Cant culture flip planets with this bug

Ok im playing DA as a neutral terrans and everything was going along fine as planets in my sphere of influence flipped over to me on a regular basis. I just culture flipped a dregnin planet that had the mind control device and now planets refuse to flip over even when the (XXX) number is well over 30. It makes it really tedious as i have to manually conquer every planet since they wont flip.
3,157 views 3 replies
Reply #1 Top
The Mind Control Center does restrict how easily planets flip, even though it was supposed to make it easier - I think they changed the description so it doesn't say that anymore. Either way, it's annoying.

Your best bet is to build your reeducation center on that planet (to prevent it from flipping back to you) and then sell the planet to someone else (preferably an ally so you won't go to war with them). Selling to a minor civ works, and you don't need the reducation center. If all else fails, you can destroy the colony.
Reply #2 Top
This needs to be fixed in TA. It's a very tedious bug.

If it's not fixed- I may have to mod it out if that's possible.

Reply #3 Top
This needs to be fixed in TA. It's a very tedious bug.

If it's not fixed- I may have to mod it out if that's possible.

End of quote


Tell me about it. I play a very influence-heavy custom evil race. Winning without the MCC adds at least a year onto every game - although now that I'm used to it, I don't know what I'd do with that much extra money.