OpenGL games leave data inside the taskbar after exit
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I am using WindowBlinds for XP SP2, with the "Leo" skin and with the mostly default settings, with transparency and blur, per-pixel, etc. etc.
All seems in order except when I leave an OpenGL game, like Jedi Academy for example. Whatever was in the bottom area of the game screen on exit (such as score/health, and data) is still visible in the taskbar, through the transparency.
If I drag the taskbar to the side or increase it's size and then resize back to the bottom, it clears out the bad data and loses it's transparency.
What must I do to prevent this OpenGL taskbar corruption
' (it is otherwise functional, just cosmetic)
All seems in order except when I leave an OpenGL game, like Jedi Academy for example. Whatever was in the bottom area of the game screen on exit (such as score/health, and data) is still visible in the taskbar, through the transparency.
If I drag the taskbar to the side or increase it's size and then resize back to the bottom, it clears out the bad data and loses it's transparency.
What must I do to prevent this OpenGL taskbar corruption
' (it is otherwise functional, just cosmetic)