Driver Name: tbcwdm.sys
Provider: Voyetra Turtle Beach
Driver Version: 5.12.0001.4161
Driver Date: 4/3/2002 15:51:16
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0

Sound device 1:
Description: Modem #2 Line Playback (emulated)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID:
Manufacturer ID: 1
Product ID: 81
Driver Name:
Provider:
Driver Version:
Driver Date:
Type: Emulated
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Using 0 samples for multisampling.
Debug Message: Game Resolution: 1024 x 768 (full screen mode)
Debug Message: HAL (software vertex processing)NVIDIA GeForce FX 5200
Debug Message: Presentation Interval: Immediate.
Debug Message: Refresh Rate: 0hz.
Debug Message: Back Buffer Bit Depth: X8R8G8B8.
Debug Message: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
Debug Message: ** Checking Direct3D 9 Device Capabilities ************************************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: Bump mapping is supported.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Shell initialization complete
Debug Message: The Political Machine 2008 is activated.
Debug Message: ***** Initializing Game *****
Debug Message: No files found matching mask fonts\*.otf
Debug Message: Timer Frequency is 0 369e99
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: No files found matching mask C:\Program Files\Stardock Games\The Political Machine 2008\Data\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008/Campaign\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008/Candidates\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008/Gfx\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008/Maps\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008/Snapshots\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008/Candidates/Configs\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008/Gfx/Candidates\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008/Maps\*.PM2MapListXML
Debug Message: Map list file loaded successfully!
Debug Message: Create setup screens.
Debug Message: Create setup screens.
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008\Candidates\Configs\*.candidatecfgxml
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Popup Manager Update: Unhiding FullScreenBink
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008\Campaign\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008\Candidates\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008\Gfx\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008\Maps\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\PolMachine2008\Snapshots\.PM2Save
Debug Message: Error flipping back buffer to primary buffer.
Debug Message: Device lost
Debug Message: ResourceManager::Invalidate
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\Candidate.fx has 43 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\CandidateOutline.fx has 16 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\ScreenSpace.fx has 9 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\basic.fx has 29 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\scene.fx has 22 refs
Debug Message: Posting WM_CLOSE message.
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing World
Debug Message: Killing World: Completed
Debug Message: GameUninitialize end
Debug Message: Shutting down sound system.
Debug Message: Clearing sound and music handles.
Debug Message: GameUninitialize end
Debug Message: ResourceManager::Invalidate
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\Candidate.fx has 43 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\CandidateOutline.fx has 16 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\ScreenSpace.fx has 9 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\basic.fx has 29 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\scene.fx has 22 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Scenes\CandidateCreate.png 1 refs
Debug Message: IDirect3D9 object not cleared; 48 ref counts still remaining.
Debug Message: Main Shell terminating normally
Reply #9 Top
just updated my Drivers... still no luck..

here is that file you were asking for..

Debug Message: Version 1.02 last updated on: Wed Jun 18 10:47:55 2008
Debug Message: sig.bin file located at: C:\Documents and Settings\All Users\Application Data\Stardock\The Political Machine 2008\sig.bin
Debug Message: *********DXDiag info follows.*********
System Info
Time: 6/19/2008, 18:19:53
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: GRAPHICS
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
Languages: English (Regional Setting: English)
System Manufacturer: Gateway
System Model: GT5032
BIOS: )Phoenix - Award WorkstationBIOS v6.00PG
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 4200+, MMX, 3DNow (2 CPUs), ~2.2GHz
Physical Memory: 1918MB RAM
Page File: 349MB used, 3460MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 6100
Manufacturer: NVIDIA
Chip Type: GeForce 6100
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0242&SUBSYS_0CA8105B&REV_A2
Display Memory: 512.0 MB
Current Display Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: HP w2207 Wide LCD Monitor
Monitor Max Resolution: 1680,1050
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.7516
Driver Date: 5/2/2008 22:46:00
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_10DE&DEV_026B&SUBSYS_0CA8105B&REV_A2
Manufacturer ID: 1
Product ID: 100
Driver Name: ALCXWDM.SYS
Provider: Realtek Semiconductor Corp.
Driver Version: 5.10.0000.5990
Driver Date: 11/24/2007 02:15:14
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Using 4 samples for multisampling.
Debug Message: Game Resolution: 1680 x 1050 (full screen mode)
Debug Message: HAL (hardware vertex processing)NVIDIA GeForce 6100
Debug Message: Presentation Interval: Immediate.
Debug Message: Refresh Rate: 0hz.
Debug Message: Back Buffer Bit Depth: X8R8G8B8.
Debug Message: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
Debug Message: ** Checking Direct3D 9 Device Capabilities ************************************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: Bump mapping is supported.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Shell initialization complete
Debug Message: The Political Machine 2008 is activated.
Debug Message: ***** Initializing Game *****
Debug Message: No files found matching mask fonts\*.otf
Debug Message: Timer Frequency is 0 8368e650
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: No files found matching mask C:\Program Files\Stardock Games\The Political Machine 2008\Data\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Brian D. Oakes\My Documents\My Games\PolMachine2008/Campaign\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Brian D. Oakes\My Documents\My Games\PolMachine2008/Gfx\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Brian D. Oakes\My Documents\My Games\PolMachine2008/Maps\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Brian D. Oakes\My Documents\My Games\PolMachine2008/Snapshots\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Brian D. Oakes\My Documents\My Games\PolMachine2008/Gfx/Candidates\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Brian D. Oakes\My Documents\My Games\PolMachine2008/Maps\*.PM2MapListXML
Debug Message: Map list file loaded successfully!
Debug Message: Create setup screens.
Debug Message: Create setup screens.
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Popup Manager Update: Unhiding FullScreenBink
Debug Message: No files found matching mask C:\Documents and Settings\Brian D. Oakes\My Documents\My Games\PolMachine2008\Campaign\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Brian D. Oakes\My Documents\My Games\PolMachine2008\Candidates\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Brian D. Oakes\My Documents\My Games\PolMachine2008\Gfx\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Brian D. Oakes\My Documents\My Games\PolMachine2008\Maps\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Brian D. Oakes\My Documents\My Games\PolMachine2008\Snapshots\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Brian D. Oakes\My Documents\My Games\PolMachine2008/Scenarios\*.PM2ScenarioXML
Debug Message: Unknown edit field Candidate_Options_Sheet type: PropertyPage
Debug Message: Unknown edit field Platform_Select_Sheet_Left_Placeholder type: PropertySheet
Debug Message: Unknown edit field Platform_Select_Sheet type: PropertySheet
Debug Message: Unknown edit field Candidate_Select_Sheet type: PropertyPage
Debug Message: No files found matching mask C:\Documents and Settings\Brian D. Oakes\My Documents\My Games\PolMachine2008\Campaign\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Brian D. Oakes\My Documents\My Games\PolMachine2008\Candidates\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Brian D. Oakes\My Documents\My Games\PolMachine2008\Gfx\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Brian D. Oakes\My Documents\My Games\PolMachine2008\Maps\.PM2Save
Debug Message: No files found matching mask C:\Documents and Settings\Brian D. Oakes\My Documents\My Games\PolMachine2008\Snapshots\.PM2Save
Debug Message: Posting WM_CLOSE message.
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing World
Debug Message: Killing World: Completed
Debug Message: GameUninitialize end
Debug Message: Shutting down sound system.
Debug Message: Clearing sound and music handles.
Debug Message: GameUninitialize end
Debug Message: ResourceManager::Invalidate
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\Candidate.fx has 43 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\CandidateOutline.fx has 16 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\ScreenSpace.fx has 9 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\basic.fx has 29 refs
Debug Message: effect: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\fx\scene.fx has 22 refs
Debug Message: Resource Manager leaked resource: Vert Buffer Wrapper: New_Home_Dropdown_Bottom_state_1_1321_Screens\HighScoreScreen.dxpack_Folder_Scroll_Bottom_Up_426_442_447_463_2_1_1 1 refs
Debug Message: Resource Manager leaked resource: Index Buffer Wrapper: New_Home_Dropdown_Bottom_state_1_1321_Screens\HighScoreScreen.dxpack_Folder_Scroll_Bottom_Up_426_442_447_463_2_1_1 1 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\CandidateElements\PropTexture.png 1 refs
Debug Message: Resource Manager leaked resource: texture wrapper: C:\Program Files\Stardock Games\The Political Machine 2008\Gfx\Scenes\CandidateCreate.png 1 refs
Debug Message: Resource Manager leaked resource: texture wrapper: Folder_Scroll_Bottom_Down.png 1 refs
Debug Message: Resource Manager leaked resource: texture wrapper: Folder_Scroll_Bottom_Hide.png 1 refs
Debug Message: Resource Manager leaked resource: texture wrapper: Folder_Scroll_Bottom_Over.png 1 refs
Debug Message: Resource Manager leaked resource: texture wrapper: Folder_Scroll_Bottom_Up.png 1 refs
Debug Message: IDirect3D9 object not cleared; 53 ref counts still remaining.
Debug Message: Main Shell terminating normally
Reply #10 Top

Thanks for the info, guys. We're currently trying to get some computers up that simulate these specs.

We'll get back with you both ASAP. 

Reply #12 Top
I'm having some issues as well, so I figured I'd post my .err file for the heck of it.



Debug Message: Version 1.02 last updated on: Wed Jun 18 10:47:55 2008
Debug Message: sig.bin file located at: C:\Documents and Settings\All Users\Application Data\Stardock\The Political Machine 2008\sig.bin
Debug Message: *********DXDiag info follows.*********
System Info
Time: 6/20/2008, 18:45:22
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: ALIENWARE
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
Languages: English (Regional Setting: English)
System Manufacturer: alienware
System Model: alienware
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) 64 FX-55 Processor, MMX, 3DNow, ~2.6GHz
Physical Memory: 2048MB RAM
Page File: 1808MB used, 2131MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 6800 Series GPU
Manufacturer: NVIDIA
Chip Type: GeForce 6800 Ultra
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_00F9&SUBSYS_00000000&REV_A2
Display Memory: 256.0 MB
Current Display Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor Name: SyncMaster 910V/910M/913V/915V
Monitor Max Resolution: 1280,1024
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.7516
Driver Date: 5/2/2008 22:46:00
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: SB Audigy 2 ZS Audio [A000]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_20021102&REV_04
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 6.00.0001.1241
Driver Date: 4/10/2007 04:20:38
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0

Sound device 1:
Description: Tunebite High-Speed Dubbing
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: root\tbhsd
Manufacturer ID: 1
Product ID: 65535
Driver Name: tbhsd.sys
Provider: RapidSolution Software
Driver Version: 2.05.0007.0000
Driver Date: 12/11/2007 09:52:12
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0

Sound device 1:
Description: Tunebite High-Speed Dubbing
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: root\tbhsd2
Manufacturer ID: 1
Product ID: 65535
Driver Name: tbhsd.sys
Provider: RapidSolution Software
Driver Version: 2.05.0007.0000
Driver Date: 12/11/2007 09:52:12
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0

Sound device 1:
Description: Tunebite High-Speed Dubbing
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: root\tbhsd3
Manufacturer ID: 1
Product ID: 65535
Driver Name: tbhsd.sys
Provider: RapidSolution Software
Driver Version: 2.05.0007.0000
Driver Date: 12/11/2007 09:52:12
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0

Sound device 1:
Description: Tunebite High-Speed Dubbing
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: root\tbhsd4
Manufacturer ID: 1
Product ID: 65535
Driver Name: tbhsd.sys
Provider: RapidSolution Software
Driver Version: 2.05.0007.0000
Driver Date: 12/11/2007 09:52:12
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0

Sound device 1:
Description: Tunebite High-Speed Dubbing
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: root\tbhsd5
Manufacturer ID: 1
Product ID: 65535
Driver Name: tbhsd.sys
Provider: RapidSolution Software
Driver Version: 2.05.0007.0000
Driver Date: 12/11/2007 09:52:12
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0

Sound device 1:
Description: Tunebite High-Speed Dubbing
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: root\tbhsd6
Manufacturer ID: 1
Product ID: 65535
Driver Name: tbhsd.sys
Provider: RapidSolution Software
Driver Version: 2.05.0007.0000
Driver Date: 12/11/2007 09:52:12
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0

Sound device 1:
Description: Tunebite High-Speed Dubbing
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: root\tbhsd7
Manufacturer ID: 1
Product ID: 65535
Driver Name: tbhsd.sys
Provider: RapidSolution Software
Driver Version: 2.05.0007.0000
Driver Date: 12/11/2007 09:52:12
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0

Sound device 1:
Description: Tunebite High-Speed Dubbing
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: root\tbhsd8
Manufacturer ID: 1
Product ID: 65535
Driver Name: tbhsd.sys
Provider: RapidSolution Software
Driver Version: 2.05.0007.0000
Driver Date: 12/11/2007 09:52:12
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0

Sound device 1:
Description: Tunebite High-Speed Dubbing
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: root\tbhsd9
Manufacturer ID: 1
Product ID: 65535
Driver Name: tbhsd.sys
Provider: RapidSolution Software
Driver Version: 2.05.0007.0000
Driver Date: 12/11/2007 09:52:12
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Using 4 samples for multisampling.
Debug Message: Game Resolution: 1280 x 1024 (windowed mode)
Debug Message: HAL (hardware vertex processing)NVIDIA GeForce 6800 Series GPU
Debug Message: Presentation Interval: Immediate.
Debug Message: Back Buffer Bit Depth: X8R8G8B8.
Debug Message: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
Debug Message: ** Checking Direct3D 9 Device Capabilities ************************************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: Bump mapping is supported.
Debug Message: Border size reported as 6 by 25
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Shell initialization complete
Debug Message: The Political Machine 2008 is activated.
Debug Message: ***** Initializing Game *****
Debug Message: No files found matching mask fonts\*.otf
Debug Message: Timer Frequency is 0 369e99
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: No files found matching mask C:\Program Files\Stardock Games\The Political Machine 2008\Data\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Adam\My Documents\My Games\PolMachine2008/Campaign\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Adam\My Documents\My Games\PolMachine2008/Candidates\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Adam\My Documents\My Games\PolMachine2008/Gfx\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Adam\My Documents\My Games\PolMachine2008/Maps\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Adam\My Documents\My Games\PolMachine2008/Snapshots\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Adam\My Documents\My Games\PolMachine2008/Gfx/Candidates\*xml
Debug Message: No files found matching mask C:\Documents and Settings\Adam\My Documents\My Games\PolMachine2008/Maps\*.PM2MapListXML
Debug Message: Map list file loaded successfully!
Debug Message: Create setup screens.
Debug Message: Create setup screens.
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Popup Manager Update: Unhiding FullScreenBink
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Debug Message: CandidateManager LEAK: Candidate From File 020B5220 'MittRomney' leaked. 3 extra refs.
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Debug Message: ******* GameStarted *******
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Debug Message: {Start Game} PLAYER 1: BarackObama - Homestate 13
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Reply #13 Top

curbyourentropy: Do you also get the choppiness in FullScreen mode?

Also, can you all try turning off the 'Map Glow' option. It's quite a hog...I'd like to see performance sans that effect.

This thread reminds me...gotta get an option in for shoing the framerate for the next update!

Reply #14 Top
Berndie90: Choppy in-game video on Geforce FX cards is an old issue (same in GC2). Just turn off anti-aliasing (they're *very* bad at it) and it should speed right up.
Reply #15 Top

Go to options, and turn off anti-aliasing. That will solve the problem.  It's particularly bad if you try to play in a window.

 

Reply #16 Top
The only thing I could find that looked like Anti-Aliasing was "Multi-Samples"...and those were already set to off...and the choppiness continued! Anything else I can try?
Reply #17 Top

Try turning off 'Map Glow' and 'Unit/Character Outlines'. These can suck up rendering time :(

Hope those help!

Reply #18 Top
Still nothing...I tried turning EVERYTHING off that I could (i.e. lowest resolution, everything off or turned down) and still the same slowdown. Is this card just not going to cut it??
Reply #19 Top
http://forums.impulsedriven.com/315882

This sounds like the same issue
Reply #21 Top
Yeah, I didn't mean to sound like I was posting a solution, sorry for any confusion. I'm just trying to get the devs' attention, since the impulse forum seems a little slower.

Also, I think our experiences point towards a Geforce 5/6-specific game bug rather than an Nvidia driver issue. When graphics-hungry shooters like Bioshock are running much smoother than PM, there's something really wrong and turning down game settings isn't the answer.
Reply #22 Top

You can also try turning off the Candidate Outlines in the Options screen.  That may help it become less choppy.

 

Reply #23 Top
Exactly...all we keep being told is to update drivers and turn things off, but I've already turned EVERYTHING off and updated the drivers. The issue HAS to be in relation to programming or the card...I can't see it any other way...
Reply #24 Top
all we keep being told is to update drivers and turn things off
End of quote

For a lot of users, these steps fix their problems.  If it does not for you, then we investigate further to see how we can fix it.  We do want you to be able to play our game.  Really.
Reply #25 Top
I understand, and actually, this is pretty good support, I am impressed. Is there anything further that I can try, or information you would like in order for me to run the game??