I would've preferred they kept mouse-based movement of the Aurora engine, like in NWN2
End of quote
You can use standard point-and-click control in Witcher: press F3 or use the options. I have no idea why you'd want to play it that way, but they put the option in for blinkered purists to useif they want. You miss out on a lot of the intensity, and I don't see any reason at all to use the 'far' camera without a team, but hey, I don't see the point of the pause option either.
The game had problems (enough so that they're re-releasing it), but it's the only western RPG I can play without throwing it away in disgust over it's ridiculous linearity or terrible reams of text. Witcher is more of an adventure game, really, with quests involving investigation, dialog and problem-solving, rather than 'kill teh wolfs lol'. It has no balance (telekinesis is basically a win button), but the story is interesting and not the juvenile nonsense that is most RPGs. The unforeseen consequenes are great stuff. Sadly it's hopelessly inefficient: it runs a bit flaky even on 8800GTs, which is crazy for the level of graphics in the game.
Frankly I thank the lord jesus that Witcher doesn't have the arcane fanservice system NWN2 used.