Attacking a enemy planet or space station the game will crash

I'm now in an advanced game.  Ever I will attack an enemy planet or space station, it will crash. I 've installed the newest update verion 1.5.0.

In the computer administration, I will get following bug information.

Fehlgeschlagene Anwendung galciv2.exe, Version 1.5.0.0,
fehlgeschlagenes Modul galciv2.exe,
Version 1.5.0.0, Fehleradresse 0x002e0649.

Translation:

failed application galciv2.exe, version 1.5.0.0,
failed modul  galciv2.exe,
Version 1.5.0.0, failure adress 0x002e0649.

0000: 41 70 70 6c 69 63 61 74   Applicat
0008: 69 6f 6e 20 46 61 69 6c   ion Fail
0010: 75 72 65 20 20 67 61 6c   ure  gal
0018: 63 69 76 32 2e 65 78 65   civ2.exe
0020: 20 31 2e 35 2e 30 2e 30    1.5.0.0
0028: 20 69 6e 20 67 61 6c 63    in galc
0030: 69 76 32 2e 65 78 65 20   iv2.exe
0038: 31 2e 35 2e 30 2e 30 20   1.5.0.0
0040: 61 74 20 6f 66 66 73 65   at offse
0048: 74 20 30 30 32 65 30 36   t 002e06
0050: 34 39 0d 0a               49..  

Anyone who can help me?


1,870 views 3 replies
Reply #1 Top
Debug Message: Version v1.5 last updated on: Thu Jan 11 13:39:19 2007
Debug Message: GalCiv2 is activated.
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 4/5/2008, 18:59:46
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: SHUTTLE
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_qfe.070227-2300)
Languages: German (Regional Setting: German)
System Manufacturer: Shuttle Inc
System Model: SN27V10
BIOS: )Phoenix - Award WorkstationBIOS v6.00PG
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 4200+, MMX, 3DNow (2 CPUs), ~2.2GHz
Physical Memory: 2048MB RAM
Page File: 318MB used, 3621MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 7900 GS
Manufacturer: NVIDIA
Chip Type: GeForce 7900 GS
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0292&SUBSYS_00000000&REV_A1
Display Memory: 256.0 MB
Current Display Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor Name: Plug und Play-Monitor
Monitor Max Resolution: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.6921
Driver Date: 12/5/2007 01:41:00
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: Realtek HD Audio output
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0882&SUBSYS_10ECA201&REV_1001
Manufacturer ID: 1
Product ID: 100
Driver Name: RtkHDAud.sys
Provider: Realtek Semiconductor Corp.
Driver Version: 5.10.0000.5202
Driver Date: 12/19/2005 17:37:00
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Game Resolution: 1024 x 768
Debug Message: Running fullscreen.
Debug Message: HAL (hw vp): NVIDIA GeForce 7900 GS
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 60
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Clear data definitions.
Debug Message: No files found matching mask I:\Dokumente und Einstellungen\Arno\Eigene Dateien\My Games\GalCiv2\ships\*.xml
Debug Message: No files found matching mask I:\Dokumente und Einstellungen\Arno\Eigene Dateien\My Games\GalCiv2\ships\*.shipcfg
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: No files found matching mask I:\Dokumente und Einstellungen\Arno\Eigene Dateien\My Games\GalCiv2\Dread Lords Kampagne\*.sav
Debug Message: No files found matching mask I:\Dokumente und Einstellungen\Arno\Eigene Dateien\My Games\GalCiv2\Logos\*.sav
Debug Message: No files found matching mask I:\Dokumente und Einstellungen\Arno\Eigene Dateien\My Games\GalCiv2\Metaverse\*.sav
Debug Message: No files found matching mask I:\Dokumente und Einstellungen\Arno\Eigene Dateien\My Games\GalCiv2\Mods\*.sav
Debug Message: No files found matching mask I:\Dokumente und Einstellungen\Arno\Eigene Dateien\My Games\GalCiv2\Portraits\*.sav
Debug Message: No files found matching mask I:\Dokumente und Einstellungen\Arno\Eigene Dateien\My Games\GalCiv2\ships\*.sav
Debug Message: No files found matching mask I:\Dokumente und Einstellungen\Arno\Eigene Dateien\My Games\GalCiv2\temp\*.sav
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Loading Custom Map
Debug Message: Loading Data Defs
Debug Message: Clear data definitions.
Debug Message: Loading TechDefs
Debug Message: Max num techs: 248
Debug Message: Loading ImprovementDB
Debug Message: Loading Component Defs
Debug Message: Loading ShipTypes
Debug Message: Loading ShipConfigs
Debug Message: Loading AnomalyTypes
Debug Message: Loading RandomEvents
Debug Message: Loading UPIssues
Debug Message: Loading ResourceTypes
Debug Message: Loading InvasionTactics
Debug Message: Loading SBmodules
Debug Message: Loading PoliticalParties
Debug Message: Loading Planet Types
Debug Message: Loading Star Types
Debug Message: Loading Game
Debug Message: Loading: Game mode is normal.
Debug Message: Loading Galaxy
Debug Message: Sectors across: 5 x 5
Debug Message: Loading FOW Map
Debug Message: Loading ZOC Map
Debug Message: Loading Planets
Debug Message: Loading Stars
Debug Message: Loading Anomalies
Debug Message: Loading Resources
Debug Message: Loading Civs
Debug Message: Loading Colonies
Debug Message: Loading RallyPoints
Debug Message: Loading Ships
Debug Message: Loading Fleets
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Loading Turn Event Log
Debug Message: Loading ENDGALAXYDATA
Debug Message: Updating ZOC.
Debug Message: UIBeginGame called with g_ulLocalPlayerID = 9
Debug Message: UIBeginGameHelper: New Game Started
Debug Message: UIBeginGameHelper: Mods are Disabled
Debug Message: Destroying ship Frachter 101. Orbiting: 0
Debug Message: Destroying ship Altarian Frachter M1-11 121. Orbiting: 0
Debug Message: Destroying ship Altarian Frachter M1-11 130. Orbiting: 0