2 items that need addressed I noticed

None of these issues are game killers. Just irratating.

1. Says "scouts have found a colonizable planet" when it hits a new system, but it happens to be an Asteroid. I cant drop a colony on an asteroid, correct? I assume this one is easy to fix.

2. At the very beginnig of the game (set on easy) in single mode, there are WAY too many frigates on the enemys side at first, already made, and just hanging around to ambush your colony or explorer ship as it passes thru the adjacent sector. Im talking just one sector jump away from your home world, and by the time your ships are manufactured and sent you are facing 5 or more enemy frigates. Seems a bit much. Can we scale that back some?
15,546 views 6 replies
Reply #1 Top
1) Yes, you can. Neat, eh? Broaden your definition of "planet" and not only does it get easier, but Pluto gets back in too! Double Win!!

2) Most easy games give you at least 1 path to a nearly unsettled planet. Hit that one first (mostly by trial and error.)
Reply #2 Top
1) You can most certainly colonize asteroids :)

2) That's not the AI, those are always present militia forces! In terms of game lore, remember that all the space is already populated by people, so they're pretty pissed off at you that you're trying to assert your empire over them! They won't wander off to attack your planets or anything, until you jump into their grav well. Their numbers never increase or anything, either.
Reply #3 Top
1. Standard Asteroids can indeed be colonized.

2. The militias are just as hostile to the AI players--best plan is to get your capital ship (you have to build the shipyard, but the first ship is free) and several light frigates out before going hunting, then you should have little trouble.
Reply #4 Top
1. You can colonize asteroids.

2. I'm just answering this cos I want to be part of this simulpost.
Reply #5 Top
Rofl psugar :)