How much better is galciv 2 compared to 1?

So galciv 2 has become a reason I want a tg.net sub...

I have galciv 1 (stocking stuffer basically), and have come to realize... it rocks.

I could get galciv 2, a few other things, and then wait for some games I like to come out.

So..???
2,968 views 6 replies
Reply #1 Top
Hi!
I'm just finishing a GC-1 game, and can tell you there are some quite unpleasant things in it. The main one is I can't stop spending money on a planet that has built everything I deemed needed there. So its high production only wastes my precious money, and if I keep it producing high-maintenance improvements, its maintenance costs will rise skyhigh, and eat even more of my precious money, while the rest of my planets will still be struggling with production of some semi-advanced improvements.

Another gripe with GC-1 is tech trading. In early game everybody has everything. OFC at penultimate intelligence of the AI I'm excluded off that trade. In mid-game good civs don't trade with evil ones, so that tech-sharing diminishes somewhat.

I have also a nasty bug: for morale and econ it works only what I build directly on a particular planet. Starbases and "wonders" don't. :( I'm running my empire now at 55% spending, but everything I build costs maintenance. I can stop building ships and buildings, but then my research makes a 500BC hole, and I need to decrease spending to about 40% to stay positive. :(

In GC-1 gameplay is slower, invasions cost A LOT of money, AIs attack you even if they lose lots of money from trade, you can't zoom-out, and tech tree is a mess, not a tree (I'm lost in it after not playing the game for just two years).

OTOH there's no magic bullet in form of a rock-paper-scissors weapons and defenses. That's good (you can't wipe out significantly more advanced ships with less advanced but properly tailored defenses and weapons) an bad (when opponent puts in orbit a fregate, it's attack over for any earlier ship model (battleaxes, corvettes...). Even attition doesn't work, since you can't move ships there fast enough). AIs aren't so sensitive to trade and diplomacy (you can't avoid wars just by diplo and trade). Since pop grows slowly, and ships travel slowly, wars take quite a long time to unfold (no blitzkrieg until late game). Morale decisions arise through the whole game, there's only one starbase that holds all modules, money from trade really matters, and most importantly,
it runs on my old portable. ;)

BR, Iztok
Reply #2 Top

How much better is galciv 2 compared to 1?
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On a scale of 1 to 10:

2000.
Reply #3 Top
GalCiv II, esp after DA is just so far advanced from the original GalCiv, that any comparison would be 'comparatively' maningless.

It would be like comparing Apples, with Oranges, to 'coin a phrase'.

Sure, GalCiv II is still evolving, and there are many enhancements and improvements still to come but GalCiv vs GalCivII?

Well, once you play GalCivII you could never go back to the original.
Perhaps better expressed as...

On a scale of 1 to [n] where [n]=any number

[n]


Reply #4 Top
In evolutionary terms to compare Galactic Civilization to Galactic Civilization II is like comparing an early amphibian to a Human.

It is more fun and sophisticated in every way and the expansions to GC2 mean it’s still continuing to evolve, by far the best 4X space strategy game to date and the latest expansion due out in January is going to transform the game further giving all races their own tech tree, improvements, etc.

Did I mention unlike GC1 you can design your own ships appearance as well as what equipment you put on them.

I can not recommend this game highly enough, after my Moo3 disappointment I went off the genre for a while, but GC2 which I tried mostly out of curiosity has got me hooked.

Moo is dead, long live GC2 and Stardock.
Reply #5 Top
In evolutionary terms to compare Galactic Civilization to Galactic Civilization II is like comparing an early amphibian to a Human.
End of quote


I like frogs... and turtles.

Reply #6 Top

So galciv 2 has become a reason I want a tg.net sub...
End of quote

Well,  GC2 with its 2 expansions (DA and TA) cost 8 tokens. Clearly a case for getting a tg.net subscription.

If you really want to see how GC2 compares to GC1, try the demo which is based on DA.