Request: Minor Race Difficulty Setting!
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Stardock Forums
For my first game of Galciv, I just wanted to learn the basics. Thus I set all Major Races to Fool level difficulty. The minor races, however, were certainly not at this level.
The Arceans were the first to learn this the hard way. They sent their ships to attack the Indeps. and after a short struggle, went running with their tails between their legs back to their side of the map. I learned early on that the minor races were going to be a pain when it took me so many years to finally build up a fleet that could challenge the Alexians two planets. (I had six planets for most of the game later gaining two more after beating up the Drengins and one more after the Yor surrendered) I succeeded in crushing the Alexians, but things did not go the same for the Indeps.
The Indeps conquered another one of the minor races, taking their planet total to three. Shortly after conquering the Alexians, one of my planets broke away and joined the Indeps! Even though their only planets were a few sectors away! The last straw came later after a second planet in the sector defected to the Indeps. It was war.
They kicked my ass, to put it bluntly.
Well, perhaps the defeat wasn't [quite] that horrible. I did manage to retake the planets I lost. At a great cost. My population took a huge hit arming the Combat Transports, for one thing. Eventually the greater whole of my fleets were wiped out during my battles against the Indep. Home Worlds. I did manage to wipe out most of their fleets, but not even close to all of them since they like to leave a large contingent in their systems. After losing 18 ships in one round I knew the war was over. I had to end it before they came after me. Unfortunately, even though they agreed to the peace my empire has been brought down almost to its knees. I think one of the planets I *just took back* may defect *AGAIN* any turn now. And now they're replacing some of their lost ships with Battleships. Hoo boy, if they had the inclination to expand they could easy take on every side (Why can't you form Attack Alliances against these powerful Minor Races?)
It's ironic that much earlier in the game I gave them a large portion of my fleet to stave off the Drengin (Who had gotten over 20 Precursor ships in a Random Event, blah.)
So, please.. add another difficulty switch for the Minor Races.. it looks so silly to have the major races heavily outclassed by "minor" races.
The Arceans were the first to learn this the hard way. They sent their ships to attack the Indeps. and after a short struggle, went running with their tails between their legs back to their side of the map. I learned early on that the minor races were going to be a pain when it took me so many years to finally build up a fleet that could challenge the Alexians two planets. (I had six planets for most of the game later gaining two more after beating up the Drengins and one more after the Yor surrendered) I succeeded in crushing the Alexians, but things did not go the same for the Indeps.
The Indeps conquered another one of the minor races, taking their planet total to three. Shortly after conquering the Alexians, one of my planets broke away and joined the Indeps! Even though their only planets were a few sectors away! The last straw came later after a second planet in the sector defected to the Indeps. It was war.
They kicked my ass, to put it bluntly.
Well, perhaps the defeat wasn't [quite] that horrible. I did manage to retake the planets I lost. At a great cost. My population took a huge hit arming the Combat Transports, for one thing. Eventually the greater whole of my fleets were wiped out during my battles against the Indep. Home Worlds. I did manage to wipe out most of their fleets, but not even close to all of them since they like to leave a large contingent in their systems. After losing 18 ships in one round I knew the war was over. I had to end it before they came after me. Unfortunately, even though they agreed to the peace my empire has been brought down almost to its knees. I think one of the planets I *just took back* may defect *AGAIN* any turn now. And now they're replacing some of their lost ships with Battleships. Hoo boy, if they had the inclination to expand they could easy take on every side (Why can't you form Attack Alliances against these powerful Minor Races?)
It's ironic that much earlier in the game I gave them a large portion of my fleet to stave off the Drengin (Who had gotten over 20 Precursor ships in a Random Event, blah.)
So, please.. add another difficulty switch for the Minor Races.. it looks so silly to have the major races heavily outclassed by "minor" races.