BACK from hibernation!(whatd I miss?)

SUP IM BACK!*sweatdrops when no one cares*

Anyway, whatd I miss? Did the FF community die?
I will finish CONTACT soon.
Also whats this I hear bout 15 dollars a month for multiplayer?(or do I need my hearing checked?)
Lastly, any new shots of the advent yet :D
20,570 views 10 replies
Reply #1 Top
Also whats this I hear bout 15 dollars a month for multiplayer?(or do I need my hearing checked?)
End of quote


You do (and a number of others, it seems...). Brad was poking fun at the life-eating online games that DO cost a monthly fee. Sins does not.
Reply #2 Top
I think we need to keep Frogboy away from pretty women, If I was that close to Morgan all I'd keep thinking about would be her magazine Pictures. I'd of told her the game was free for everyone and that it had ponies in it, then I'd drool all over my shirt.

He did better than I would have!

( Moderator edit: do not post links containing nudity )

Use that URL , Use it I say!

Reply #3 Top

( Moderator edit: do not post links containing nudity )
End of quote


Now it gets interesting :d


You do (and a number of others, it seems...). Brad was poking fun at the life-eating online games that DO cost a monthly fee. Sins does not.
End of quote


That needs a News post...
but after all Im from germany and even I understood Frogboy clearly...

Now I could make a joke about you native english speaking people lalalala but it makes more fun if I do that in IRC.


SINS de deutsche Seite
SINS bz english site
Reply #4 Top
Um, I am not quite sure when you went into hiding, but there has been lots of cool tidbits seem in screenshots and interviews lately (some regarding the Advent). Lets see, some of the highlights:

- There are wormholes in the game.
- Fleet size is determined via logistics now (and increasing fleet size cap adds upkeep costs).
- In skirmish maps you can set AI difficulty and personality.
- It looks like the Advent carrier cap is called the "Halcyon" and hold 6 squads (102 strikecraft).
- Advent's colony cap ship is the rudder/vertical wing looking ship.
- Advent have one building that serves as both Trade Center and Refinery (can switch modes).

Also Frogboy did a live demo on Xplay last week. So yeah, lots of news recently.
Reply #5 Top


- Advent have one building that serves as both Trade Center and Refinery (can switch modes).
End of quote


Where was that mentioned? :SURPRISED:
Reply #6 Top
Just a few hours ago.

https://forums.sinsofasolarempire.com/?forumid=402&aid=173821

According to Blair:
"The trade/refinery ships autospawn though the number depends on the race, research, and Advent don't get refinery ships (they have a different mechanic). W/r to tradeports, the distance and connectivity matters. You can hover over the credits tab at the top to see a white line showing your longest direct path (which is different than "longest path ala Settlers of Catan") and how much each planet is bringing in via trade. Nodes that can't be colonized don't count against your path. Its very beneficial to trade with other players because it makes it much easier to get a long and unconnected trade route. You can trade with enemies, your tradeships won't give you vision of their territory and vice versa. Refineries work differently. They have a limited range and will give you bonus metal/crystal based on whatever is within reach of the refinery (I believe its 1 jump in your build). The Advent's refineries/tradeports are actually the same building but can switch modes and their refinery only works in the existing gravity well. Finally, and most importantly, destroying enemy tradeships gives you good $$ and destroying their resource ships gives you good resources. Naturally, it harms the enemy income rates as well. I've survived in huge multiplayer games just by pirating tradeshisp to fund the rebuilding of my glorious empire "
Reply #7 Top
:SURPRISED:
Reply #8 Top
rock on!
Reply #9 Top
upkeep :( :( :( that sux :(

Ah well, guess the good old days of slave crews are gone.
Reply #10 Top
Actually, no...if you're Vasari. :P