ObjectDock Bug NOT fixed with latest 190h beta :(

1.90h beta
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x-Fixed problem where tabbed docks could appear when mouse was on on the opposite side of the screen from where they are.
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Nope this doesn't fix the problem.  Since I was the person who reported it, I wanted to thank you guys for trying, but let you know that there seems to be no change in the behavior at all.  The tabbed docks from the primary monitor STILL show up on the secondary monitor if my mouse doesn't stay put on the primary during the initial program run. 

I'm running Multiplicity so sometimes my mouse isn't even on the same screen/cpu by the time ObjectDock initializes during login (since Multiplicity initializes first), hehe.  But i've tested this new version with my mouse on primary, secondary, and another machine, and the tabbed docks still don't show up on the right screen unless I hold it on the primary. 

Sorry I don't have cheers to report today. 

6,277 views 6 replies
Reply #1 Top
What system OS? I made the developers aware of this post. Don't forget this is beta and not a finalized update.


Thank you for letting us know of course.
Reply #2 Top
Funky problem, I should check this out when I get home and see if I can reproduce it.
Reply #3 Top
This is on Vista, but the problem existed (long term issue) on XP. There was an entire thread about this and a developer was able to reproduce the issue. So when I saw the note in the changes, I was hoping it was fixed, hehe. But not for me. Not yet.

Thanks for letting the developers know. They've been very helpful. I'm sorry this one seems to be causing them so much grief.
Reply #4 Top
Wow, that was probably the easiest reproduction of a problem I've managed.

1. Quit OD+ with a tabbed dock on the primary.

2. Start OD+ then quickly move mouse to secondary.

3. Watch as tabbed dock from primary appears on secondary.

Vista, latest beta of OD+
Reply #5 Top
Yup yup yup...been doing it to/for me for as long as I have had more than one monitor, hehe.

Thanks for checking it out. They've duplicated in house as well, so it's just a matter of killing the bugger.
Reply #6 Top
I was able to replicate that as well. I forwared the bug report on. Thanks guys!