TGA and per pixel help
Time to ask for a little bit of help.
I need to understand TGA graphics more in order to use the features. I also need to understand "per pixel" for WB again, in order to use the features. What tutorials or books are available that will describe step by step instructions to creating TGA graphics. Most of what I have seen makes assumptions that I already know what an alpha channel/masks are and how to use them, I don’t.
I have one of the lengthy tutorials for skinning and haven’t read through it all but in cursory review it doesn’t go into the differences of graphic file formats or how to make/use them.
I’m using PSP7 and SS 5.0.1 along with WB 6.0
Thanks in advance