How to Play the Diplomacy Game to Win: Spoiler

Concerning diplomacy with the AI.

Send Pirates when you can afford them, to your next victim, or perhaps 2 victims down the road. Don't bid up slowly. Bid all at once > 1500 ( < 1 hour). So don't bid 500 when you can only add another 500. You'll get furry pirates on your doorstep before your defenses are set, or at best you'll get a bounty without the actual raid, if you manage to outbid, 250 at a time. So don't do that.

Don't give metal, crystal, or cash, to anyone, unless you're wealthy and really can't use the resources, or need to beef up a failing ally. So, don't concern yourself with the early missions from the local thugs. Show them your unimpressed scout, running circles around their frigates. They'll forget soon enough and come back begging with something more palatable.

Attack one enemy at a time. Whittle them down. Take a planet at a time. Anytime after you start approaching an AI empire, the other empires will start offering you missions to do just what you are going to do anyways: Pound their shiny infrastructure into spacedust. You can practically ignore the diplomacy screen and build up decent relations with most AI proceeding this way. Soon you'll get requests for trade alliances, cease-fires, and even peace treaties. Accept them all, unless they are your next victim. Don't worry about the idiotic trade ships getting killed by wandering into battlefields. Just forget all about them. You'll make money, and more importantly, keep the AI off your back indefinitely.

The more AI, the better. With 9 you'll often get 3-5 identical missions to "destroy 2 civic structures of that poor slob you are currently annihilating, m'kay?". So, a few minutes later you'll be getting a deposit of 2400-4000 credits, and an armada of crystal and metal deliveries.

If you either use the pirates or play the diplomacy game (which is just a massive incentive to proceed logically, taking on one empire at a time), you'll find the game much easier. Use them both and you'll be bored of wiping out nearly uninhabited systems, pre-cleared by the local mercenaries. Personally I don't use the pirates because it makes the game too easy. I let the other empires duke it out, and if they put bounty on me, I just put bountyx10 on a random one of them, or take the raid as a test of my chokepoint defenses (mid-late game).

I hope these 2 game aspects get tweaked in the future. But for now, I hope this makes things easier for those who are having those "Why are 8 AI empires attacking me?" kind of problems.
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Reply #1 Top
As your post is mostly concerning about the AI, I assume the way you deal with pirates is also about dealing with AIs.

The AI are sometimes very rich and would go ridiculous length to outbid you. Putting 10x amount of credit is a bit risky. There is a more cost effective way to keep the pirates off you. The AI with the highest bounty always bid on the second highest one. When a pirate raid is imminent, what you have to do is keep yourself from being in the first 2 places of the bounty list, by bidding on 2 other players. It works even if they only have marginally more bounty on them than you do. You can basicly close the bounty window and let the AI beat on themselves. (They start shouting hilarious curses when some bounty is placed on them by the other AIs ) In the mean time, go attack something (even neutral planets)to loose some bounty from your casualties. It seems even loosing strikecrafts works.
Reply #2 Top
That is a better modus operandi, empirecitizen, for sure. Thanks for the addition/correction.