Hold Position problems

I have a problem with my fleets whenever I order them to hold their position instead of flying out to engage the enemy. When I first warp in, they do just sit there, like they're supposed to, it's once I order them to attack something, once they kill it, they all fly back to the original spot they were in.

Or I will have them attack something, and realize that they will try to return, so I'll just have them attack something else right after the first target goes down...and the same thing happens. I'll also just find some milling about.

Is there anyway to get around these problems?
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Reply #1 Top
Move orders and attack orders are entirely separate.

You'll notice that even if you allow your fleets to attack whatever they want, when the gravity well is clear of enemies, they'll return to the exact point they jumped in to the system, because this was the target of the last move order given.

Moving to attack something isn't actually a move order, and so they'll always return to the last point they were ordered to move to.

Is this convenient? Maybe not, but it's good to know that it is the way it works, at least for now.
Reply #2 Top
ahh, alrighty.

Thanks for the info