Re: Modding gameconstants and multiplayer.

I've seen people mention being able to raise the ship cap by modding a file. It was also noted that this causes issues with multiplayer. I was wondering if all involved players had the same modification, (say we all set it to 3,000) will the multiplayer function normally?
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Yes - it's only an issue if the files differ. If everyone has the same changes, it should work without a hitch.