Problem with the map editor

I have some problems with the ToTA map editor. When starting a new game based on the custom map the game crashes when launched, it seems to happen only when some races are included (and ships are included on the map, it works when only playing with humans and drengin ...).   
8,221 views 9 replies
Reply #1 Top
Does the debug.err say anything? The most likely cause of a crash using modded files is a syntax error.
Reply #2 Top
My problem is getting the map to open period. The map I made was Immense and 200+ stars. That map opens but doesn't show up in game menu (map saved in custom maps in My games TA file). I randomly generated planets and made a new file. It won't show up in game option either. I went to reload each map into the map editor. The Stars map opens fine, but the map with planets crashed the editor.
Reply #3 Top
?xml version="1.0" encoding="UTF-8" standalone="yes"?>
GC2Map>
Info>
Width22
Height>22
Size>6
Stars>249
Planets>504
Resources>9
Ships>0
AsteroidFields>0
HomelessPlayers>0
DarkAvatarMap>1
/Info>
Reply #4 Top
Debug Message: Version v1.91 Twilight of the Arnor last updated on: Thu May 1 12:15:51 2008
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 6/9/2008, 23:18:07
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: YOUR-24AFF5EBF8
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
Languages: English (Regional Setting: English)
System Manufacturer: Gateway
System Model: GT5028
BIOS: )Phoenix - Award WorkstationBIOS v6.00PG
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+, MMX, 3DNow (2 CPUs), ~2.0GHz
Physical Memory: 3070MB RAM
Page File: 567MB used, 6420MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 8600 GTS
Manufacturer: NVIDIA
Chip Type: GeForce 8600 GTS
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0400&SUBSYS_C7653842&REV_A1
Display Memory: 256.0 MB
Current Display Mode: 1920 x 1200 (32 bit) (60Hz)
Monitor Name: Plug and Play Monitor
Monitor Max Resolution: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.7516
Driver Date: 5/2/2008 22:46:00
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: SB X-Fi Audio [CC00]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00311102&REV_00
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 5.12.0001.1187
Driver Date: 8/17/2006 11:17:10
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Preparing to change display settings.
Debug Message: Using hardware vertex processing
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Attempting to create D3DDevice at resolution 1920 x 1200, Windowed: 1, Multisample: 4
Debug Message: Game Resolution: 1920 x 1200
Debug Message: Running in windowed mode.
Debug Message: HAL (hw vp): NVIDIA GeForce 8600 GTS
Debug Message: D3DPRESENT_INTERVAL_IMMEDIATE
Debug Message: Refresh rate: 0
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: Border size reported as 6 by 32
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now windowed.
Debug Message: Shell initialization complete
Debug Message: GalCiv2 is activated.
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\./Data/ShipTemplates/\*.shipcfg
Debug Message: Initializing sound card.
Debug Message: initailizing bink
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Debug Message: No files found matching mask Gfx\Tutorials\*.bik
Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\GC2TwilightArnor\Gfx\Movies\*.bik
Debug Message: No string tables in C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default/Data/*.str
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Debug Message: No files found matching mask C:\Documents and Settings\Owner\My Documents\My Games\GC2TwilightArnor\sfx\*.wav
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Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: No files found matching mask ./Data/*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\TechTrees\*.xml
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
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Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2./Data/English/\ShipStyles\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\ShipStyles\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar./Data/\FleetFormations\*.fleet
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Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar\Gfx\Planets\C0*.png
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Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\PlanetImprovements\*.xml
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Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/3SideE*.png
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Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/4SideN*.png
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Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/4SideW*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default/gfx/Terrain/1SideN*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default/gfx/Terrain/1SideE*.png
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Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default/gfx/Terrain/2SideN*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default/gfx/Terrain/2SideE*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default/gfx/Terrain/2SideS*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default/gfx/Terrain/2SideW*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default/gfx/Terrain/3SideN*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default/gfx/Terrain/3SideE*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default/gfx/Terrain/3SideS*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default/gfx/Terrain/3SideW*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default/gfx/Terrain/4SideN*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default/gfx/Terrain/4SideE*.png
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Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\PlanetDescriptions\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\./Data/ShipTemplates/\*.shipcfg
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\Anomalies\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\Events\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\UPIssues\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\Invasions\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\PoliticalParties\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\StarTypes\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\StarbaseModules\*.xml
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\AsteroidFieldMiningBaseModules\*.xml
Debug Message: No files found matching mask ./Data/English/Tutorials/*.xml
Debug Message: GalaxyWnd: Cannot find OBJID Scenaro_MoreDetails_FText
Debug Message: GalaxyWnd: Cannot find OBJID Scenaro_Details_FormattedText
Debug Message: No files found matching mask ./Data/English/Scenarios/*.GC2Scenario
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\Scenarios\*.gc2scenario
Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Title
Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Disctiption_Spinner_Back
Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Disctiption_Title
Debug Message: Creating Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing asteroid fields.
Debug Message: Killing asteroid field mining bases.
Debug Message: Killing space resources.
Debug Message: Killing ascension crystals.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Using mod Generic
Debug Message: Mod description: This is a generic mods folder for casual mods.
Debug Message: Loading custom map: C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\CustomMaps\NSP1.GC2Map (0 x 0)
Debug Message: Star Frequency: 4 Max Num Stars: 320
Debug Message: Planet Frequency: 4 Max Num Planets: 1280
Debug Message: Num Anomalies: 300
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\CustomRaces\*.xml
Debug Message: Setting Game Options
Debug Message: Creating Civs
Debug Message: Terran Federation: Intellence -> 50
Debug Message: Altarian Resistance: Intellence -> 50
Debug Message: Creating Civs... Done
Debug Message: Updating ZOC.
Debug Message: Creating 1 minor races
Debug Error: Starting tech NeutralHistory could not be given to Dark Yor because it was not found in their tech tree ().
Debug Error: Starting tech Innovative History could not be given to Dark Yor because it was not found in their tech tree ().
Reply #6 Top
My problem is getting the map to open period...doesn't show up in game menu (map saved in custom maps in My games TA file).
End of quote


The custom maps folder under my documents doesn't seem to be working at present; try putting them in GalCiv2\Twilight\Data\CustomMaps and they should appear in-game.
Reply #7 Top
Kryo,
I finally figured that out. The debug.err occured after I moved moved the planets map to the mod folder. It crashed after I set up a test between the Terrans and Altarans.

Actually I did two tests the first time I only had two planets around Sol. I named one Earth and set it as the homeworld, size 10. When I started the game, My homeword became Mars Size 4 with a capasity of 16? Oh and the earth was the other planet complete with texture.

So I redid the sol System with all 5 planets. And I added in ships. At this point I restarted a new game and the crash started on launch. Which the Debug.err above shows.
Reply #8 Top
Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Disctiption_Title

"Disctiption" is missed in Debug.err
Reply #9 Top
bump

Actually I did two tests the first time I only had two planets around Sol. I named one Earth and set it as the homeworld, size 10. When I started the game, My homeword became Mars Size 4 with a capasity of 16? Oh and the earth was the other planet complete with texture.