Please explain Researcher, Fortifier, Agressor, Economist

I've been playing SINS around the clock (singleplayer) since the game came out. I've gotten pretty good against the computer and am now up to mulitple Locked AI on Hard.

I haven't noticed a difference in AI playing styles of Research,Ecomony,Agression,Fotification.

Can someone tell me what exactely the AI does differently with these four options?

It seems that the AI does the same thing regardless of this option, "Early Siege rush, keep fleet back until time is right, fleet units are always the same, and they never build super weapons.

The manual doesn't specify what the exact differences are. Does anybody know.
4,907 views 3 replies
Reply #1 Top
I've been playing with the different styles aswell, and i noticed you only see a major difference when playing vs the Hard AI, anyways

Researcher climbs tech tree fast as possible,getting the latest and greatest he can.

Economy tries to colonize as much as possible,in as short a time spam as possible

Aggresive will constantly attack you, and might try a rush very early on

Fortifier will turtle himself in,building lots of defenses and leaving big fleets at home, hasn't run away from a fight before.
Reply #2 Top
This is what would frequently be referred to -- on some forums -- as trolling. Posting the same thread twice in a one day time period is not a nice thing to do.
Reply #3 Top
This is what would frequently be referred to -- on some forums -- as trolling. Posting the same thread twice in a one day time period is not a nice thing to do.
End of quote


Sorry. Nobody was replying when I put it in subcatagory "singleplayer" (so I figured nobody looks there as it doesn't automatically appear when you ener Forum), so I put it again in general - then I got lots of responses.

I won't make this a habit.