some minor issues regarding DL
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GalCiv2 Forums
I'm not sure if there's anyone else playing just plain DL, but I do (v1.50.135) and here are some things I've noticed. Perhaps some of these have already been adressed in DA or TotA...)
In the GNN News Screen there are often missing planet or ship icons. (I noticed this mostly during late game...)

Same thing in the Civilization Manager screen.

Similar thing with stacked ships.

This happens when attack or defense values get to values of more than 3 digits (not sure if it is a bug).

After loading a savegame the tile placement and tile descriptions do not match the landscape. [In the below picture please notice that not only the tiles are arranged randomly, but also the marked water-tile is described as desert and overmore the description picture shows green grass... ;)]

This time after the random 'our leader got assasinated on your planet and therefore we must declare war on you'-event I've noticed that the new leaders name (which is ALWAYS Azurelas??) was already filled into the Foreign Policy Screen, but the relation factors still said "Too busy to risk war with us". [Btw, I remember a game when this or a similar event happened twice and both new leaders were called Azurelas... :SURPRISED:]

Not quite sure if this is just my problem understanding the game, but in the Minor Races Section of the Foreign Policy Screen the below marked explanation shows up (always?), suggesting I should spend some cash on espionage. Since I think you cannot spy out the minors, this means...nothing?

The last 2 screenshots are graphic glitches I encounter from time to time, especially in late game and/or after reloading. This is the minimap in the Civilization Manager...

...and these are the time line charts in the main screen.

Hope that helps,
swh.
In the GNN News Screen there are often missing planet or ship icons. (I noticed this mostly during late game...)
Same thing in the Civilization Manager screen.
Similar thing with stacked ships.
This happens when attack or defense values get to values of more than 3 digits (not sure if it is a bug).

After loading a savegame the tile placement and tile descriptions do not match the landscape. [In the below picture please notice that not only the tiles are arranged randomly, but also the marked water-tile is described as desert and overmore the description picture shows green grass... ;)]

This time after the random 'our leader got assasinated on your planet and therefore we must declare war on you'-event I've noticed that the new leaders name (which is ALWAYS Azurelas??) was already filled into the Foreign Policy Screen, but the relation factors still said "Too busy to risk war with us". [Btw, I remember a game when this or a similar event happened twice and both new leaders were called Azurelas... :SURPRISED:]

Not quite sure if this is just my problem understanding the game, but in the Minor Races Section of the Foreign Policy Screen the below marked explanation shows up (always?), suggesting I should spend some cash on espionage. Since I think you cannot spy out the minors, this means...nothing?

The last 2 screenshots are graphic glitches I encounter from time to time, especially in late game and/or after reloading. This is the minimap in the Civilization Manager...

...and these are the time line charts in the main screen.

Hope that helps,
swh.
