Custom GC2_Hints.xml file for mod

I added a custom GC2_Hints.xml file to my mods Data directory, but GC2 wouldn't use it. Only when I replaced the DL instance with mine did it work.

But no matter what I tried, I couldn't get my GC2_Hints.xml file to be read from any of my mods directories.

Is there some trick I'm missing, or is this something that will need to be fixed in the GC2 code?

Thanks!


--KW

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What about the dxpack files? Maybe I need to add or modify one so the game parses my hints file?